AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Oct 16, 2013@Xephi59
It will contains full phpbb3 support :p ?
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Posted Oct 15, 2013@desuthecheeseburger
It's a simple timestamp but in milliseconds (give by Java ) , remove the 3 end numbers to get the real timestamp (unix) :)
@NemesisMate
I will release this day or tomorrow , don't worry :)
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Posted Oct 15, 2013What type of timestamp is used for MySQL integration?
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Posted Oct 15, 2013Can you upload a "stable" version of what you have done?, all what I need is the inventory fix, what as I saw you have already done (I really need it to enable a world for Halloween).
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Posted Oct 15, 2013@zRA1Nz
Just for your consideration, it is not a plugin you need, it is just adding the IP in the configuration of spigot, bukkit may also have it.
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Posted Oct 15, 2013I have some problems with people getting teleported back to their SaveQuitLocation over and over again. When you logout on stairs or in the air your screwed authme keeps teleporting you back to that location. When your on normal ground it can still happen but less often.
People have to login in on our spawn location with teleport unauthed to spawn. After the login they get teleported to their old location. The plugin always places you back 2 times when we want to start walking. It's very annoying and I tried your latest dev build in hope that it was somehow fixxed.
Here is my config: http://pastebin.com/JGTA4mJd
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Posted Oct 15, 2013Nevermind! Sorry for disturbing you guys, I found the plugin I needed called ipwhitelist.
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Posted Oct 14, 2013@antichip
Yeah, sorry about whatever I said below, I had an idea that was good but I don't remember what it was and what I said below was completely not it. I had a pretty messed up day and I had to relax and take a break, before I punched another hole in my wall.... My current problem is people are finding out what my ip and it's random port that i'm running the server on. I was trying to figure out what I can do to make it so that people can't just join through the actual ip and force them to join through the bungee's proxy.
When you say this: Only allow the individual servers to connect to the bungee proxy. How would I do that?
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Posted Oct 14, 2013@zRA1Nz
Do yourself a favor, sober up and look into the way a bungee server is supposed to be set-up. All authorizations go through bungee, or i guess in your cast the hub. Only allow the individual servers to connect to the bungee proxy. Issue solved. Really you think this has not been solved without authme. Just the tiniest bit of work on your part would solve your issue.
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Posted Oct 14, 2013Can you make a side plugin just for bungeecord? For example I use this plugin on my HUB. But because I don't like having a performance drop from this plugin I don't use it on the other servers in my Bungeecord network. So since there is no authentication on my other servers it cause a problem because if people find out my actual IP they can log in as me and disrupt the server.
So if people come to the server from the hub they will be accepted in. But if they don't come from the hub server and just use the ip it will just kick them.
Sorry, if this doesn't make sense I'm a little high atm, I will be back in like an hour or two to rewrite whatever I manage to type.
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Posted Oct 14, 2013@saxons12
Do you use plaintext password ? :O
@iSidle
Yep , i'm working on adding wordpress integration :)
@nullschritt
in your config.yml :
messageInterval: 5
Change that to more :)\
@Chikaze
i can add this if needed :)
@Marv55H
set this in your config.yml :
messagesLanguage: en
to :
messagesLanguage: de
And change by your own the message_de.yml file generated on server restarted
@Gamerboy59
Yep sorry :/ i need to change the host of the actual jenkins , i'll rent a vps but need some money before :p
@Cr0_Phantom
Set this in your config.yml :
teleportUnAuthedToSpawn: false
to true :)
Xephi
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Posted Oct 14, 2013I need some help. How to import database from loginsecurity.
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Posted Oct 14, 2013Changepassword Bug!
Please add a check when people are changing their passwords with /changepassword the new password they typed in does not contain illegal characters. If they type in something like ü or ğ this does not show up in MySQL correctly and the player cant login to his accounts anymore.
Thank you!
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Posted Oct 13, 2013Is there any way to decrease the frequency of the register/login message, it seems to repeat itself like every second, making it impossible for non logged in users to see the chat.
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Posted Oct 13, 2013I wanna start my server this week, do you think we will have the new update before the end of the week :) ?
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Posted Oct 13, 2013@iSidle
Wordpress intergration would be nice, I could appreciate that :P Oh and btw, this just appears a bit silly but it says the following : Increse performace and cleanup code
Increase performance and cleanup code , might be better.
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Posted Oct 13, 2013Hello
I would change the language in german, but i don't know how i can. Because i want not Write the sentences in German. Is there another possibility?
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Posted Oct 12, 2013@Xephi59
Mind adding wordpress intergration?
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Posted Oct 12, 2013Jenkins's not working.
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Posted Oct 12, 2013Hi, is there any way players could be on spawn before them login and when they login that they are on place they logged off? If this isn't plugin for that can you tell me what plugin is?