AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jan 16, 2013Any Chance 2.7.2 will fix the database waiting for connection error I was getting
I notice you added a session event. Will this fix the old session data error?
EDIT: Nope still getting thread locking and "Interrupted database connection"
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Posted Jan 15, 2013allowedPluginTeleportHandler: false
i set true
but he is auto set false
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Posted Jan 15, 2013New Release 2.7.2
Changes 2.7.2:
Download Link
AuthMe - 2.7.2
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Posted Jan 15, 2013@Mortiloche
Pas de soucis pour ton anglais , je sais que tu parles français :')
I don't care your english , i know you speak french :')
I'll take a look at this problem and try to reduce lag
Do you have ProtectInventoryBeforeLogin ?
Xephi
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Posted Jan 15, 2013@Xephi59
Xephi Hello, I would like to ask you a question. Authme has a slight lag when I type "/ login xxxxx" is this normal? I have no problem with my host, but the lag and still present. login takes between 3 and 7 seconds before being taken into account. Thank you in advance.
Sorry for my bad english :(
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Posted Jan 15, 2013@krovnatik
NoCheatPlus still not allow AuthMe to prevent MoveEvent and TeleportEvent , have you try with the latest DevBuild ?
Xephi
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Posted Jan 15, 2013@Xephi59
No errors Maybe essentials or nocheatplus can stop tp event?
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Posted Jan 15, 2013@talbarashi2
Can i have your config file and a copy of your start server log ? Paste all on pastebin
Xephi
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Posted Jan 15, 2013@eyoxander
Use a console filter , like http://dev.bukkit.org/server-mods/thislogmustdie/
@BulgarianKing
I'm working on , but the last author has begin it and the code is ... uggly :')
Xephi
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Posted Jan 15, 2013Please make Complete phpbb3 integration
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Posted Jan 15, 2013Hey, how can I disable showing /login commands in the console?
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Posted Jan 14, 2013@wumpyc
Added in 2.7.1b5 ;)
Xephi
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Posted Jan 14, 2013@Xephi59
Sure
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Posted Jan 14, 2013@orkun1675
Can you please test with the latest devbuild version?
@krovnatik
How looks your auths.db ? You need this kind of schema :
pseudo:HASH:ip_adress:lastlogin:LastXLoc:LastYLoc:LastZLoc
Does any plugin try to tp a player at a random location or can cancel tp event ? Do you have any error in console ?
Xephi
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Posted Jan 14, 2013@Xephi59
I dont use Citizens. My Authme Version is 2.7.1
CB Version 1.4.6 R0.3, Spigot
3 Crashes in total: http://pastebin.com/2Y3Jja6V http://pastebin.com/FUPW1gB8 Lost the other one
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Posted Jan 14, 2013here it is: Link Removed: http://www.mediafire.com/?pabdj1p7x4pm5ac
Maybe it may be affected by essentials or nocheatplus?
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Posted Jan 14, 2013@krovnatik
Can i have your config file plz ?
Xephi
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Posted Jan 14, 2013still falling on login... plugin isn't saving any locations.
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Posted Jan 14, 2013Thanks for bugfix. I will check it.
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Posted Jan 14, 2013@orkun1675
What's your AuthMe version ? Do you use Citizens ? ( Can i have the version too )
Xephi