Misc
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Config.yml

Colors
| Color/Font | In msg.yml | In chat |
|---|---|---|
| Black | §0 | &0 |
| Dark blue | §1 | &1 |
| Dark Green | §2 | &2 |
| Dark Aqua | §3 | &3 |
| Dark Red | §4 | &4 |
| Dark Purple | §5 | &5 |
| Gold | §6 | &6 |
| Gray | §7 | &7 |
| Dark Grey | §8 | &8 |
| Indigo | §9 | &9 |
| Green | §a | &a |
| Aqua | §b | &b |
| Red | §c | &c |
| Pink | §d | &d |
| Yellow | §e | &e |
| White | §f | &f |
| §m | &m | |
| Underlined | §n | &n |
| Bold | §l | &l |
| Random | §k | &k |
| Italic | §o | &o |
Order to use: color + font style + message
Variable in msg.yml
A variable starts with %.
%NL create a new line in the message.
Example:
Français
Chat:
join: §e%player a rejoint la partie.
Le message sera écrit en jaune et %player prendra le nom du joueur se connectant.
English
Chat:
join: §e%player join the game.
The message will be displayed in yellow and %player will be replaced by the name of the player who join the game.
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Posted Jul 14, 2013hey, the restoreItems permission can now be used with /gamerule keepInventory [true/false] so it isn't really needed anymore