AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 19, 2014@piritacraft
It should be. If you get errors with 1.6.4 please make ticket
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Posted Feb 19, 2014Please make last version compatible with 1.6.4
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Posted Feb 19, 2014xSnowBlitzz718 - I found a bit of coding that might change that for you.
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Posted Feb 19, 2014Release 3.3.3
Changes 3.3.3:
I'm sorry if i can't answer to you per person, but if you have problems, please open ticket and do not post them in comments :)
Xephi
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Posted Feb 19, 2014Hi I have a problem with the purge feature!
At first when the server starts this message will show up:
19:43:32 [WARNING] [AuthMe] Merge new Config Options if needed..
19:43:32 [WARNING] [AuthMe] Please check your config.yml file!
How can I fix this? I googled this and someone said that one has to replace "backend: file" with mysql, but I don't have a mysql Server so it should be "backend: file"? So my current config would be right?
Up to this point I would not care about the message and how to fix it, but this message is maybe the reason for my second problem. When I activate the purge feature and I restart my Server, all player have to register their self again! So the registration will only lasts for one Server session. When I shutdown the Server and start it again all players were deleted..
Here is my config file: http://pastebin.com/8gvVAxFx
I use "AuthMe - 3.2 - WITHOUT Log4J SUPPORT - 1.6.4 and lower"
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Posted Feb 19, 2014Anyone else having the problem if people are failing to register in their first connect or disconnect during this, when they will reconnect they will have to enter a password even though the account is not registered? Having this since 3.3.1 and it is really annoying. Here is also the link to my more detailed ticket, if someone is interested or maybe have a possible idea whats wrong: http://bit.ly/1fdQFyu
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Posted Feb 19, 2014How to disable join and leave messages. I heard you can do it with new version which is REALLY COOL! Like, Player has joined the game - remove that
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Posted Feb 18, 2014Sorry guys.. why with the new version lot of people has a "wrong password" with a correct password? It's a huge problem... how can I fix it? (I didn't touch a thing! Just updated to 1.7.4 spigot and to the 3.3.2)
Thanks
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Posted Feb 18, 2014Anyone with the problem where they spawn in the wrong world, here is something you might be able to try. Open your config.yml file and look for the "restrictions" section and scroll down a bit (use CRLT+f to find it faster). There you will find text that looks like this:
Add the worlds you want to force the spawning on and remove the once you don't want. I hope this helps because i havent tried it yet because i don't want to screw with my files.
PS: Remember to use your spacebar and not tab.
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Posted Feb 18, 2014Guys, example: my main char is ILLIDAN, and i want to block registration for char with other register (illiDaN, ILLidaN and etc), it is possible to turn off registration with other register?
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Posted Feb 18, 2014Hello! What can i do? When i set the session: enebled : true, Authme generates lot of errors if someone join server. But not always. Every time when ip is duplicated and sometimes when is a new player. [Server thread/ERROR]: Could not pass event PlayerJoinEvent to AuthMe v3.3.2
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Posted Feb 18, 2014idk man but come on it says to put there your password and now i cant access my e-mail ....
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Posted Feb 18, 2014@ChengZi368
i got the same issue
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Posted Feb 18, 2014@Crafttopia
I have the exactly same problem, a /authme reload helps on this, which build you are using?
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Posted Feb 18, 2014@GoldenEagle1995
you are barking at wrong tree... go read the source code if you think it has some malicious code :D
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Posted Feb 18, 2014i used my e-mail to send e-mails to the users with theyr new passwords and now it says my password is wrong you freaking changed it! im gonna report you.
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Posted Feb 17, 2014@ChengZi368
@Crafttopia
same
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Posted Feb 17, 2014Will this plugin add a option that will automaticly purge the registered IP list?
Because the IP here is dynamic. Maybe two guys will have same IP (Not at the same time).
So this option will be useful! Thanks.
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Posted Feb 17, 2014@Crafttopia
Same Problem!
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Posted Feb 17, 2014@cocoman37
impossible