ZeldaHearts
ZeldaHearts
Description

ZeldaHearts basicly adds a new Heart gaining system to Minecraft.
When you join the first time you'll have a configurable amount of hearts, but beating specific mobs can get you Heart containers, which give you more hearts! You can also recover some health by collecting Hearts, which are dropped by Mobs you've killed.
To spawn in Heart Canisters/Hearts, please install Slimefun
When you have enabled thief-mode in the Config, you can also "steal" other Players 1 of their Hearts by killing them, however if they have only a few Hearts you cannot.
Commands and Permissions

There are no Commands and no permissions.
Plugin inspired by SethBling's Video
Auto-Updater and Metrics

All my Plugins are using an Auto-Updater to make sure, you're always
using the latest and hopefully most bug free version of my Plugin.
If you don't want this Plugin to be auto-updated, you can turn it off
in the config file at "options -> auto-update: true/false"
They also use a Metrics-System which collects the following Informations:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing
plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jul 31, 2019Pls update to 1.14 <3
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Posted Jul 8, 2018If you are running 1.12.2 THIS WILL NOT be undone there is a reason it has not been updated since
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Posted Apr 15, 2018This is a very basic plugin, very little can be changed in the config file. I would like to see this plugin update to have more features and customization. for now, I just want the source code so I can change the plugin to work better on my server.
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Posted Jul 27, 2016Can you add a command or two please? Like one that allows an opped player to reset a players hearts with the players consent?
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Posted Jun 21, 2016error
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Posted May 5, 2016@conflicttFTW
Okay! but what is it? v1_9_R1 ?
[21:52:59 WARN]: Exception in thread "Craft Scheduler Thread - 10" [21:52:59 WARN]: org.apache.commons.lang.UnhandledException: Plugin ZeldaHearts v2.0.2 generated an exception while executing task 108 at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at java.lang.Thread.run(Thread.java:745) Caused by: java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player; at me.mrCookieSlime.CSCoreLib.PluginStatistics.Metrics.postPlugin(Metrics.java:357) at me.mrCookieSlime.CSCoreLib.PluginStatistics.Metrics.access$4(Metrics.java:350) at me.mrCookieSlime.CSCoreLib.PluginStatistics.Metrics$1.run(Metrics.java:245) at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftTask.run(CraftTask.java:71) at org.bukkit.craftbukkit.v1_9_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) ... 3 more
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Posted May 4, 2016@wakeger
It works with 1.9. I run a 1.9 server with Slimefun 4 and it works perfect.
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Posted May 1, 2016== 1.9 pls ==
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Posted Apr 30, 2016pls update to 1.9 :)
Things like sounds etc don't work, even when trying to fix it with the buildtools :/
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Posted Apr 24, 2016I changed the starting level of hearts in config to 10 (instead of 3), but my players still only have 3 hearts. I gave heart canisters to a player and he was able to use them to increase his hearts, but I don't want to have to do that with everybody. I tried just uninstalling the plugin to get back to the 10 hearts, but it still kept it at 3, even without the plugin there at all! I reinstalled, I do like the idea of the plugin, but I'm having trouble with the 3-heart thing hijacking my server. Am I doing something wrong or is it a bug in the plugin?
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Posted Mar 18, 2016Can you help me please? I removed the plugin but still only have 3 hearts any suggestions?
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Posted Mar 10, 2016Can we get a 1.9 version?
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Posted Nov 29, 2015If you're having issues with extra health resetting on reconnect, MassiveCore is the reason why. https://github.com/MassiveCraft/MassiveCore/issues/241
Edit: Apparently this has been fixed in a future version of MassiveCore...
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Posted Nov 22, 2015how to disable sound for mob killing?
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Posted Sep 24, 2015I really like this mod. Only feature request I have is the ability to turn off the sounds. Sometimes picking up many of the hearts is really loud.
Thanks!
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Posted Sep 21, 2015Wait.. Do i have to have those commandblocks connected too?
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Posted Sep 21, 2015I thought that.. When you lose a heart.. Say I lose 2 hearts of 3.. And then I kill an animal and get a heart from it. This heart will then fill ALL of my hearts. I thought it would just fill 1 heart at the time? Hm..
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Posted Jul 21, 2015Every time I have more than 10 hearts, it resets it to 10 and regenerates the missing hearts and resets back to 10. It does this repeatedly.
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Posted Jul 18, 2015@PgBiel
How am I supposed to know...?
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Posted Jul 18, 2015@TheBusyBiscuit
Here's a list of my plugins (please tell me what one maybe conflicting): http://pastebin.com/iSKwkYXp