BleedingMobs

BleedingMobs
Make your mobs bleed a little
BleedingMobs creates a blood effect, when you hit animals, monsters and other players. It generates blood particles using wool and redstone drops, that disappear after a short time and stain the floor with colored wool blocks. All particles can't be picked up and the wool blocks on the floor can't be broken. This plugin is highly customizable in the config.yml. If you need more options, just add a comment or create a ticket.
You should watch the videos to see the effects in action.
The idea for this project came after watching Yogscast: "Shadow of Israphel" Part 25 and 29.
Permissions You need the permission bleedingmobs.admin (default: op) to use the /bleedingmobs command. You need the permission bleedingmobs.bloodstrike (default: true), if you enable permission-only in config. If you enable the permission bleedingmobs.noblood (default: false), you will not bleed when hurt.
Statistics Since Version 3.4 this plugin sends statistics about the usage to the server http://mcstats.org/. You can disable it using the command /bleedingmobs disable-metrics
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Posted Jun 19, 2012Works for R4?
Also how can i make hits drop less particles? not death, only the hits, thanks!
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Posted Jun 1, 2012@schneeleo
How do I get rid of the Redstone Particles?
When removing the command or setting to "none" it auto-re-configures.
Thanks.
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Posted Apr 26, 2012Hi schneeleo!
I love this plugin!
I was wondering if it'd be possible to enable an option which would cause players to leave a trail of blood when they're at a certain heart level. Like, if they have 3 hearts left, they constantly leave stains on the ground until they heal. So you could track down injured players when they're fleeing.
Let me know what you think!
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Posted Apr 25, 2012@Mayhem777
Report to NoLagg
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Posted Apr 24, 2012Sorry but i get another bug with you're plugin :(
13:22:43 [ADVERTENCIA] Task of 'NoLaggItemBuffer' generated an exception java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextEntry(Unknown Source) at java.util.HashMap$KeyIterator.next(Unknown Source) at com.bergerkiller.bukkit.nolagg.itembuffer.ChunkItems.update(Chu s.java:81) at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap$2.run(ItemMap 52) at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeart raftScheduler.java:126) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:520 at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:4 at net.minecraft.server.ThreadServerApplication.run(SourceFile:490 13:22:49 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem 13:23:27 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem 13:23:27 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem 13:23:28 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem 13:23:53 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem 13:23:56 [INFORMACIËN] Fetching addPacket for removed entity: CraftItem
The last line "Fetching addPacket for removed entity: CraftItem" don't stops ...
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Posted Apr 24, 2012@schneeleo
Works perfect! very kind and fast solution :) thanks man! ^^
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Posted Apr 24, 2012@Mayhem777
Download 3.6b from direct downloads
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Posted Apr 24, 2012@schneeleo
So what can i do? :(
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Posted Apr 24, 2012@Mayhem777
Oh, NoLagg is using a deprecated method, that I removed in v3.5.
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Posted Apr 24, 2012Getting this error:
[SEVERE] Bleeding Mobs item verification failed (update needed?), contact the authors! 10:04 AM [SEVERE] java.lang.NoSuchMethodError: me.snowleo.bleedingmobs.BleedingMobs.isParticleItem(Ljava/util/UUID;)Z 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.utils.ItemUtil.isIgnored(ItemUtil.java:69) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ChunkItems.<init>(ChunkItems.java:33) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap.loadChunk(ItemMap.java:91) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap$1.handle(ItemMap.java:46) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.Operation.doChunks(Operation.java:126) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.Operation.doChunks(Operation.java:121) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.Operation.doChunks(Operation.java:114) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap$1.run(ItemMap.java:43) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.Operation.<init>(Operation.java:27) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap$1.<init>(ItemMap.java:41) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.ItemMap.init(ItemMap.java:41) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.nolagg.itembuffer.NoLaggItemBuffer.enable(NoLaggItemBuffer.java:16) 10:04 AM [SEVERE] at com.bergerkiller.bukkit.common.PluginBase.onEnable(PluginBase.java:173) 10:04 AM [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) 10:04 AM [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336) 10:04 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) 10:04 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:250) 10:04 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:232) 10:04 AM [SEVERE] at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:374) 10:04 AM [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:361) 10:04 AM [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:187) 10:04 AM [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425) 10:04 AM [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
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Posted Apr 23, 2012Yay!
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Posted Apr 23, 2012@schneeleo It works, thanks!
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Posted Apr 23, 2012@monkill
I've created a fixed version. Download v3.6a
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Posted Apr 22, 2012There is a problem in the craftbukkit-1.2.5-R1.2 + + does not work. The error in the console: [SEVERE] [BleedingMobs] Failed to inject into CraftBukkit. BleedingMobs is now disabled. java.lang.NoSuchMethodException: org.bukkit.craftbukkit.CraftServer.setItemMergeRadius(double) at java.lang.Class.getMethod(Unknown Source) at me.snowleo.bleedingmobs.BleedingMobs.onEnable(BleedingMobs.java:69) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:383) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:367) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:349) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:420) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:407) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:224) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:475) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) 2012-04-23 06:01:02 [INFO] [BKCommonLib] Bleeding Mobs detected: Particle items will be ignored
BKCommonLib = v1.18 BleedingMobs = v3.6
On a normal craftbukkit-1.2.5-R1.0-2149 plugin works. Tell me, what should I do?
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Posted Apr 16, 2012Thanks for creating and sharing this plugin. It works great. I have Bleeding Mobs 3.6 installed on CraftBukkit 1.2.5-R1.0 server (Ubuntu Server 10.04, 64-bit, Java 1.6 64-bit)...also using bPermissions 2.9.1.
Thanks, LHammonds
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Posted Apr 10, 2012@S3thc0n
Permission for bleeding has been added in version 3.6.
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Posted Apr 10, 2012@KoBro12
Added to version 3.6.
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Posted Apr 1, 2012@schneeleo
Hi euhm its out?Click on me =D!
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Posted Mar 28, 2012Feature request / Idea: Ability to set a bleed amount and time AFTER your hit. so that first you bleed from the hit, then bleed for some time after. :)
I installed this plugin to the server a few min ago, and it is AWSOME!
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Posted Mar 23, 2012I'll update this for 1.2.4, when there is a recommended build for bukkit.