ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Dec 31, 2012I'm with @Wazzupp11 on that one. That's something I'd love to see as I suggested before but without worldguard would be sweet too xd Thanks for the update.
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Posted Dec 31, 2012Are there any known compatibly issues that this plugin may have with others? Because everytime I run this on my Linux server with the same plugin setup, it doesn't work while the same setup on a Windows machine works fine.
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Posted Dec 31, 2012@Bjornke
YESSSS!!!!! Revive and linking spawn to doors is what most of my maps are besed around, such as spawners and things! Thank you.
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Posted Dec 31, 2012@Bjornke
Thanks, this way is a lot better
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Posted Dec 30, 2012also could it be possible in the future to put a configurable spawn limit? like say "round 30, 80 zombies" but only like 50 can spawn at once. becaus me and my friend got to a high round and an insane amount of zombies were spawning all at once and it lagged really bad then crashed my server.
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Posted Dec 30, 2012@waza_man
ohh k thanks
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Posted Dec 30, 2012@EknineEd1385
When you use /zsa-door , remember to left click BOTH parts of the door. I have had this happen to me as well. Left clicking both parts of the door fixes it.
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Posted Dec 30, 2012im having a problem where after completing a match when everyone dies, the doors get all screwy and only the top door block appears and it is in the wrong direction. then when u touch it, it breaks then i have to reset the door and command. can you fix this? thx awesome plugin btw
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Posted Dec 30, 2012Zombie box will not work it just says try again later only one person at a time
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Posted Dec 30, 2012If you need people to test the plugin my server can help. The players on my server would be happy to try out new features and bug test.
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Posted Dec 30, 2012@xWallou
Java 6 and later. (java 1.6+)
However you'll find that java 7 (java 1.7) may run the plugin slightly faster.
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Posted Dec 30, 2012@Bjornke what versions of Java does this plugin work on?
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Posted Dec 30, 2012@Wazzupp11
As for anything new, in Beta 3.0 for 1.4.6 nothing is new, just bug fixes and updated for 1.4.6 (find it on the website or forums until approved here)
As for what's planned for a new version:
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Posted Dec 30, 2012@Brett_Haythorpe
Signs have changed in Beta 3.0 (please use forum link or website for find Beta 3.0 for 1.4.6)
You must reformat your signs.
new sign format is as follows:
EXAMPLE
Why this way? Makes it obvious that you get 1 for 20 points, and you can use damage values, and amount! This is a BETA version so if format needs to be changed, tell me.
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Posted Dec 30, 2012I know the latest build is only in beta but none of the item signs work, The other signs like heal work, All it says is Misconfigured sign, please tell an admin You bought this item for 0 dollars! Can you help
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Posted Dec 30, 2012What's new in the update??? anything?
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Posted Dec 30, 2012Thanks for this. Now I can put the server back online with all the features we had planned. Thanks for the update :D
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Posted Dec 30, 2012@Bjornke
Yes, I am using the one from
http://forums.bukkit.org/threads/fun-zombiesurvival-r3-0-1-4-6-r0-2.87152/page-14#post-1478463
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Posted Dec 30, 2012@xWallou
is it the one for 1.4.6?
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Posted Dec 30, 2012@xWallou
Thats Weird i downloaded it too and it seems to work properly