ZombieSurvival
![]()
Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
Donate
Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
-
View User Profile
-
Send Message
Posted Jun 4, 2013@ccm1092
Also having issues with the special blocks not wanting to work right, any advice? and mobs are annoying me....
-
View User Profile
-
Send Message
Posted Jun 4, 2013Hey i just created my first map for ZS and i created traps with dispensers and arrows. I am not sure how to make the arrows hurt all people not just mobs. and for some reason regular mobs are spawning in the arena. any help would be appreciated. and how can i make the dispensers have unlimited arrows?
-
View User Profile
-
Send Message
Posted Jun 2, 2013Could you please add grenades or landmines in-game? Like you could buy grenades/landmines from signs and they would actually hurt those zombies!
That would be awesome!!
-
View User Profile
-
Send Message
Posted Jun 2, 2013@sixcraft
There is part in the config where you can change the command to what ever you like. I changed it to "random1" so now nobody doesn't know that you can join in game with command. They only use signs now.
-
View User Profile
-
Send Message
Posted Jun 2, 2013how can i let the zombies die by explosions in general
i am using the Crackshot plugin it would be realy cool if you worked together with them and it would make it much more fun.
-
View User Profile
-
Send Message
Posted Jun 1, 2013Yeah hello,
We are using this plugin on our server and also pvpgunplus, but when you kill a zombie with a pvpgun weapon you wont recieve points, can you fix this please?
-
View User Profile
-
Send Message
Posted May 31, 2013Hello! I Need Help! How Can I Disable The Join Message!? Everytime When me or my friends join my server, it will say: Right click a sign or type /join a ZombieSurvival game! I want to disable that!!! Please reply ASAP!
-
View User Profile
-
Send Message
Posted May 30, 2013Hi, Im using Flan's Weapon mod on my server, but the bullets couldn't damage the Zombies, What do I do?
Also, The starting items, How do i set 64 arrows?
-
View User Profile
-
Send Message
Posted May 26, 2013How do i change it so you get money when you kill zombies. i have looked everywhere in the configs and i cant seem to find where to change it
-
View User Profile
-
Send Message
Posted May 25, 2013hi im trying to host a tekkit server using zombie survival i seen other servers have it using tekkit it mostly works cept the signs the signs wont register i get this instead of zombie "!?" any ideas how to fix
-
View User Profile
-
Send Message
Posted May 24, 2013hello,
iv got a bug that the permissions failed when i set that they only can use signs and /leave
but they stil can use /join
im using groupmanager
its saying issued server command: /zs-join / or /join
but they can stil join a game
i think its because this plugin is overwriting groupmanager.
and i dont get any errors
plz solve the problem or tell my if there is a way to fix it.
-
View User Profile
-
Send Message
Posted May 24, 2013Just noticed something else.... everytime i start a game all my doors dissapear, well sort of they become invisible? if i break them i pickup a door and can replace them but its a pain as im building a rather large level. is this just me or a known issue? apart from that im loving this plugin :)
also my post below i have now solved, it was a typo on my behalf haha
Cheers
-
View User Profile
-
Send Message
Posted May 23, 2013Hi maybe a daft question but how do I alter the awards? I keep getting loads of health regen potions.... I altered the awards file from 2 4 6 to 4 5 6 but I now don't get any health regen potions but I do sometimes get the one after (restore some health potion)
Thanks in advance
-
View User Profile
-
Send Message
Posted May 22, 2013If you have money outside the game. Is it usable in the game please say no?
-
View User Profile
-
Send Message
Posted May 22, 2013Hey, what is this?
I'd like to disable this because it generates new "players" in my Player List.
-
View User Profile
-
Send Message
Posted May 21, 2013Also, setting waiting area fails. It acts like it worked, then tells you "No waiting area back to spawn".
-
View User Profile
-
Send Message
Posted May 20, 2013Quick few questions, this may sound kinda dumb but, I looked in the config.yml and found nothing about the barricades? My question is, can I stop the barricades from regenerating automatically each wave? I wan't the players to have to rebuild them. Also how can I change the amount of points received when rebuilding? Like say I wanted it to be 5 points each time instead of 1.
-
View User Profile
-
Send Message
Posted May 20, 2013Working phenomenal man, can't thank you enough!
-
View User Profile
-
Send Message
Posted May 20, 2013Oh! With your help I think figured out my issue. I am setting the spawners all at wave 1. So if i restrict the game to 100 rounds, and tell the spawners behind purchased doors to activate at wave 100 they wont spawn until you buy the linked door correct? Going to try now, thanks.
-
View User Profile
-
Send Message
Posted May 20, 2013http://dev.bukkit.org/server-mods/zombiesurvival/pages/door-and-spawn-links/