AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jul 14, 2015@chinafriend
Why would you disable email changing? If a player has a new email or his email got hijacked? What do you do? Email changing is safe to use.
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Posted Jul 14, 2015I hope let my players can only set emails,but cant change the email,that mean a player can set his email only once.Please give this featrue.
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Posted Jul 14, 2015@tjbruce
Can you post your configuration on pastebin? Atm I can't reproduce the issue :/
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Posted Jul 14, 2015@Xephi59
@sgdc3
I think this server crashing/freezing appears when it displays the type /login <password message.
Other than that, all can can say it that i login, wait 1-3 seconds then the console and whole server freezes. Im pretty sure it's Authme, but i dont know if it's another plugin.
Thanks!
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Posted Jul 14, 2015>> ALLERT <<
Please use only SPIGOT with our beta versions!
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Posted Jul 14, 2015@Toshka17
Are you using latest SNAPSHOT version?
Can you post on pastebin a part of your errors?
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Posted Jul 14, 2015@enderwolf50
Try to download translation files from here: https://github.com/sgdc3/AuthMeReloaded/tree/master/src/main/resources
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Posted Jul 13, 2015Just used beta 3 from Spigot.
The error is still occurring. Same error log.
Using 1.8.7. Thank you for attempting to fix this problem.
I'll continue looking for errors/testing it again.
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Posted Jul 13, 2015Thank you! :D
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Posted Jul 13, 2015@tjbruce
i'll fix it, just wait a bit, i'll push beta3
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Posted Jul 13, 2015Having a problem with new beta 2.
When I login into the server everything is fine, but when I /login <password>, I lagg out, get kicked and the server shuts down.
Any help?
Error Log: https://paste.ee/p/WZPYE
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Posted Jul 13, 2015@kbalor
Can you try latest build at http://ci.xephi.fr ? i think it's fixed
@Toshka17
Can you paste some errors also ?
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Posted Jul 13, 2015@Maxetto
Thank You :D !
But , I found a little problem of it. The coding of "messages_zhtw","messages_zhhk",and"messages_zhcn" must to be "ANSI" Otherwise , it will be garbled . Here is the new message file link of "message_zhtw" : PasteBin Link ( messages_zhtw )
Thanks for your hard work :)
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Posted Jul 13, 2015@Maxetto
I have a java 8 -_-
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Posted Jul 13, 2015@kbalor
Known problem with CustomJoinItems. They need to add our API, otherwise they'll give items before logging in and therefore would be removed by AuthMe.
We could tweak something also on our part, but other bugs might appear.
@Toshka17
You need Java 8, already said that and correctly wrote on the Changelog. Dev Build #47 should work with Java 7 (Download the -SNAPSHOT.jar file).
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Posted Jul 13, 2015The entire console is filled with errors
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Posted Jul 13, 2015Bug
ProtectInventoryBeforeLogIn: true
Not working properly. After successfully registering to the server my joinitems didn't spawn. It spawns when I reconnect to the server twice.
And sometimes when a new player will register the joinitems already spawned even ProtectInventoryBeforeLogIn is true.
I'm not using any multiverse inv or multiinv.
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Posted Jul 13, 2015Hi. I just put AuthMe plugin on my server and it does not give default rank to the people that register their accounts on the server. If you could add my skype: Oliver.Jaas I would be grateful if you would help me out.
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Posted Jul 12, 2015@Sitmobedaf
Incomprehensible error (AuthMe involved) : API has been updated
AuthMe isn't an AntiBot service, it only provide a little additional protection, check google to
You can't change mail to the same one ....
Error on kick : Cause your server need to be updated to Java 8
You set 40 Days and it cleared all the database? ...
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Posted Jul 12, 2015- I set the value daysBeforeRemovePlayer to 40. At me the database was cleared all! Oh my god... - Error when entering /email change mail@mail.ru email@mail.ru (repeating E-Mail's). - Error when kick spamer-bots - http://pastebin.com/Cb8g5WcE - Incomprehensible error (AuthMe involved) - http://pastebin.com/CzYTssiC - Worthless protection against bots. At attack in the 500th bots / second. the majority of servers are put. It because AuthMe passes bots to the PlayerloginEvent level. For better zshchita from bots it is necessary to carry out check of packages directly.