ZombieSurvival
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Survive endless waves of zombie attacks!
Based on the COD gamemode Nazi-Zombies
Official Website: www.bjornke.com
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Information:
Now you can play Call Of Duty® style Nazi Zombies in Minecraft! Includes all of the familiar features of the gamemode and more! These zombies can sniff you out from over a mile away and run faster (or slower) then you with our custom AI! Barricades, doors, mystery boxes, wolf waves, and more! Play with your friends or by yourself, it's easy to setup and easy to use!
Features:
- Multiple Games Per World (as many different games as you like in a single world file)
- Multi-World Support (Can have games in any world/nether)
- Custom Zombie AI (Zombies have infinite find/aggro radius, limited only by how many chunks loaded)
- Runner Zombies (Faster than normal)
- Zombie Spawns (set by using operator, spawns are enabled when wave number is reached)
- Zombie Difficulty Multiplier ( defined in config, controls how much health zombies get per wave)
- Zombie Damage Multiplier (defined in config, controls how much damage zombies deal per wave)
- Revive (A sign will appear where a dead comrade has fallen! Break the sign to revive him! You have 30 seconds)
- Random Skelly Waves (can be configured or disabled in config. Default 1/5 chance)
- Perks (Godmode, Instant Kill, and Fire. All last for 60 seconds)
- Random BITE Effect (Random potions applied to player on zombie attack, chance defined in config)
- Stat/Join Signs (Signs that can display player count / zombie count and if RIGHT clicked, allow player to join via sign click)
- Purchase Door Signs (can buy doors with points/economy t open)
- Death Waiting Lobbies (players go here once dead if spectating is turned off)
- Custom Limits (min/max players, max zombies at one time, max waves, allowed break/place of specific blocks during game)
- Inventory Save (Inventory is saved and replaced after a game)
- Automatically Start Game (When enough players have joined the game with /join command, start-player-count definable in config)
- Doors (set by operator, doors open once wave number is reached)
- Door to Spawn Link (Link spawns to doors so they activate when the door is purchased regardless of wave)
- Signs (can either give you item for expense of point, or heal you)
- Point System (10 points for every zombie killed)
- Economy Support (uses vault to link to most economy systems)
- Death Tax (% of bank, defined in config)
- Money per Kill (added to player account after kill, defined in config)
- Game Over or /leave Account Zeroing (defined in config)
- Spectate System (dead players can spectate the game)
- Friendly Fire Deductions (Players who strike or fire upon other players are deducted points)
- Friendly Fire Alerts (Sound is played on client side when player strikes or fire upon other players)
- Player Death Alerts (Sound is played at death location of player, white wool block flashes) Note this feature experimental
- Internal Anti-grief (if automated server, use this feature to prevent blocks from being broken)
- Items on Join (When a player joins a game, they receive items defined in the config)
- Optional Automation Feature (Defined in config, includes cooldown time between new game starts, in seconds)
- Included /vote feature (gets 2 random maps of all maps and puts them up for vote)
- Custom Zombie Drops (defined in config, includes chance for drop)
- 10th round Fire (Netherrack set on fire every 10th round, use /zsa-fire <name>)
- Version Checking (Displays in console and alerts ops that are in-game if out of date, also include /zs-version command)
- Special Action Blocks (Must be added to game with command /zsa-special)
- Yellow Wool: Double Player Velocity
- Blue Wool: Super Jump
- Light Blue Wool: Super+ Jump (Higher jump than Blue Wool)
- Orange Wool: Light's player on fire for 10 seconds
- Black Wool: Kills player
- Light Gray Wool: Sets player invisible
- Gray Wool: Invisible players back to visible
- Green Wool: Slows player slightly
Useful Pages For Admins
Video Tutorials
- Terms and Backend Configuration: http://youtu.be/U8RmAO9wqzc
- Spawn Point and Sign Config: http://youtu.be/4W0r5iJ5rGo
- Classes: http://youtu.be/JtzjfNmAVHE
Credit: stadvert
Permissions:
You do not need to define permissions for this plugin to work.
- zs.start
- zs.end
- zs.create
- zs.edit
- zs.remove
- zs.reload
- zs.version
- zs.tp
- zs.stats
- zs.help
- zs.join
- zs.leave
- zs.whisper
- zs.signs
Metrics
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: A unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version,
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Read before posting comments
Completely new and rewritten version will come out as soon as possible, I am already working on it.
Donations:
If this plugin helps you please feel free to donate and keep this project updated. I am coding this plugin in my free time.

Click here to donate.
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Posted Dec 10, 2012So.... source code? where can i get it? I want to write an extension to this plugin. Maybe make some improvements. Mysql anyone?
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Posted Dec 9, 2012@CJHacker
When I download the plugin I get it in version 2.4 I believe. Where would I get 3.0?
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Posted Dec 9, 2012Im using the points system......but It randomly starts giving my millions of points each kill after a few waves :L any idea how to fix this?
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Posted Dec 9, 2012@cierex
Hmmm.. That looks like an older config file. Are you using R3.0 Beta? If so, you might want to rename your config.yml file and let it create a new one on server start. Then edit that one from there. It should have the:
-DO NOT CHANGE-#version: R-3.0
At the bottom of it. YAML files are pretty picky about spacing...spaces, not tabs, etc. etc. Usually in increments of 2. (Like 2 spaces instead of a tab)
Hope this helps ya out!
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Posted Dec 9, 2012@CJHacker
Mine looks fairly different. I am not very familiar with java so maybe I need to format stuff correctly? Here is my config http://pastebin.com/PGFcDd5r I am not sure why it is like in italics and stuff but I am new to programming. Only know some C# from a school class.
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Posted Dec 9, 2012@cierex
Here's my test server config.yml file if you want to compare. You could always post yours up on pastebin as well for us to look at? http://pastebin.com/K66KsX3R I'm not sure if the author shut down for the holidays or what's happening with this plugin. :-/
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Posted Dec 9, 2012@CJHacker
I copied your message into my config and had the same issue I have been having. Should I put my whole config on a drop box or something for you to look at? That way anyone can help me out.
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Posted Dec 8, 2012Hey, do you know when the next update is coming out? I really need this for my server. Also could you make it so that when u start a game it despawns all other mobs? Or maybe they don't dame you. Thank you
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Posted Dec 8, 2012Hey everything is working great on this plugin but one thing. when i try to make a join sign it appears then disappears in a second. Why is This?
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Posted Dec 8, 2012Is it possible to sell things with damage values like Dyes and such?
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Posted Dec 8, 2012@cierex
Something like this:
mysterybox-items:
- "268:1"
- "272:1"
- "283:1"
- "311:1"
- "267:1"
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Posted Dec 8, 2012@Dommbringer
I have that in my config in that area. Is there another part I am missing? They are all on different lines, all spaced the same way.
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Posted Dec 8, 2012@cierex
You need to add items to spawn in it in the config :) hope this helps
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Posted Dec 8, 2012@CJHacker
Yea I did that like I have the sign over top of it and the chest underneath. Does it matter if it is a double chest? Mine is currently a double chest and it takes my money and doesn't do anything. Should i edit something in the config?
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Posted Dec 8, 2012@cierex
Hey Cierex, you should just have to place a chest by the sign, then your items should spawn inside of the chest. Took me a while to figure this one out as well.
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Posted Dec 8, 2012Hey does anybody know how the box works? My sign looks like this: zombie box 300 I buy the items and it says that I have purchased them but I do not receive any items. Say my box config looks like this with the items. - 368 - 354 - 123 does it all have to be on one line? And with items on start up how would that work? Sorry I am new.
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Posted Dec 7, 2012its a great plugin nonetheless :D
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Posted Dec 7, 2012What happened was i accidentally set several blocks as a door. so i did /zsr-door command to remove the set door. it was successful. but now every time the game ends the blocks reset and are back again. ive tried many techniques to get rid of the pest blocks. they get removed but come back again when the game ends. they will not go away. please help.
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Posted Dec 7, 2012@jazzman170
For items signs in Beta-3.0 check this:
http://dev.bukkit.org/server-mods/zombiesurvival/?comment=338
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Posted Dec 6, 2012how sad, latest version and the signs for buying stuff dont even work. Please fix this. I guess i have no choice but to use an older version until you guys fix this.
Also not sure if you guys knew, but with version 2.4 , when somebody dies from the match, any items they had in their quickbar are not restored when they respawn back outside of the game. So if a wooden sword took the place of the very first quick bar, then if you had any items in that slot before you joined the match, it is deleted and gone even when your inventory is restored..