AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jan 9, 2013@selfservice0
You get this error with 2.7.1b3 ? :O
Xephi
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Posted Jan 9, 2013@Xephi59
Still receiving error as of devbuild 2.7.1b3
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Posted Jan 9, 2013@FonkyShizuma
Where is CraftBukkit 1..4.7 ? :P
I think if 1.4.7 changes are only debug ^_^
Xephi
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Posted Jan 9, 2013This compatible with 1.4.7 yet?
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Posted Jan 9, 2013@Xephi59
Did you looked how xauth stores passwords and way to convert them to authme? Thank you, I really want to use authme :)
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Posted Jan 9, 2013@a1mbot
like that :
Xephi
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Posted Jan 9, 2013How can i add more ips to the Restricted players area? I need connect from two ips :/
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Posted Jan 9, 2013@greaperc4
Disable in config.yml :
Now :
@selfservice0
Fixed in latest devbuild version , sorry for convenient,
Xephi
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Posted Jan 9, 2013@krovnatik
Try with latest beta build (2.7.1b3), otherwise don't use NoCheatPlus builds 304 and up, they breaks the spawn points
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Posted Jan 9, 2013Hello. I'am having problem with teleporting on logon... all the time when players joins they are teleported to random locations. Often they dies from falling or stucks in a wall... It's quite annoying.
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Posted Jan 9, 2013@Xephi59
Here is the error you asked for
http://pastebin.com/CZ9Rxbk5
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Posted Jan 8, 2013hey why does my essentials give a starterkit when u join but when u login all the items are gone.... could u fix this? thanks, greaperc4
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Posted Jan 8, 2013@eprimex
I do not need money and i don't plug for money too , i plug for train with Java cause i'm actually a student ^_^
I try to do it when i've the time x)
Xephi
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Posted Jan 8, 2013how much you want me to pay you if you code email features support in next 1 week?
i am so sick of xauth retarded spawn points
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Posted Jan 8, 2013I'm sorry but i have something wrong... i can do /authme to see the commands but it won't force me to do /login therefore everyone can just hack each others account without no login. i did not touch the config nor the jar. help?
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Posted Jan 7, 2013Heres an error from logs
http://pastebin.com/CZ9Rxbk5
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Posted Jan 7, 2013DevBuild 2.7.1b3
Changes 2.7.1b3:
Download Link
AuthMe-2.7.1b3.jar
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Posted Jan 7, 2013Thank you very much for such a quick response.
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Posted Jan 7, 2013@matis95
i'll fix that , sorry , for this moment , open your AuthMe.jar with archive software
and open plugin.yml
find : authme.r: true
and change to authme.reg: true like that :
Xephi
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Posted Jan 7, 2013When I type /reg password password I get the message "No Permission". I have to use the command /register. Why?