ArenaPaintball

A Paintball plugin where players can queue and will join a free paintball arena to fight it out with highly damaging snowballs. You can make more than one paintball arena and players will cycle through them. If all arenas are in use, the players are kept in the queue and will join when one opens up.
Installing
- Put the ArenaPaintball.jar in your plugins folder, along with BattleArena.jar
Making a paintball arena
- /pb create <paintball arena name>
- /pb alter <paintball arena name> 2 <- setup a second spawn, you can keep adding them if you want more than 2, like /pb alter <paintball arena name> 3
Joining
- /pb join
Permission Node
- Players will need the permission node arena.join.paintball
Requirements
- BattleArena, Paintball is built around the BattleArena API.
- Optional BattleTracker : If you want /pb top, or player ratings
ScreenShots


Help
- BattleArena wiki: The majority of paintball options are set using BattleArena
- Adding Signs : support for joining/leaving and status
- IRC: You can ask me questions in real time on irc when I'm on. IRC through a browser
-
View User Profile
-
Send Message
Posted Aug 1, 2013Were i can allow the permission to join? (arena.paintball.join) Please answer. Or were in the confic?
-
View User Profile
-
Send Message
Posted Aug 1, 2013@McJoeyCloots
I'll send you a pm. That is a BattleArena problem that is now fixed.
-
View User Profile
-
Send Message
Posted Aug 1, 2013@alkarinv Hi, if me the owner or the Builders want to join Spleef or Paintball it say The Arena <arenaname> doesn't match your join requirements. Can you pls help me with this
-
View User Profile
-
Send Message
Posted Aug 1, 2013@alkarinv
Oh, ok :P Awesome :)
-
View User Profile
-
Send Message
Posted Jul 31, 2013UPDATE
As many of you know I went away on vacation and released a couple of versions of BattleArena that I really shouldn't have. This has led to a lot of frustration for new and old users of the plugins.
The newest versions of BattleArena are still waiting for approval by Bukkit, but you can pm me for a direct link. Once these clear, everything should be solid and stable again.
Honestly I am embarassed for even releasing these broken versions, I have a serious of tests that I run to ensure all of the core functionality works which I failed to do in this case.
Apologies to everyone that was baffled by the sudden non-workiness.
-
View User Profile
-
Send Message
Posted Jul 31, 2013@yoyogamesdragon871
The problem was with BattleArena, which I gave you the link for the most recent version that should work flawlessly. This should work once you have that :)
-
View User Profile
-
Send Message
Posted Jul 31, 2013Does this work with 1.6.2? If so, could I get the fixed version of this? This would be a nice addition to my server :P
-
View User Profile
-
Send Message
Posted Jul 30, 2013@Gameist
Done, really sorry for the troubles. Once these most recent versions of BattleArena clear this will be all a bad memory :)
-
View User Profile
-
Send Message
Posted Jul 30, 2013Send me a PM too please. Matches are definitely glitched. They don't end properly and the que for the second game after the first ends is broken.
-
View User Profile
-
Send Message
Posted Jul 29, 2013@Swyzen
@ShadowScotsman
@HKDittrich
I'll send you all a pm
-
View User Profile
-
Send Message
Posted Jul 29, 2013@ShadowScotsman
Same thing is happening to me.
-
View User Profile
-
Send Message
Posted Jul 29, 2013Great now there is a new problem happening, matches dont seem to be ending properly, i cant play a 1v1 match once on a map but then when i try to join and play a second time, after the first match has ended and we are both teleported back out of the arena, when he join a second time to play a second match we are infinetly in the que again, it seems convinced there is allready a match going on in that arena and it doesnt go away until there is a server restart, any idea why it would be doing that?
-
View User Profile
-
Send Message
Posted Jul 28, 2013Thanks again, aklarinv, but I can't figure out how to make it so there's a time limit with unlimited lives with HighestKills. I had:
victoryCondition: [HighestKills, InfiniteLives] and victoryCondition: HighestKills
It's just working like 1 life. Thanks in advance! :)
-
View User Profile
-
Send Message
Posted Jul 27, 2013@alkarinv
i set up an arena and used "/pb create Desert 1 2" and then made a second spawn point, and a waitingroom and had a friend do /pb join to test. it didnt sent either of us to the waitingroom but after 6 seconds the game began and he won and we both go sent back. i tried to test a second time getting a 2nd friend to join aswell this time to double check that it would place 2 people on one team and 1 on the other but when doing this we all got no message at all upon typing /pb join, and when we typed it a second time we got the message
"You are in the Desert que" "Type /null leave"
and the game never started, i tried everything i could to stop and cancel the match but nothing worked, it always said i was in the que on /pb check. i tried to reload using /pb reload but it wouldnt let me instead saying that there are matching going on, again i tried to use/arena cancel all but it didnt work.
so 3 questions, did i break it because i set the number of players per team to 1 instead of 1+, what did i do wrong in setting up the waitroom/why didnt we get sent there before the start if i set the number for player per team to 3 and number of teams to 2, "/pb create Desert 3 2" would the game only start if there were 6 players? or would it start with less?
i dont have access to the config files just now, but i am 99% certain that they will all be in the default state as we only just installed your plugin today and are still testing things.
-
View User Profile
-
Send Message
Posted Jul 26, 2013@alkarinv
I still get these errors whenever my server starts up:
http://pastebin.com/jHLt63X4
-
View User Profile
-
Send Message
Posted Jul 25, 2013When players "return to tiltle" instead of "respawn" they end up becoming invincible and cannot be defeated in the arena. Is there a way to teleport loggers out that I am not seeing?
-
View User Profile
-
Send Message
Posted Jul 24, 2013Is there a way to make it so that there's a collective amount of team lives and once it hits 0 the other team wins?
-
View User Profile
-
Send Message
Posted Jul 24, 2013@Darius013
Glad you fixed it :)
Yeah, the number of lives has to be an integer, or "infinite"
-
View User Profile
-
Send Message
Posted Jul 23, 2013@Phyore
Yeah, but I already fixed it, it was this line:
java.lang.NumberFormatException: For input string: "3+"
The string was 3+ and it can't be, only 3 because it was in the line for max lifes
-
View User Profile
-
Send Message
Posted Jul 23, 2013@Darius013
Do you have BattleArena installed?