AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jan 18, 2013Can you remove confirmpassword? 30% of the players don't know about the confirmpassword thing.
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Posted Jan 18, 2013@Xephi59
I dont understand your question.
Version 2.6.7b5 does not give the error. But version 2.6.9 does. Ill test the versions in between them and tell u what version it starts in.
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Posted Jan 18, 2013@Xephi59
Please, Block the interact with signs for players who have not logged in.
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Posted Jan 18, 2013@orkun1675
@Typhome
Can you try this please ? https://dl.dropbox.com/u/60299638/AuthMe-Reloaded/AuthMe-2.7.2b4.jar
@selfservice0
Does the chat message send to server or this error interrupt all messages ?
Xephi
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Posted Jan 18, 2013Xephi59 Please help me with the error:
When I use
/authme convertflattosql
I get this error: http://pastebin.com/ufGHWcUj
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Posted Jan 18, 2013I see you put database time out to 70s, which is very long. But as you can see by my log the error for database interrupted happens right away, less than a minute I kinda feel like this is because my database is is an original xauth DB. Why isnt caching working?
Also is sessions safe to use now? (with sessions set to a long time) http://pastebin.com/0G98Rbgk
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Posted Jan 18, 2013@Typhome
i'll fix it , i've found the problem
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Posted Jan 18, 2013Hey Xephi59, do you know what's the problem if player is logging into server and moves out from last position (last logged from there) and player will be teleported to back last position until reconnect? AuthMe version 2.7.2b2 - Config: http://pastebin.com/1fZSXPGV
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Posted Jan 18, 2013@Xephi59
When I use
/authme convertflattosql
I get this error: http://pastebin.com/ufGHWcUj
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Posted Jan 17, 2013@ircopdd
AuthMe already listen on lowest channel and have some of delay + return method, i'll take a look this day
Xephi
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Posted Jan 17, 2013@Xephi59
i re-download 2.7.2b3.jar
in my test server
only authme and PopulationDensity 2 plugin
some time can work
but
i put authme to my 97 plugin server
no work
maybe authme need to delay sec Options???
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Posted Jan 17, 2013@orkun1675
Nothing in your logs are linked to AuthMe guy ....
" [Catacombs] Task #41 for Catacombs v2.8 generated an exception java.lang.OutOfMemoryError: Java heap space"
This error is generated from the Catacombs plugin , idk what is it , but it's not AuthMe '
Xephi
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Posted Jan 17, 2013@Xephi59
I am using 1.4.6, what I meant was people are trying to join server with 1.4.7 client. Some of the players get this internal server error and then it adds up, java heap space comes up, server crashes. Its like those players are already in the game when they are trying to login. I dont get it..
http://pastebin.com/nvFMEeb0
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Posted Jan 17, 2013@krovnatik
Can you please try this change :
Check your mysql table and check i you have X / Y / Z column
Use this version AuthMe :
https://dl.dropbox.com/u/60299638/AuthMe-Reloaded/AuthMe-2.7.2b3.jar
And tell me if that work
Xephi
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Posted Jan 17, 2013When players log in their inventories and passwords are sometimes wiped?
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Posted Jan 17, 2013With 2.7.2b2 nothing changes... it seems like error in saving locations on server restart because if I logout/login when server isnt restarted everything is fine but when server restarts on first login everybody being teleported to random locations.
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Posted Jan 17, 2013@orkun1675
Return in Bukkit 1.4.6 and wait for all your plugins update? ^^
Xephi
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Posted Jan 17, 2013Help me!
http://www.spigotmc.org/threads/failed-to-handle-packet-for-player-ip-java-lang-nullpointerexception.380/
My server is in danger, urgent help please. I think its about AuthMe
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Posted Jan 17, 2013@ircopdd
Huuum i do not understand why ... i've so much disabler for uncancel the event ....I'll take a look again, i'll try with install the plugin too :')Please try to re-download 2.7.2b3.jar and try again ?
Xephi
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Posted Jan 17, 2013@Xephi59
2.7.2b3 no work
sorry
I do not know why