
Variables & Color Codes
- ButtonCommands Version 1.9 -
Variables
Player Variables
- {N}: (
playerName) Gets replaced by the player's name.
- {PW}: (
PlayerWorld) Gets replaced by the player's world.
- {PX}: (
PlayerX) Gets replaced by the player's X coordinate.
- {PY}: (
PlayerY) Gets replaced by the player's Y coordinate.
- {PZ}: (
PlayerZ) Gets replaced by the player's Z coordinate.
- {PIP}: (
PlayerInternetProtocol(Address)) Gets replaced by the player's IP address. Format: 'x.x.x.x'
- {PIPP}: (
PlayerInternetProtocolPort) Gets replaced by the player's IP address and port. Format: 'x.x.x.x:p'
- {XP}: (
eXPerience) Gets replaced by the player's XP amount.
- {GM}: (
GameMode) Gets replaced by the player's gamemode.
- {ID}: (
IDentification) Gets replaced by the player's entity ID.
Block Variables
- {BW}: (
BlockWorld) Gets replaced by the block's world.
- {BX}: (
BlockX) Gets replaced by the block's X coordinate.
- {BY}: (
BlockY) Gets replaced by the block's Y coordinate.
- {BZ}: (
BlockZ) Gets replaced by the block's Z coordinate.
Server Variables
- {SBV}: (
ServerBukkitVersion) Gets replaced by the Bukkit version of the server.
- {SV}: (
ServerVersion) Gets replaced by the CraftBukkit version of the server.
- {SIP}: (
ServerInternetProtocol) Gets replaced by the server's IP. Format: 'x.x.x.x'
- {SIPP}: (
ServerInternetProtocolPort) Gets replaced by the server's IP address and port. Format: 'x.x.x.x:p'
- {SP}: (
ServerPort) Gets replaced by the server's port.
- {SN}: (
ServerName) Gets replaced by the server's name.