AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 12, 2012@A1ter
u are right tomorrow i will set up a dev wiki
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Posted Feb 12, 2012@d4rkwarriors
I could help you test and I would always post errors, but to setup this plugin properly I have to understand those options.
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Posted Feb 12, 2012@A1ter
u ahve to pay attention on upper and lower case of your permissions group, vault works with case sensitive group name!
i will do when i have time, 10 pm at the day, answer at all pm, accept the request.. and there are still so many bugs.
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Posted Feb 12, 2012@BioBG
Thx :)
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Posted Feb 12, 2012@d4rkwarriors
The easiest thing for you to do would be to EXPLAIN those new config options, then i would understand what i have to setup for it to work witout errors. PLEASE! I always get to the "Default" group when i login and i always have to change it back to admin, it's so annoying.
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Posted Feb 12, 2012now command require /register password ConfigPasswrd and check correctly the minimum length
/register password ConfigPasswrd
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Posted Feb 12, 2012Can you say me why i cannot type /register my-password?, no errors.. (i have OP)
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Posted Feb 12, 2012@elving21
pls open a ticket, provide any information if dev build or stable build. the situation if happena on loggein on unloggedin or every time.
consider that with new system u are switched to blank perm group before loggin in.
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Posted Feb 12, 2012@d4rkwarriors
Permissions? Yes, i have all permissions '*' , and me do it too :/
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Posted Feb 12, 2012@elving21
so this happen only with new dev build? have u try to add permissions to unloggedin group?
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Posted Feb 12, 2012@d4rkwarriors
No, its only stop you and you cant do nothink, you cant chat, you cant move you only stay in air :D, only reconnect. Rocketboots plugin is very cool i use it from 1.7 and before ot was ok, but now (((
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Posted Feb 12, 2012@elving21
u are kick out from the server with what reason?
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Posted Feb 12, 2012@d4rkwarriors
Rocket Boots http://forums.bukkit.org/threads/mech-fun-admin-rocketboots-v0-3-6-rocket-boots-for-flying-around-on-your-server-flight-1060.18143/
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Posted Feb 12, 2012@BioBG
another time: security: minPasswordLength: 4 unLoggedinGroup: ''
why u didnt setup unloggedin group?
user are siwtched correctly on join in new unloggedin group?
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Posted Feb 12, 2012Config.yml http://pastie.org/3366541
bukkit:1933 / authme:2.6b6
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Posted Feb 12, 2012d4rkwarriors test you plugin with essentials and Group manager !
Two people with same Name can join server and play with same time !!!!!
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Posted Feb 12, 2012@A1ter
not able to replicate it, but seems that u arent using last dev version?
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Posted Feb 12, 2012@KuroSnow
exempt of all registration and login process? like a authme.ignore?
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Posted Feb 11, 2012Request:
Ability to make a player "exempt" so that I can make buildcraft able to use "fakeplayer" to get around permissions.
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Posted Feb 11, 2012@d4rkwarriors
i allready recreated it fue times... now i typed it myself and will chek if works