AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Jul 12, 2015@Sitmobedaf
Cool :) But called me Xephi please :)
-
View User Profile
-
Send Message
Posted Jul 12, 2015Helo <name redacted>, I am sure that I can find not less than 10 bugs in the latest version of a plugin. I will test soon...
-
View User Profile
-
Send Message
Posted Jul 12, 2015BETA1 AuthMe 5.0
I think it's time to out a beta version of the future AuthMe, with so much performances upgrade, let us know if you got some bugs !
Xephi
-
View User Profile
-
Send Message
Posted Jul 12, 2015@Xephi59
Still replicated for me - http://screencloud.net/v/8t0T
-
View User Profile
-
Send Message
Posted Jul 12, 2015@Xephi59
Thanks for the new update! btw I just wanna know why do I need to reconnect twice before my hub items spawns?
For example. I have hub items at spawn hub world. Then there's a non registered user who will register for the first time. After he registered successfully the items from my hub items didn't spawn. And he needs to reconnect again to be able to see the spawn hub items.
What could be the problem?
EDIT: It was because of the ProtectInventoryBeforeLogIn: true
but I don't know what to do If i'll make it false then those unregistered user will spam the hub items coz mostly they're boolean.
-
View User Profile
-
Send Message
Posted Jul 11, 2015@collller
@SerDIDG
Fixed in latest dev build
@Adrimuvi
We need some logs error >.<
-
View User Profile
-
Send Message
Posted Jul 10, 2015Hello. Here clean Spigot 1.8.7 errors. This replicated when registered user (not authorized) trying to join server.
11.07 05:53:16 [Server] INFO at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) 11.07 05:53:16 [Server] INFO at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) 11.07 05:53:16 [Server] INFO at fr.xephi.authme.process.Management$5.run(Management.java:81) 11.07 05:53:16 [Server] INFO at fr.xephi.authme.process.join.AsyncronousJoin.process(AsyncronousJoin.java:94) 11.07 05:53:16 [Server] INFO at fr.xephi.authme.AuthMe.getSpawnLocation(AuthMe.java:544) 11.07 05:53:16 [Server] INFO at fr.xephi.authme.AuthMe.getDefaultSpawn(AuthMe.java:559) 11.07 05:53:16 [Server] INFO Caused by: java.lang.NullPointerException 11.07 05:53:16 [Server] INFO at java.lang.Thread.run(Unknown Source) 11.07 05:53:16 [Server] INFO at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) 11.07 05:53:16 [Server] INFO at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) 11.07 05:53:16 [Server] INFO at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) 11.07 05:53:16 [Server] WARN org.apache.commons.lang.UnhandledException: Plugin AuthMe v5.0-SNAPSHOT generated an exception while executing task 5 11.07 05:53:16 [Server] WARN Exception in thread "Craft Scheduler Thread - 1"
-
View User Profile
-
Send Message
Posted Jul 10, 2015error PlayerCommandPreprocessEntity with worldguard
-
View User Profile
-
Send Message
Posted Jul 9, 2015spigot 1.7.10 DevBuild #16
[10:51:34] [Thread-2282/WARN]: Exception in thread "Thread-2282" [10:51:34] [Thread-2282/WARN]: java.util.ConcurrentModificationException [10:51:34] [Thread-2282/WARN]: at java.util.ArrayList$Itr.checkForComodification(Unknown Source) [10:51:34] [Thread-2282/WARN]: at java.util.ArrayList$Itr.next(Unknown Source) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.serializer.Serializer.anchorNode(Serializer.java:135) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.serializer.Serializer.anchorNode(Serializer.java:146) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.serializer.Serializer.serialize(Serializer.java:108) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.Yaml.dumpAll(Yaml.java:272) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.Yaml.dumpAll(Yaml.java:262) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.Yaml.dumpAll(Yaml.java:234) [10:51:34] [Thread-2282/WARN]: at org.yaml.snakeyaml.Yaml.dump(Yaml.java:209) [10:51:34] [Thread-2282/WARN]: at org.bukkit.configuration.file.YamlConfiguration.saveToString(YamlConfiguration.java:40) [10:51:34] [Thread-2282/WARN]: at org.bukkit.configuration.file.FileConfiguration.save(FileConfiguration.java:103) [10:51:34] [Thread-2282/WARN]: at fr.xephi.authme.settings.CustomConfiguration.save(CustomConfiguration.java:56) [10:51:34] [Thread-2282/WARN]: at fr.xephi.authme.settings.PlayersLogs.removePlayer(PlayersLogs.java:50) [10:51:34] [Thread-2282/WARN]: at fr.xephi.authme.datasource.FlatFile.setUnlogged(FlatFile.java:661) [10:51:34] [Thread-2282/WARN]: at fr.xephi.authme.datasource.CacheDataSource.setUnlogged(CacheDataSource.java:219) [10:51:34] [Thread-2282/WARN]: at fr.xephi.authme.datasource.DatabaseCalls$19.run(DatabaseCalls.java:323) [10:51:34] [Thread-2282/WARN]: at java.lang.Thread.run(Unknown Source)
when i change to DevBuild #23
Exception in thread "Craft Scheduler Thread - 6" [11:05:35] [Craft Scheduler Thread - 6/WARN]: org.apache.commons.lang.UnhandledException: Plugin AuthMe v5.0-SNAPSHOT generated an exception while executing task 87 at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NullPointerException at fr.xephi.authme.AuthMe.getDefaultSpawn(AuthMe.java:584) at fr.xephi.authme.AuthMe.getSpawnLocation(AuthMe.java:569) at fr.xephi.authme.process.join.AsyncronousJoin.process(AsyncronousJoin.java:94) at fr.xephi.authme.process.Management$5.run(Management.java:81) at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftTask.run(CraftTask.java:71) at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) ... 3 more
-
View User Profile
-
Send Message
Posted Jul 9, 2015@enderwolf50
Added on latest DevBuild: http://ci.xephi.fr/
-
View User Profile
-
Send Message
Posted Jul 9, 2015Buildcraft [quarry] and Mekanism [Digital Miner] won't work with version 3.3.6 and nevest. Added to config: unrestrictions: UnrestrictedName: - '[BuildCraft]' - '[Mekanism]'
Without Authme work fine.
-
View User Profile
-
Send Message
Posted Jul 8, 2015@sgdc3
Here is the link :D ! : Messages_zhtw_M
-
View User Profile
-
Send Message
Posted Jul 8, 2015@enderwolf50
You can send your translation to us with pastebin or another text share service ;)
-
View User Profile
-
Send Message
Posted Jul 8, 2015Players are somehow able to fly after they are registered for some odd reason, it seems to elevate higher were the spawn is set when they6 first spawn.
-
View User Profile
-
Send Message
Posted Jul 7, 2015Hello,Author. Could I add a new message file in to this plugin java file ,and post it on to our Web page ? I have been completed translate full sentences in message If I can , I will post it on here ,here is the link : BahaMute Website
I'm come from Taiwan. My English isn't too well... I hope you don't mind :/
-
View User Profile
-
Send Message
Posted Jul 7, 2015is there any way to override the ProtectInventoryBeforeLogIn: true from MultiInv plugin? Coz what happened was I have set of hotbar items, and those items keeps spawning without loggin in because of the Multiinv plugin .
-
View User Profile
-
Send Message
Posted Jul 7, 2015@sgdc3
Yes, I checked the config, I tried to reload or restart the server and it still doesn't wanna work
-
View User Profile
-
Send Message
Posted Jul 6, 2015@Skriwix
Does it happens also without restarting the server?
-
View User Profile
-
Send Message
Posted Jul 6, 2015@sgdc3
I'm using spigot 1.8.0 and the last version of bungee. I activated the option and even after I restarted my server, it still log me where I was the last time ..
-
View User Profile
-
Send Message
Posted Jul 6, 2015@KondziouPL
It was really unstable,please try latest 5.0 dev builds at ci.xephi.fr :)