AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 16, 2012@d4rkwarriors
Problem was solved, a new version of the plugin creates a database column X YZ When set back an older version of the plugin. Deleted columns, the problem is resolved.
Thanks anyway, I'll wait for a stable version. The problems in 2.6b7:
1) creates a permissions.yml (permissionsEX) of each user, why? 2) when the session does not re-enter, writes that we must wait
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Posted Feb 16, 2012@allix8
open a ticket base on the comment let me see the error and config file pls
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Posted Feb 16, 2012When registering new players write error: an error ocurred: please contact the admin In the error log file: [SEVERE] [AuthMe] ERROR: Field 'x' doesn't have a default shaft It appeared when I tried to upgrade the version 2.6b7 Authme set and returned back to 2.5.1
Help!
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Posted Feb 16, 2012@BioBG
only with last dev build?
ok i have found the problem and fixed it.
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Posted Feb 16, 2012bypass the allowed nick name characters and the minimum nick name length
http://pastie.org/3393223
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Posted Feb 15, 2012error: 2012-02-15 16:53:08 [SEVERE] [AuthMe] ERROR: '.authme_live' is not BASE TABLE
yes it is view but i NEED view and simple authMe works with this :S
please fix it!
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Posted Feb 15, 2012@Sorrow94
wich permissions plugins? and what permission u give?
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Posted Feb 15, 2012@Sorrow94
Ou, then your giving wrong permissions. For players only give authme.player.*
not authme.admin.*
Try that
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Posted Feb 15, 2012That they can change others' password.
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Posted Feb 15, 2012@Sorrow94
Whats wrong with changing password?
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Posted Feb 15, 2012We are experiencing many problems with authme. People are changing password easily every time they want. Tell me which is the problem.
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Posted Feb 15, 2012@d4rkwarriors
Thank you :) When the build with vBulletin 4.0.8 support is planned to be released?
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Posted Feb 15, 2012@allix8
are u sure? check with command /loc and the saved location on file or db..
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Posted Feb 15, 2012@goldseed
Make a ticket please, you might wanna try deleting authme directory and let it recreate
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Posted Feb 15, 2012I dont know this error is caused by authme.. but this occurs after upgrading authme 2.5.1 to 2.6b7...and using external db...
I did
anyone help me?
21:12:44 [INFO] Plugins: Minequery, WorldEdit, Towny, IPCompare, playerLives, BetterShop, Vault, ChannelChat, PermissionsEx, Questioner, ChatCensor, AutoRank, NarrowtuxLib, BorderGuard, bcVote, iConomy, AuthMe, Showcase, Permissions, CommandHelper, IgnoreChat, TownyChannel, NoCheat, CreativeStick, MobArena, mcMMO, MoneyDrop, Essentials, EssentialsSpawn, WebAuction, LogBlock, LWC, dynmap, ChestShop, Dynmap-Towny 21:12:45 [INFO] This server is running CraftBukkit version git-Bukkit-1.1-R3-b1846jnks (MC: 1.1) (Implementing API version 1.1-R3)
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Posted Feb 15, 2012@d4rkwarriors
Stores the coordinates of the player is wrong, I do logout, I go login and I move to another place entirely.
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Posted Feb 15, 2012@AusTim
ya iam adding.
@GriffithMar
vault is necessary, now AuthMe remove all your permissions at LoginEvent due to kick bypass some stupid players try to connect with Admin account and bypass kicking of multiple session, so in this way i try to avoid any posssible hack on bypass login!
@KuroSnow
that permissions will be very doungerous! iam adding bypass on playernick name, so u can better control it!
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Posted Feb 14, 2012Hi! Plugin is awesome :) When the vBulletin 4.0.8 support will be implemented?
Thank you.
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Posted Feb 14, 2012Just a quick note. in the latest dev build. It seems the vault is a dependency. Is that really necessary?
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Posted Feb 14, 2012@d4rkwarriors
yes please, like an authme.ignore.
that'd be great. =)