AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Sep 1, 2012I have same problem as siOnzee here, people can chat even though they're not logged. I tried version 2.6.6 and latest one which is 2.6.7b5 but same result. I then tried to create NotLogged group and enable permissionCheck, but unlogged people aren't in that group i created, so they can still speak......
Also when i do /authme reload i get this error :
Please help.
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Posted Sep 1, 2012@siOnzee
Do you have ChatManager? If yes try giving this permissions to unloggedin group: - -chatmanager.chat.global
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Posted Sep 1, 2012omg help me, this is five message.
Authme 2.6.7b5
Config.yml
In last Permissions Ex :
Players without login saying to chat.... Iam readed Wiki. Stop referring to me there.
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Posted Sep 1, 2012@d4rkwarriors
Thank you! Now it works. That was not very obvious to setup all that options.
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Posted Sep 1, 2012@aljesco
have u enabled PermissionsCheck: true ? have u set up unLoggedInGroup: Guests ?
@dogbig
heheh iam coding something similar but there si a big problem, who read console how can i say "in live streaming" will see all passwords :| . i try to find a solution like send a fake command to Craftbukkit logger but seems not working :D i also ask to CB team, adding this feature as optional they anwer me with a ban from IRC gj
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Posted Sep 1, 2012@d4rkwarriors
i have idea how to stom /login XXX and /l XXX, /r XXX, /register to stop appear in log. Could you add ability to check what is writed in log and then delete line with this command? It will be only way how to stop it. Thanks.
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Posted Sep 1, 2012@d4rkwarriors
thanks, it seems useless because of missing current version.
I wanted to understand how to make Guests group for not logged in users and Members for logged in user. This is authme/config.yml:
but now every user (even not registered) is recognized as a Members (which is default group in pex/permissions.yml). If I set Guest group as default, users will never be promoted to Members. What I am doing wrong?
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Posted Aug 31, 2012@p0358
ya sure in next month..
@aljesco
github https://github.com/Multiplayer-italia/AuthMe-Reloaded even if dev version isent pushed.
@allix8
are u able to read changelog of AuthMe Version? damn..
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Posted Aug 31, 2012cloning objects http://www.youtube.com/watch?v=whiSx7uMpzM
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Posted Aug 31, 2012Hello! Where can I find the source code of this project? Thanks.
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Posted Aug 31, 2012Please add support for MyBB forums! :) (and I can translate this plugin to Polish)
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Posted Aug 31, 2012@wumpyc
yep
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Posted Aug 31, 2012@Yndi74
OK, i don't have "modifyworld" or "ChatManager"
i using Essentials + Chat
in YMl:
in Pex:
PEX 1.19.3
AuthMe Downgraded on 2.6.6
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Posted Aug 31, 2012siOnzee:
pex conf:
unLoggedinGroup:
prefix: Notlogin
default: false
permissions:
- modifyworld.login
- essentials.motd
options:
rank: '1000'
Authme conf:
security:
minPasswordLength: 4
unLoggedinGroup: unLoggedinGroup
And is work for me. pex1.19.3 authme 2.6.7b5
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Posted Aug 31, 2012AuthMe Config.
PermissionsEx Config.
iam looked on wiki, THIS IS DOESNT WORK. Sorry for caps.
http://dev.bukkit.org/server-mods/authme-reloaded/pages/how-to-install-and-initial-configuration/compare-r8-r9/
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Posted Aug 31, 2012Some people lose their inventories, so i've installed spoutplugin on my server, but it makes the server crash. Running Bukkit 1.3.1 R2.0, what do i do to fix this ?
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Posted Aug 31, 2012Hi, I am running on Bukkit 1.3.1 .Any suggestion to the log below that i can fixed it. Thanks.
31.08 18:15:10 [Server] INFO Caused by: java.lang.NullPointerException 31.08 18:15:10 [Server] INFO at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) 31.08 18:15:10 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) 31.08 18:15:10 [Server] INFO at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) 31.08 18:15:10 [Server] INFO at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) 31.08 18:15:10 [Server] INFO at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:581) 31.08 18:15:10 [Server] INFO at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 31.08 18:15:10 [Server] INFO at net.minecraft.server.ServerConnection.b(SourceFile:35) 31.08 18:15:10 [Server] INFO at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) 31.08 18:15:10 [Server] INFO at net.minecraft.server.NetworkManager.b(NetworkManager.java:281) 31.08 18:15:10 [Server] INFO at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:711) 31.08 18:15:10 [Server] INFO at net.minecraft.server.ServerConfigurationManagerAbstract.disconnect(ServerConfigurationManagerAbstract.java:206) 31.08 18:15:10 [Server] INFO at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) 31.08 18:15:10 [Server] INFO at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) 31.08 18:15:10 [Server] INFO at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) 31.08 18:15:10 [Server] INFO at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) 31.08 18:15:10 [Server] INFO org.bukkit.event.EventException 31.08 18:15:10 [Server] SEVERE Could not pass event PlayerQuitEvent to AuthMe
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Posted Aug 31, 2012Are you going to fix that people get: Same nick already playing??
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Posted Aug 30, 2012@d4rkwarriors
not logged but
"login password" not "/login password" will be show all player
so..all player know him PW
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Posted Aug 30, 2012"Add email features and password recovery" Please, soon.