AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Nov 15, 2013@Eprimex
authme bypass forcesurvival don't work, it move creative inventory to survival instead.
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Posted Nov 15, 2013@Bodyash
thats just api for developers to do things after someone has logged in using some auth plugin
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Posted Nov 15, 2013@eprimex
dunno, but u can try it: http://dev.bukkit.org/bukkit-plugins/authenticator/
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Posted Nov 14, 2013@bananoke
impossible
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Posted Nov 14, 2013Hello I have question to you guys, I got no premium server and i would like to let PREMIUM users login on server without using /login (authme), and if NOPREMIUM user will try to login on the server then he should use /register and login everytime.
Is there any way to make this auto-login for premium users (i using AuthMe plugin)?
Thank you so much.
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Posted Nov 14, 2013@Xephi59
y, autopurge is enabled, and set to 90 days. BUT AFTER UPDATE - AUTHME DELETE ALL ACCOUNTS. Admins, donators :C ALL!
Many players leave this server, because it is... destroyed server.
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Posted Nov 14, 2013Hey I'm Using AuthMe 3.0.4 and DDos Protection by zBode (javapipe) and they kinda use the same ip for all the players or part of them so when someone joins it says that he can't register anymore and they all come with an ip of 5.254.102.190 and when I do seen everyone have that ip and it says that a player have 40 accounts or more it's kind of annoying and with new players joining everyday im not sure how many couldn't login
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Posted Nov 14, 2013[I have read wiki and i don't know how teach to authme
use of Phpbb forum ? Config files ask
phpbbTablePrefix: phpbb_
phpbbActivatedGroupId: 2 no more !
But i must put
mySQLTablename: phpbb_users
because
mySQLTablename: users
don't work
Sometimes that work and sometimes authme say me wrong password when people
try to log in.
I have finally found :
passwordHash: PHPBB
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Posted Nov 13, 2013Release 3.0.6
Changes 3.0.6:
Xephi
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Posted Nov 13, 2013@a1mbot
i put build directly here from now , cause i need to do some change with maven project format '
@agusztin
Use MD5VB password hashing :)
Xephi
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Posted Nov 13, 2013What's up with the jenkins? The dev builds didn't change.
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Posted Nov 13, 2013@Xephi59 Thanks for helping with the "savequitlocation".
AuthMe Reloaded is a great plugin.
I would like to know how to link a vbulletin forum with authme , any tutorial for this?
From already thank you.
Sorry for my English, I speak Spanish :C
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Posted Nov 13, 2013@emfjop
Can you try with multiThreading enable and tell me if the error occured again please?
Xephi
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Posted Nov 13, 2013@Xephi59
http://pastebin.com/Ct4WYQcf
Thanks
(i've dleted some data, like passwords and mails)
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Posted Nov 13, 2013@Bodyash
You have enable autopurge ?
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Posted Nov 13, 2013@Garrash
@eprimex
3.0.5 Support all version from 1.4.7 to 1.7.2 :)
@The_Wizard
Use registration by email if you want , also a password is automatically generated and send , can be use as an email verification :)
Xephi
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Posted Nov 13, 2013@Garrash
use the last 2.9.X version
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Posted Nov 13, 2013For a 1.5.2 server is it recommended I use 2.7.11 (for 1.4.7) or 2.8b1 (for 1.6.2) or is there simply no 1.5.2 support?
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Posted Nov 13, 2013Is it possible to add an email verification for accounts?
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Posted Nov 13, 2013@Xephi59
No, I'll try 3.0.5 now and report if errors. With the inventory issues, if I remove inventory protection every players could delete other players inventories while not loged-in couldn't them?