AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Apr 1, 2015Still no reply: http://dev.bukkit.org/bukkit-plugins/authme-reloaded/?comment=5901
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Posted Mar 31, 2015hello can u add support in authme so people can use / server before /login
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Posted Mar 27, 2015Hello. I have bungeecord. I installed on all servers AuthMe connected to mysql. Plugin save location on quit. Problem is that I have allways quit locations from my lobby serwer. How to change this that all servers will have own quit location?
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Posted Mar 27, 2015Causes an item stacking issue... Please fix
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Posted Mar 26, 2015== Hello , Saber would like to ofaço to for example , a pirate player can not login with original account on my server , and the pirates can log but with pirates all, it is to do for Mysql check, but how? ==
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Posted Mar 20, 2015[16:29:53 INFO]: SiT issued server command: /email change Ilya3850@mail.ru Ilya3850@mail.ru [16:29:53 ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing command 'email' in plugin AuthMe v3.5-SNAPSHOT at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:141) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at org.bukkit.craftbukkit.v1_8_R1.CraftServer.dispatchCommand(CraftServer.java:646) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.PlayerConnection.handleCommand(PlayerConnection.java:1115) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.PlayerConnection.a(PlayerConnection.java:950) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:26) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.PacketPlayInChat.a(PacketPlayInChat.java:53) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.PacketHandleTask.run(SourceFile:13) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.7.0_76] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.7.0_76] at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:683) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:623) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:526) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] at java.lang.Thread.run(Unknown Source) [?:1.7.0_76] Caused by: java.lang.NullPointerException at fr.xephi.authme.settings.Messages._(Messages.java:83) [?:?] at fr.xephi.authme.commands.EmailCommand.onCommand(EmailCommand.java:128) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Spigot-952179b-bc03b6f] ... 14 more
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Posted Mar 17, 2015@dominik0
you can disable force registration and remove default authme permissions from non-admin users. or use minesecure.
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Posted Mar 17, 2015Recently I have on my server autheme old version If switch to authme reloaded ,does it affect uuid ,progressions ,exp?
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Posted Mar 14, 2015@dominik0
use Auto-IN
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Posted Mar 14, 2015AuthAdmins
Can you create a plugin like AuthMe, but only to admins? === (i would like to use it in my Lobby server, because if the login server shutdown the players can connect without /login and they can connect with the owners and admins names.)
(I can't speak English well XD) Owners have to set up witch groups have to register and login. Config.yml like this: Groups: - Owner - Mod - Admin
permission like this: AuthAdmin.all
Commands: /unregister name /register pass pass /changepassword oldpass newpass /login pass or /l pass /authadmin group add <Group> /authadmin group remove <Group> (its compatable with PermissionsEX)
Thank you for read my post!
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Posted Mar 12, 2015/converter flattosql is not working. No error, noting happens. How to convert from file (auths.db) to mysql?
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Posted Mar 11, 2015@ChengZi368
how? i mean it for FakePlayer,ComputerCraft etc...
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Posted Mar 9, 2015I disabled the join message "<Username> has joined the game." until they actually login and it removes the Essentials custom join message. Is there anyway for a fix or something?
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Posted Mar 7, 2015Heylo!
Is it compatible with spigot 1.8.3?
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Posted Mar 5, 2015i dont know how to config intergration with xenforo, no ticket helpfull found. if anyone did one work, plz help me by go to the ticket page and give the guide line.
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Posted Mar 4, 2015@panos144
Wonder why nobody has gotten that idea before. +1 !
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Posted Mar 4, 2015Really nice plugin i just want fake location feature (it shows fake location when you are not authed that way cracked can't log in with other player's account and see their position)
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Posted Mar 3, 2015Can some one please tel me how to convert from auths.db to mysql?
I did the config setting, and the tables in mysql are made by the plugin.
But i can't get Authme to convert the .db to mysql. The /converter command doesn't seems to do anything.
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Posted Mar 1, 2015@alanthya
I recommend you use PvPManager. It's much better.
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Posted Feb 26, 2015@Kaupo2003
hI Kaupo2003, i have this problem with nbt tags and item stacking. Please can you reupload you own fix (filedropper has deleted the file)? Thank you so much!