BleedingMobs

BleedingMobs
Make your mobs bleed a little
BleedingMobs creates a blood effect, when you hit animals, monsters and other players. It generates blood particles using wool and redstone drops, that disappear after a short time and stain the floor with colored wool blocks. All particles can't be picked up and the wool blocks on the floor can't be broken. This plugin is highly customizable in the config.yml. If you need more options, just add a comment or create a ticket.
You should watch the videos to see the effects in action.
The idea for this project came after watching Yogscast: "Shadow of Israphel" Part 25 and 29.
Permissions You need the permission bleedingmobs.admin (default: op) to use the /bleedingmobs command. You need the permission bleedingmobs.bloodstrike (default: true), if you enable permission-only in config. If you enable the permission bleedingmobs.noblood (default: false), you will not bleed when hurt.
Statistics Since Version 3.4 this plugin sends statistics about the usage to the server http://mcstats.org/. You can disable it using the command /bleedingmobs disable-metrics
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Posted Oct 18, 2012@Nuinethir
It should be just "orange ink-sack".
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Posted Oct 17, 2012I am trying to give a little more variety to mobs by changing blood colors. However, when trying to give cave spiders orange blood, I cannot use the numerical item ID in the particle-material setting. I want to use orange dye for the particle but any variation I have tried on the name doesn't work. Please add numerical item ID support. Thanks!
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Posted Oct 3, 2012@Mayhem777
Version of Bukkit?
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Posted Sep 30, 2012Players can take "blood" (bones, red wool etc) even with last version...
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Posted Sep 23, 2012-
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Posted Sep 19, 2012<<reply schneeleo>> Added to 3.7a
I am guessing no way to toggle it? So like i can bleed, but if i am tracking, lets say a x-rayer, or greifer, i can disable temporary while i am vanished? If not no biggie, just did not know if that is possible, or just its no bleed, or bleed? Thanks good work!
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Posted Sep 16, 2012@Zombiemold
Added to 3.7a
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Posted Sep 16, 2012Any way to disable self bleeding for a specific player? Vanished admins sometimes bleed if near explosions or similar damage, it's been giving us away.
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Posted Sep 16, 2012Sorry for the long reaction time. I uploaded a fixed version for 1.3.1-R2 and up.
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Posted Sep 5, 2012@Mayhem777
confirmed, using CB 2358
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Posted Aug 31, 2012lol! people can take the "blood" like items, a skelleton has gived me 26 bones...
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Posted Aug 22, 2012I can confirm I get the same thing as deathnote. Plugins listed below.
mcmmo,dynmap,iconomy,chestshop,worldguard,worldedit,catacombs,factions,essentials,limitedcreative,creativegates,combattag,lockette,mobbountyreloaded,portelgel,simplejail,vanishnopacket,vault
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Posted Aug 9, 2012@deathnote1029
Try disabling Nolagg or Showcasestandalone
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Posted Aug 8, 2012Hey,
Here is the list of my plugins
bankcraft, booscooldowns, bpermissions, buycraft, catacombs, chestharvester, chestshop, citizens, combattag, comfort, coreprotect, craftbay, craftbook, darkbrotherhood, denizen, epicglass, essentials, factions, factionsplus, fortification, founddiamonds, heroes, jobs, lwc, mcbans, mcmmo, mobarena, mobhealth, multiverse core, multiverse inventories, nocheat, nolagg, plotme, showcasestandalone, simple command signs, simple help tickets, simple spleef, vanish no packet, vault, vault slots, votifier, war, worldedit, worldguard, wormholeXTreme, ZavAutoMessager
Thanks for any help!
deathnote1029
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Posted Aug 7, 2012@deathnote1029
I just tested it with 1.3.1-R1 and it works as intended.
This is probably a plugin conflict again. Please list your plugins.
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Posted Aug 7, 2012Hey,
For some reason when using version 3.6d on bukkit recommended build for 1.3.1 upon killing a monster, players get mass amounts of items
but when i disabled the plugin this stopped
I was wondering if there was any way to have this fixed
Thanks!
deathnote1029
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Posted Jul 31, 2012@Prodkid
Thanks, nice demo. I've added it to the video page.
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Posted Jul 11, 2012Awesome plugin, i showcased it here http://www.youtube.com/watch?v=yKEoWTcj99Y, it would be awesome if you put in your dev page, i went over how to install it and config it.
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Posted Jun 26, 2012@TeraBLAZE
To reduce the quantity of redstone, increase the wool-chance.
@Mayhem777
Reduce the amount on each mob and increase the death percentage. I've not tested it with R4, but no bug reports yet.
@BioRage
Set wool-chance to 100
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Posted Jun 21, 2012Is there a way to reduce the quantity of redstone dropped?