AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Nov 11, 2013@Arrxzon
created high priority ticket. Im off to sleep so cant look at it more right now
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Posted Nov 11, 2013keeps crashing the server at least once a day on player join, NullPointerException
Console Log. http://pastebin.com/iV6szYbR
My config.yml http://pastebin.com/2xVVByPM
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Posted Nov 11, 2013@eprimex
3.0.4
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Posted Nov 11, 2013@filoghost
authme's version?
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Posted Nov 11, 2013@emfjop I have the same problem, I imported data from xauth.
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Posted Nov 10, 2013@Xephi59
Here is the log, its very strange, it only says: [AuthMe] ERROR: 2
http://pastebin.com/cciW83p7
Thanks!
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Posted Nov 10, 2013got a issue. Logout location Staff and creative player position will be not saved... normal players logout are saved.
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Posted Nov 10, 2013Could u or anyone make a tutorial on how to add support for Wordpress? I really have no idea what to do whats so ever :o.
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Posted Nov 9, 2013@marick0073
that doesnt tell much... plus it is outdated ;)
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Posted Nov 9, 2013Help, i got this error in console:
2013-11-08 20:32:34 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin AuthMe v2.9 generated an exception while executing task 3100687
at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:724) Caused by: java.lang.NullPointerException at uk.org.whoami.authme.datasource.CacheDataSource.updateQuitLoc(CacheDataSource.java:86) at uk.org.whoami.authme.listener.AuthMePlayerListener$11.run(AuthMePlayerListener.java:1182) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftTask.run(CraftTask.java:58) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) ... 3 more ======
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Posted Nov 8, 2013@eprimex
I reported it on oct 30th, but Xephi wrote answer on other ticket on nov. 2nd and 3rd too. I understand that, he has life, but he can write a "check soon" post.
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Posted Nov 8, 2013@a1mbot
because xephi is the only developer and he has life
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Posted Nov 8, 2013@MinecraftAllen
Yeah, i reported to ticket, but i didn't get answer yet.
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Posted Nov 8, 2013Sessions are not working correctly with bungee. Players are able to resume the sessions of other players.(I have bungee ip set in the spigot config also so its not that)
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Posted Nov 6, 2013@LiipeBR
yeah is compatible with 1.5.2
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Posted Nov 6, 2013I would like to ask, finally landing time is calculated
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Posted Nov 5, 2013good evening
Will you make a version 1.5.2 and add the function that saves the date inscirption on the server?
thank you
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Posted Nov 4, 2013The 1.6.2 or 1.6.4 version its compatible with 1.5.2 ?
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Posted Nov 1, 2013Hey nice plugin i have a question.
How i can set for owners / admins / certain players groups to register 2 or more accounts for same ip and only one ip for default players? Sorry about my language i speak spanish
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Posted Oct 31, 2013@lukaszfr
The best all round feature would be http://dev.bukkit.org/bukkit-plugins/authme-reloaded/tickets/564-permissions/
That way you can deny permissions for chat, warp signs etc until they login.
I've been fiddling with the current config and I don't think it's possible yet.