AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Oct 20, 2013@iaXedu
Yeah :
https://github.com/confuser/Ban-Management/tree/master/src/me/confuserr/banmanager/Listeners
Ban Management force the PlayerLoginEvent and AsyncPlayerPreLoginEvent to connect on the server even if AuthMe try to kick him
-
View User Profile
-
Send Message
Posted Oct 20, 2013@antichip
You're right. I actually already started with some changes like IPLock and no op on some servers. But I'm gonna change that ever further like you said.
@Xephi59
I do not use VIP slot on my lobby. I have ban management which may interfere.
-
View User Profile
-
Send Message
Posted Oct 20, 2013When changing command in game please check if the new password has symbols wtich are not accepted by mysql, such as üç ş ğ... This is an important issue.
-
View User Profile
-
Send Message
Posted Oct 20, 2013OK just to make sure everyone that is having issues with the old passwords MAKE SURE you are using the same hash as you were on your previous version. NO I still have not tested this build. AND TO BE CLEAR.
A PLUGIN SUCH AS THIS SHOULD ALWAYS BE TESTED ON A NON-PRODUCTION SERVER THOROUGHLY BEFORE USING IT ON YOUR MAIN SERVER.
@BNcraft
Make sure to read and search logs for their IP. ENSURE they are infact NEW.
@Prominentc
There is a plugin that does this, I dont recall it's name but IT does purge essentials, factions, towny, plot-me and a few others.
@rynobot
If all servers use the EXACT same server settings it will use the same info for all servers with authme installed. I used to use it on 9.
@iaXedu
This is a security solution
So in saying that, PLEASE take all security precautions.
SO a lesson in security real quick,
NOTHING IS PERFECT AND SECURITY IS A MYTH.
Now with that said if you want to be as secure as possible here are a few steps to get you started.
allow op only through console, DE-op on login USE NO SETTING TO BYPASS SECURITY, IE: don't allow restricted users, don't be lazy, log-in. Owner should really have rank as the lowest rank. give yourself op if you need to work on stuff or rank yourself up for a few minutes. DO NOT share PLUGIN-INFO. EVER. NEVER EVER EVER OP ANYONE, use permissions, that's what they are for. Well those are the basics, please ignore as usual.
-
View User Profile
-
Send Message
Posted Oct 20, 2013if some players for the first time try to register it says: You have Exeded the max number of Registration for your Account. how do if fix this? p.s. sorry for my bad English! it's not my language!
-
View User Profile
-
Send Message
Posted Oct 20, 2013On version 3.0.2 XAUTH encryption not work.
"Wrong password"
-
View User Profile
-
Send Message
Posted Oct 19, 2013Is it possible or might it be possible in the future to delete custom user data files? such as factions and anything else that creates player files?
-
View User Profile
-
Send Message
Posted Oct 19, 2013Is it possible to make a global database that will share passwords across all servers in a Bungeecord network?
-
View User Profile
-
Send Message
Posted Oct 19, 2013Oh also it's the xAuth encryption method that fail , ok i will investigate , sorry
@iaXedu
Do you have any plugin ( like vip slot ) that force joinevent to be allowed until authme try to disallowed?
@pablolop002
What's your bungeecord version plz ?
-
View User Profile
-
Send Message
Posted Oct 19, 2013Hi.
I have problem, my players are reporting to me "Password Incorrect"
This is my CONF CLICK ME
-
View User Profile
-
Send Message
Posted Oct 19, 2013@Xephi59
This is mine
http://pastebin.com/ihQ1y29D
-
View User Profile
-
Send Message
Posted Oct 19, 2013Why i get this error?
[SEVERE] [AuthMe] Plugin AuthMe v3.0.1 has failed to register events for class fr.xephi.authme.listener.AuthMeBungeeCordListener because net/md_5/bungee/api/event/ChatEvent does not exist.
Thanks for this great plugin and for your reponse.
-
View User Profile
-
Send Message
Posted Oct 19, 2013I have an error for you: http://pastebin.com/thHRGtZp
And a big problem.. Restricted users seemed to work until one guy logged in on my name and destroyed one of my servers. Luckily it's a minigame server and I made an backup 1 hour earlier so no real damage done. Anyways when people join my server they get forced to the lobby from which they can connect to 3 other servers. They all have AuthMe and all use sessions with restricted users. Ever since this guy logged in on my account I cannot join my own server it now says I'm not the owner of the account. I checked the config and my IP is still there so this is very strange.. My ip starts with 94 the guy who hacked my account starts with 188.
Here is my config again: http://pastebin.com/hPFhj267
Thanks in advance
-
View User Profile
-
Send Message
Posted Oct 19, 2013I need some informations about Password Hashing problem quickly for fix please :
Please send me your config.yml ( DO NOT FORGET TO REMOVE SOME PASSWORDS ( mysql , etc... ))
Xephi
-
View User Profile
-
Send Message
Posted Oct 19, 2013For password encryption problems , what is the password hashing method uses please ?
Xephi
-
View User Profile
-
Send Message
Posted Oct 19, 2013@antichip
Thanks, i think that fixed the problem!
Do you also know how a certain ip can bypass the max registrations per ip.
(so i can test it myself if i go to the first spawn or not)
-
View User Profile
-
Send Message
Posted Oct 19, 2013I am sorry I have not had the time to start testing and looking for bugs. I have been busy working on new website. I am not saying it is my responsibility to do so, I just like knowing what is going on.
Xephi59
Would it be possible to subdivide the forums into more issue specific sections? and actually start enforcing it's use? It would just be nice to see the comments kept for comments and not issues. It is your show but it would clean things up quite a bit,
@ZwPBerserk
first join plus has a setting to delay the tp time, set it long and test to see where you need it to be. You could also use essentials spawn send the unregistered group to a specific location, and all others to another one.
-
View User Profile
-
Send Message
Posted Oct 19, 2013Hi,,
I want players to join on the firstspawn spawn set by the firstjoinplus plugin. But this isn't happening.
Authme places the users at the normal spawn after they have registered. Is there a workaround for this?
-
View User Profile
-
Send Message
Posted Oct 19, 2013not all passwords are recognized from 2.9.5 - cant even unregister those users - its glitched - fix asap please
-
View User Profile
-
Send Message
Posted Oct 19, 2013@iaXedu
Can you please specify is this permission you talking about?
authme.player.* - for all user command
Thanks.