AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Jun 9, 2015ლ(`◉◞౪◟◉‵ლ) <Me, waiting for updates to come.
-
View User Profile
-
Send Message
Posted Jun 9, 2015@itpao25
I have the same problem, any solution?
-
View User Profile
-
Send Message
Posted Jun 7, 2015http://prntscr.com/7e95tl http://prntscr.com/7ea0l1
-
View User Profile
-
Send Message
Posted Jun 5, 2015@Xephi59
in last 5.0 build ”allowedNicknameCharacters“ doesnt work
-
View User Profile
-
Send Message
Posted Jun 5, 2015I have this problem using account sp: http://pastebin.com/Y6Ymwfbh I use the last version AuthMe - 3.5
-
View User Profile
-
Send Message
Posted Jun 5, 20153.5 ? ..
Due to some extra problem with space disk, i have remove the AuthMe 3.5 build and all of these links
-
View User Profile
-
Send Message
Posted Jun 3, 2015@MasterMithrandir
i got no problem to go on :O
-
View User Profile
-
Send Message
Posted Jun 3, 2015@Xephi59
They're both down again, but I will be reporting issues (maybe again if they are still present) once there is a stable version for MC 1.8.6 :)
-
View User Profile
-
Send Message
Posted Jun 2, 2015AuthMe Jenkins and Maven Repository are now UP !
Edit 1 : Are down now ... T.T Hosting maintenance T.T*
Edit 2 : NOW UP !
-
View User Profile
-
Send Message
Posted Jun 2, 2015I'm sorry for bug caused by AuthMe actually, working actively on fix them
You will find all of build of AuthMe on my new jenkins :
http://ci.xephi.fr/
Please send me all your bugs in tickets, i will try to fix them hard
Xephi
-
View User Profile
-
Send Message
Posted May 18, 2015Tested 5.0.
It's unstable for users whith already existing databases. I wouldn't recommend updating to it if you already have a database whith authme data, and intend on using it on newer version.
Seemed to work fine on my test server whith no database applied, and installed from scratch.
(I'm personally stuck on 3.4, my server tends to crash once every 24h, this usually causes rollbacks, so I've had to reduce the auto saving task intervals to prevent major rollbacks. It also wipes out inventories now on Spigot 1.8.5, it's only getting worse)
-
View User Profile
-
Send Message
Posted May 15, 2015Please oh mighty bukkit god, let us have an Authme release that doesn't crash our servers.
Pray whith me.
-
View User Profile
-
Send Message
Posted May 15, 2015Same bug here: item can´t be stacked sometimes :-(
-
View User Profile
-
Send Message
Posted May 14, 2015There is a big problem. After days of use the plugin cache folder become BIG ! The whole hardsik is full because of that. I've 1000 GB space and usualy only 70 GB are used. With this plugin the disk is 100% used and make my server crash. Please update the cache problem.
-
View User Profile
-
Send Message
Posted May 11, 2015Is "AuthMe Reloaded" on spigot the same plugin, just updated?
-
View User Profile
-
Send Message
Posted May 5, 2015lal authme 5 removed
-
View User Profile
-
Send Message
Posted May 4, 2015This may be fixed on new versions, but I want to report it anyway: Basically, if you have "ForceSpawnLocOnJoin: true" and the configured worlds on "ForceSpawnOnTheseWorlds:" and "Session: true", players in one of the Forced Spawn worlds that logged in with session won't get Teleported to Spawn. Using AuthMe 3.4, since I heard 3.5 is pretty Bugged. If you could make a quick fix for 3.4 of this bug, or maybe just post the relative code and I'll build it myself. Thanks ;)
-
View User Profile
-
Send Message
Posted May 1, 2015any new jenks?
-
View User Profile
-
Send Message
Posted May 1, 2015Why someone when logged in say like he has a multiple account... the problem is The IP... who can help me?
-
View User Profile
-
Send Message
Posted May 1, 2015Can it run on the 1.8.1? or 1.8.3 is OK