AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted May 28, 2012Will this be updates to 1.2.5 R2.0?
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Posted May 28, 2012@d4rkwarriors Soo /lock command in admincmd ) Ok, then i try ServerLock. I hate essentials too when i used commandbook, but for now i change my mind. idk about AdminCMD but Essentials have many commands and useful options + fun commands and basic warp, home, spawn, economy etc. And all options like economy can be disabled, which is very useful.
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Posted May 27, 2012@Jokaru
i still use AdminCmd a powerfull admin plugin, instead of essentials that i hate a bit.
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Posted May 27, 2012@307th
if u use essentials then disable spawn plugin and tune spawn strategy in homespawnplus, then set 2 spawn (new player spawn and normal spawn) poin in the 1 place. Then in homespawnplus and essentials tune spawn priority (highest to homespawnplus). And disable bukkit save position. For me its work perfect.
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Posted May 27, 2012@Jokaru
Didnt work at all and caused more problems. The user ends up spawning on the highest surface, no matter if i even place a super tall building at build max height. It wont go away. If this might be a problem, it could be that my config is from 2.6.3 beta.
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Posted May 27, 2012what plugin can make /lock ? ServerLock is ok?
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Posted May 27, 2012@TheOneWhoOwns
it same core of whoami2 authme version but updated on 1.2.5 with more features, and yes still some old bugs.
@Jokaru
thanks for the tips.
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Posted May 27, 2012@307th its a spawn bug in minecraft not in authme, use homespawnplus plugin, for me its work
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Posted May 27, 2012@d4rkwarriors
Didn't work at all. People no matter at what height spawn 20-30 blocks above the spawn.
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Posted May 27, 2012So what is this like authme but more or add on's or what ?
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Posted May 27, 2012@307th
reset the spawn 1 or 2 more block up to the surface, try that.
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Posted May 27, 2012Hey I need something answered. When my users /register (pass) and they login for the first time, they end up teleported to the surface instead of my actual spawn. Is there a way to fix this?
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Posted May 27, 2012@TryHardPupil
mmm nice and simple idea :) i will wait AS1LV3RN1NJA if he can check my orrible sintax and then publis it!
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Posted May 27, 2012@d4rkwarriors
You should add this on the main page above somewhere.
1) dont use reload command, it is a stupid features that broke too many things and stop the garbage collector to work properlly! 2) before stop your server /lock - /kick-all - /save-all - /stop this is a must for a good server and for a good chunk and player saving!!!!! 4) download and install spoutplugin.jar 5) SaveQuitLocation: true 6) caching: false 7) remove all plugins that manage inventory before AuthMe.
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Posted May 27, 2012@raziloxtre
nothing.. all plugins were reloaded exept AuthMe.. thats all.
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Posted May 27, 2012What hapens if i reload the server?
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Posted May 27, 2012So if i install Spout I can use the reload command?
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Posted May 27, 2012again THX for help!
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Posted May 27, 2012@d4rkwarriors
only on server side? THX i will try it!
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Posted May 27, 2012@Jokaru
but u only need spoutplugin server side, u do not need any client side veriosn, but as u prefer, read the pm and add my on skype if u have it. i will see your server.