ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Sep 16, 2014@bob7l
Woah :O Jekins website?
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Posted Sep 16, 2014Weeell since all the bukkit staff r gone.. I guess i'm going to have to make a website to download my plugins from.. No other option at this point...
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Posted Sep 16, 2014@johandre
Oh god why are u so dumb? Here: http://dev.bukkit.org/bukkit-plugins/clearlagg/files/41-clear-lag-v2-7-2/
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Posted Sep 16, 2014Can you upload the latest version on dropbox or something like that? Since it doesn't exist any staff that will aprove anything
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Posted Sep 15, 2014@bob7l
Alright, after quick testing i found out that it's still buggy with config. Config doesn't get reset but it doesn't remove mobs from world? And broadcast remove/warning still comes on console/in-game.
Can u confirm if it's real problem or it's just me? Because i didn't change config besides warning messages.
Edit: Tested config again what i found out is weird. Line in config :
mobs: #What mobs should NOT be removed during clearing~
If you put name of the mob there it get's removed from world that i didn't filter, but if i don't put mob name there he won't be cleared. Why it's working backwards? D:
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Posted Sep 15, 2014@bob7l
So basically u added 2.7.2 version already to downloads but waiting for approval from staff? Anyho i'm going to test it out anyways, I'll reply on results later today :)
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Posted Sep 15, 2014@bob7l
But there is something with the 1.7.10/1.8 builds they use to much ram. After 9 hours my Factions server crashes with 14GB ram and 100 players. I removed ClearLagg from some of my other servers and they use less ram now. I just want rid of the loads of memory usage in those 1.7.10/1.8 builds.
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Posted Sep 15, 2014@xiTzJardix
Clearlag shouldn't be using much ram to begin with, if anything it should be decreasing your ram usage.
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Posted Sep 15, 2014@bob7l
Can you upload it somewhere already so we can use it? Because i notice that ClearLagg uses more ram on 1.7.10 and 1.7.10/1.8.
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Posted Sep 15, 2014@johandre
It's not 1.8. It's 1.7.10 that accepts 1.8 clients.
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Posted Sep 15, 2014@I9hdkill
It's on 1.8 and updating
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Posted Sep 15, 2014@bob7l
upload on spigot! or give us a dropbox link please
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Posted Sep 14, 2014Released an update for 1.7.10, but i'm not exactly sure when it'll be accepted because most of bukkit left...
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Posted Sep 13, 2014I know your inactive for now but when you are active I suggest you add per-world auto and /lagg clear removals.
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Posted Sep 13, 2014@johandre
no update needed. spigot is still 1.7.10 and will be it for a veeeeery long time:)
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Posted Sep 11, 2014@mlomki
Read comments/change logs before commenting dumb questions :)
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Posted Sep 11, 2014aprently clearlagg 2.7.1 default settings prevents mob spawning of any kind whatsoever?
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Posted Sep 11, 2014@bob7l
Hey spigot is updating 1.8, will you make an update on the plugin? ;)
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Posted Sep 9, 2014I enabled the custom mob spawning and nothing is spawning anymore. Any clue why?
Here's my settings: http://pastebin.com/raw.php?i=e0eiKzJy
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Posted Sep 6, 2014@bob7l
Yeah I know :/ Isn't it possible to update it to work with the latest version anyway though to clear the entities?