ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Dec 30, 2012Hi Bjornke, I downloaded the 3.0 beta release from your forum post and after installing it on my server, the server freezes at boot up after hooking to vault for economy access. After that, the server just sits there. Suggestions? Also, there are no error codes and no plugins are conflicting with it.
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Posted Dec 30, 2012@Bjornke
:D Cant Wait
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Posted Dec 30, 2012Beta 3.0 for 1.4.6 uploaded. Waiting for approval.
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Posted Dec 30, 2012Can you release a pre-release version for people to use? I'm starting to get impatient waiting for this plugin to be released, i really dont care about the bugs >.<
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Posted Dec 30, 2012add where if u put a sign above an enchantment table like
zombie pap [map] [cost] then if u right click the sign u enchant ur weapon or tool with a configurable enchantment
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Posted Dec 30, 2012make EVERTHING CUSTOMIZABLE like if fie stays after 10th round what round fire starts on but if u change from 10 then it dosnt come on every nth round also add a player head to random box option and if u get it it tps to anew location like a sign saying zombie box1 95 meaning tht it first spawns here aafter first bo gets a playr head
or
zombie boxr
the zombie box has a random chance to spawn here after first also have a power switch and add a command saying zsapower and zsapowern and powern when applied to a door or sign it means they only activate when power is active also enable a thing where u can customise what u can carry for example 2 (All weapons and tools) 4(of anypotion) unlimited doors
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Posted Dec 29, 2012Please Update the plugin to 1.4.6 IT WILL BE AWESOME GREAT PLUGIN
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Posted Dec 29, 2012@lewis2
the clock i built rond tranzit fails to work becuase of chunk boundries
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Posted Dec 29, 2012please add a tranzit system where u can select a configurable amount of warps and have ppl stand in an area on on a block and when the time comes say about to be warped to (next wapr) and u would add them like zsawarp nonglda 1 as in 1st warp in the map nonglda also i am uploading a tutorial son for how to use this plugin and the reason i ask is the clock i built which travels round TranZit also add a simple power switch where u can add zsapower and zsapowerneeded (shortened ovously) to select power switches tht are wire less and things tht activate when power is activated like potion zombie signs as perk-a-colas thts all
p.s. BEST PLUGIN EVER
p.p.s. bears
p.p.p.s: one more thing 8=============D imature!
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Posted Dec 29, 2012Video of this plugin in action: http://www.youtube.com/watch?v=xrYwocI4atY&feature=plcp
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Posted Dec 29, 2012I really want to thank the owner of this plugin (Bjornke) for creating and updating this plugin. Your plugin is simply marvelous and I am a very big fan of it, I hope really cool new features are added in the latest version. Good Luck!
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Posted Dec 29, 2012@Bjornke
Will this update include the revive feature and the attaching a zombie spawner to a door feature?
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Posted Dec 29, 2012Sorry guys for the delays on the 1.4.6 version, trying to iron out all the details and add a few things. Would LOVE if this could be mostly bug free and simpler to use.
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Posted Dec 29, 2012hey this plugin looks really cool. when do you think it will b finished?
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Posted Dec 29, 2012since ppl are asking for a tutorial ill make one and ill explain how to get 3.0 fucntional without any bugs tht i know of so ill show how to set up a map config signs random boxs doors and how to fix random points and misconfigured sign and all tht
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Posted Dec 28, 2012Sir, is there a video tutorial on setting this up online? Plugin looks very nice!
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Posted Dec 28, 2012@Bjornke
Is the bug where stats will be reset upon shutdown/reload fixed?
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Posted Dec 28, 2012Almost done guys, anymore bugs/issues noticed please leave a comment so I can fix them before upload! Going to be the most stable release ever guys :)
Performance increases as well :)
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Posted Dec 28, 2012At around time do you think it will be released? Can you release the files before they are approved by bukkit?
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Posted Dec 28, 2012@waza_man
Yes this will be fixed :)