AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Oct 17, 2013@GoldenEagle1995
on previous versions there was a serious flaw that would allow session stealing.
Also considering the nature of players they use the most retarded passwords, so it is not hard to "crack" them.
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Posted Oct 17, 2013Please add getHandlerList() to the Events :(
The Events does'nt work with Plugin Version 3.0 without getHandlerList() Function. getHandlers() and getHandlerList() is required.
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Posted Oct 17, 2013"Completely rewrite the password encryption method"
Is this php code still valid with this update? ...http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/web-site-integration/
can you check Xephi59
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Posted Oct 17, 2013@emfjop
You should contact an admin... if you are an admin, try to see the error log and paste the error to http://pastebin.com or similar (linking it here).
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Posted Oct 17, 2013new version when login: an error ocurred, please contact an admin.
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Posted Oct 17, 2013@Xephi59
I'm getting:
org.bukkit.plugin.IllegalPluginAccessException: Unable to find handler list for event fr.xephi.authme.events.LoginEvent
when using a LoginEvent handler.
(I've already updated imports: import fr.xephi.authme.events.LoginEvent;)
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Posted Oct 17, 2013how can change another player password?
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Posted Oct 17, 2013I've filmed my problem because it's kinda hard to explain. So here is the video: http://www.youtube.com/watch?v=QSjPFu9JbuA
It's really annoying sometimes this teleport doesn't stop and you will have to relog 5 times before it works. Is this because I've done something wrong? My database is hosted on my dedicated server so that's just local. Here is my config once again: http://pastebin.com/JGTA4mJd
If you need some more information then please ask I need a fix asap. Thanks in advance.
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Posted Oct 17, 2013@ThisUsernameIsMine
no even question about it... authme ofcourse
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Posted Oct 17, 2013Please help me: This or CrazyLogin (and why)?
Thanks :)
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Posted Oct 17, 2013Hey im using session login of 999 minutes is it dangerous in any way? and could you pls make some feature that may be amasing like if a player is not writing the right password 3 time the ip that logged in and tried to login with that name will be banned and notified to the owner becouse seems like some smart guys have been hacking accounts on my server..
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Posted Oct 17, 2013@Xephi59
Humm it's seems to be not fully integrated wtith phpbb... it doesn't create the user in phpbb_user_group with the user id, we can't set default group_id, and user_type in phpbb_users table, and as for username_clean it's still empty. The "username" table is still registered lowercase, but it's only "username_clean" which need to be lowercase, the username need to respect the real case of the nick :p
Yes so actually i can't see what changed from since 2.9.5 or i missed something :p
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Posted Oct 16, 2013I still have the tp bug i talked earlier about.
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Posted Oct 16, 2013@Chalkie19
Yeah , for sure , i haven't thank to this :')
i will add this soon :)
Xephi
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Posted Oct 16, 2013@Chalkie19
you stole my idea :(
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Posted Oct 16, 2013@Xephi59
Thanks for another great update. Would/could there be an option to have a perm node to bypass the "Add an auto purge" the reason would be for VIP's/Staff to be immune to stop people taking their account after X days.
Thanks
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Posted Oct 16, 2013@Xephi59
*hand up*
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Posted Oct 16, 2013AuthMe 3.0
Changes 3.0:
Thanks for all your support !
I hope AuthMe family growing up :D
Xephi
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Posted Oct 16, 2013@Shooty_
it will ^_^
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Posted Oct 16, 2013@zRA1Nz
Ipwhitelist, then whitelist 127.0.0.1 ( I use that plugin :P by default only 127.0.0.1 is only allowed to join.