AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Apr 20, 2012@d4rkwarriors
I'm having problems with people losing their inventory because of conflicts with another plugin, DeathControl: http://forums.bukkit.org/threads/mech-deathcontrol-v1-51-control-item-behavior-on-death-1-1-r6.22646/
Death control saves your inventory and gives it back to you after respawn. If you disconnect, it will wait until you come back and give it to you.
If someone dies and disconnects before they press "respawn" (or client crash, no chance to click), the items will vanish completely... they won't even drop at the death location.
Is there some way to make it so AuthMe does not handle any inventory? It would be much simpler actually if all Authme does is prevent all kinds of permissions until password is authenticated. I don't know what the benefits of "taking away" the inventory (or even touching the inventory) is if the person can't move, drop or attack anything without logging in.
-
View User Profile
-
Send Message
Posted Apr 20, 2012@EszesBence92
it is currently a rare event but it is still a shit bug
-
View User Profile
-
Send Message
Posted Apr 19, 2012Hi! I'm trying to fix IC2 charge problom and item lost at Forstery' backpack when login with inventoryProtect on
Can i get the newest source code? There's only version 2.6 on github
Or you can pull the fix from https:github.com/hqSparx/AuthMe-Reloaded-Charge-fix
-
View User Profile
-
Send Message
Posted Apr 19, 2012@NicoMarpaunk
Me to... Its a really shit bug... Now i cleared config options, and now better, now rare the inventory loose. But not perfect. :S try set default settings config file.
-
View User Profile
-
Send Message
Posted Apr 19, 2012Hi! Sorry if this question has already been made but I haven't been able to find it. Every time I reset the server, almost all players loose their position, and appear anywhere on the map, or sometimes even under the floor. I'd really aprecciate if anyone could help me with this, I know it's because of AuthMe because we've tried running the server without it and it didn't happen. Thanks and sorry for my english!
-
View User Profile
-
Send Message
Posted Apr 19, 2012CRITICAL BUG
Inventory Wipeout !
Hey, some new players registered. They signed out then log back in. Their inventory wipe.
Only happens to new players. And only to fery few of them ! Whats causing this.
I'm using 2.6.4 is this fixed at 2.6.5 ?
Note : This happening since im updating the auth me to version 1.2.4
Please help this bug is terrible !
-
View User Profile
-
Send Message
Posted Apr 19, 2012@Adrenalineq
ya someone try to connecct with same nick two times. This is the big problem that affect server without spoutplugin, and this is what iam trying to fix till 1 week, without any result.
-
View User Profile
-
Send Message
Posted Apr 18, 2012-
View User Profile
-
Send Message
Posted Apr 18, 2012@QweSteR2221
reading is a very nice thing
-
View User Profile
-
Send Message
Posted Apr 18, 2012When will be added Spout registration?
-
View User Profile
-
Send Message
Posted Apr 18, 2012Please do finally SMF!!! It is urgently necessary, for 2 months waiting for! :(
-
View User Profile
-
Send Message
Posted Apr 18, 2012@KoBrA1135
if PermissionsBukkit is supported by Vault yes otherwise no.
@spunkiie
i need it too
-
View User Profile
-
Send Message
Posted Apr 17, 2012does the authme work on PermissionsBukkit? I'm trying add Unregisterdgroup permissions it seems doesn't work :/
-
View User Profile
-
Send Message
Posted Apr 17, 2012Does anyone have a personal @whoami2 contact ? E-mail, MSN, etc..
Please PM'me
-
View User Profile
-
Send Message
Posted Apr 17, 2012@selfservice0
agree.. if happen to only one players :)
@kozzy68
yes iam working on it.
@selfservice0
can u send me PM with your server address so i can see with my hand whats the metter?
-
View User Profile
-
Send Message
Posted Apr 17, 2012@MissPicket
He is probably lying to get free items.
-
View User Profile
-
Send Message
Posted Apr 17, 2012<<reply 654822="">>
Hi d4arkwarriors,
So... Spout didn't fix the problem. I had to wait until that player logged back in to check what was up, and when he logged on last night i got a "aaaah lost all my inventory again"...
Now it seems like it's just him. Do I tell him to unregister?
Thanks!
-
View User Profile
-
Send Message
Posted Apr 17, 2012can you add an excpetion for AntiLogger npc? thanks
-
View User Profile
-
Send Message
Posted Apr 16, 2012@d4rkwarriors
Oops, it's actually a typo, the timeout i had set was 100, not 1000. Maybe even 100 is too long. So basically if someone logs out, they have a session for 100 seconds... and if they change IP instantly, they have to wait for the old IP session to expire (100 seconds)?
Also, Recently I've been seeing a lot of logins which turns into a flashing/flickering screen (minecraft/spoutcraft client stuck). How do you fix that?
-
View User Profile
-
Send Message
Posted Apr 16, 2012@d4rkwarriors
It is... I had this issue with authme before when you first updated it. When I change from your b5 version to 2.6.5 it happens.. but never happens in b5.