AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Mar 23, 2012this plugin seems to be using the most time per tick (As i understand it) at 80+ms... I am trying to fix some lag with my server and I used NoLagg examine to see what plugins were causing the most load, and AuthMe is the number one (After Chunkcreation). How can a plugin like this be causing so much lag? Is there a way to disable PlayerMoveEvent in AuthMe like you can in WorldGuard? Check here: http://puu.sh/m6h0 (Screenshot from NoLagg examine)
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Posted Mar 23, 2012@soliddanii
just install this plugin and follow the wiki how to set up it.
@Adrenalineq
cache is regarding only database queries. nickname.cache is a separate thing that is needed for prevent lost of items or enchant under certain circumstances :)
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Posted Mar 23, 2012Hello, my server is beeing atacked and, suddenly when I'm online pops up in my screen that I was logued from another location. I saw throght dynmap that other person was in my account. Can this be fixed whith this plugin, and how? I think you say it can in the features, but I don't know how. Thanks
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Posted Mar 23, 2012@Adrenalineq Well I asked d4rk and he said it works. The cache applies if you are an external mysql database, but if you turn it off peoples inventories are still cached or something.
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Posted Mar 23, 2012@d4rkwarriors
Then repair cache:false ;p because dont work :D
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Posted Mar 23, 2012@sgcsim
this is good news thk ;)
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Posted Mar 22, 2012No errors on Bukkit version 1.2.4 #2100 ... ;)
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Posted Mar 22, 2012@Adrenalineq
no, h2 is the worst storage system ever created, it is usefull for micro storage, like phone or smartphone, and it hasent a good compatibility with sql statment. sqlite is more better even if mysql would be the perfect solution for medium/big server.
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Posted Mar 22, 2012@d4rkwarriors
Can you add H2 database =d better than laggy SQLite
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Posted Mar 22, 2012@Felix06
in config.yml passwordVerifier: false or use new command /register password password
@KoBrA1135
i look at performances under 80+ players mysql database, no cache, as aspected the degration of performances happen only when there are 10+ player at same time that try to login, think about that i did toons of check to prevent any type of exploit or loose of dataes. But the lag take at least 1 second of login and then ram and cpu are cleaned of my thread, so should be accettable.
@ThoLav
yes i plan to add all major board hook ipboard , joomla, phpbb3, smf, xenoforum
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Posted Mar 21, 2012Hi,
it would be awesome, if this plugin also supports Joomal 2.5!
Is there a chance that you would add it?
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Posted Mar 21, 2012Thanks C:. I understand personal life is the problem :P. This plugin works great even better that old versions but seems some of things might glich out. Could you try make sure it wont laag server and boost performance?
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Posted Mar 21, 2012When a person tries registering it says "Usage:/register password"
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Posted Mar 21, 2012I have a problem on my server with players who log on using the nickname "Test" - a fall in the trap and enter the server with the nickname "test" and reset spawn position.
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Posted Mar 21, 2012@publik
as i said many time RFC 2006 declare that all the ppl that has the possibilities to see user passwords or manage it, they shouldnt have the possibilities to see plaintext passwrod, all of them has to be personal crypted or hashed, that mean that no-one process could be decript that password for privacy reason. i have added few version ago passwordhash: plaintext that mean that passwords arent encripted.
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Posted Mar 20, 2012Is it possible to read the passwords in the file? Like actually decipher the passes into real words, if you can, please help me.
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Posted Mar 20, 2012@KoBrA1135
yes i dont forget it, nowatime iam to busy for real work, but iam planning to release a stable version with multilingual and more plugins compatibility soon.
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Posted Mar 20, 2012dont forget add Support for IP.Board xDDDD
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Posted Mar 20, 2012@winter4w
no..
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Posted Mar 19, 2012Can people hack this plugin