AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Sep 8, 2012-
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Posted Sep 8, 2012Is there already a simple way to import flatfile database to mysql?
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Posted Sep 8, 2012D4rk are you planning to reduce tick lag caused by authme? I do an examine and AuthMe really lags so bad my server! Link Removed: http://www.mediafire.com/?c98liiq8ppydd1f
Watch it with NoLagg.jar
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Posted Sep 8, 2012@Manuestaire
exactly! no way to disable it, expect build new craftbukkit costum version.
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Posted Sep 8, 2012@d4rkwarriors
I can't believe the're so clever...
Try the issue tacker at https://bukkit.atlassian.net/
So for know there's no known way to disable this?
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Posted Sep 8, 2012@Manuestaire
ya when i ask to bukkit team to leave it optional they decide to ban me form IRC, thats all, when the glory eat the brain.
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Posted Sep 7, 2012@Gadund
Nope... Its a new bukkit "feature"
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Posted Sep 7, 2012This will be update?
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Posted Sep 7, 2012@Manuestaire
i think thats Essentials........
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Posted Sep 6, 2012@daego
That's not the solution... passwords are encrypted for some reason, and in my opinion server owners shouldn't be able to see players passwords so easyly...
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Posted Sep 6, 2012@Manuestaire
use this
http://forums.bukkit.org/threads/admn-consolefilter-v1-1-0-filter-or-modify-any-console-message-1-1-r8-1-2-5-r1-0.32093/
and add in config
- type: string
value: issued server command
level: INFO
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Posted Sep 6, 2012Yesterday i got shocked when updated CB to 1.3.2-R0.1 beta and my plugins as i were able to read my players passwords from the console:
There aren't errors in the log file.
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Posted Sep 6, 2012hi d4rk, i have one question: There's an option that who exit in creative still in creative also during login? Because my users are cheating with LimitedCreative exiting in creative, join back and have their creative inv in survival!
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Posted Sep 5, 2012@d4rkwarriors
Online for me....
Try this one. http://pastebin.com/wL5iByex
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Posted Sep 5, 2012@Herz3h
u have to ask it to chat plugin owner!
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Posted Sep 5, 2012Hi !
It could be cool, if premium player could have not internal authentification restriction. For exemple, a premium player can play directly and a non premium player can't do anything without login in by internal accounts authentification. Thus we can add some non premium player without disturbing premium players.
A simple option in config to do that.
And simply create a group witch have permissions for registering where we place non premium players, and premium players, can't register (to prevent account theft) because they are not in the permission group.
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Posted Sep 5, 2012Ok finally got the group switching working, all i had to do is /stop the server instead of doing /authme reload. But here is problem, the group i made has 0 permissions, but people can still speak ? What permission node removes this ??
I use groupmanager. Thanks.
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Posted Sep 5, 2012@Toby_B
pastie.org seems offline :o ?
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Posted Sep 5, 2012@Herz3h
i use faction plugin with Group switching from 1 years 0 problems.
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Posted Sep 5, 2012@shukamu
Why are you saying there will be problem if he runs factions ? Is this true ? Because the group switching thing doesn't work for me and i have faction plugin. Can someone confirm this ? And if so, give solution.
Thanks.