Configuration
Configuration
Example for a normal menu:
menu: type: normal (menu type) name: &4Menu (name of the menu) worlds: (worlds in which the menu is allowed) - world - plotme slots: 36 (The number of slots oh the menu, allowed Number: 9/18/27/36) item: (which is the item to open the menu) useitem: true (if you want to use a menu open item) id: 340 (the id of the item) name: &6Menu (the name of the item) lore: (the description of the item (infinity lines possible) - &2Opens the menu enchantment: (Enchantments if you write nothing theres no enchantment) - LUCK slot: 1 (the slot where the menu open item has to be in the inventory, choose a number from 1-9) slot: (here the slots of the menu up to 36) '1': (here slot number) enabled: true (if enabled = false the slot is empty) id: 330 (the item id) name: &9Spawn (the item name) lore: (the item description) - Spawn enchantment: (Enchantments) - LUCK - THRONS command: (what the item by click do (here the player performes the command /spawn) - playercommand /spawn
Example for a playerlist menu:
menu: type: playerlist (menu type) name: 'Hello there are Players' (name of the menu) worlds: (worlds in which the menu is allowed) - world - city item: (menu open item) id: 340 (item id) name: '&6pl' (item name) lore: (item description) - This will open a playerlist menu enchantment: (enchantments) - 'no' useitem: true (if you use the item) slot: 1 (slot for the item) commands: (what happens, if you click on a player) - teleporthere <target>
I hope you understood everything. And if a player joins the server, he can get (if you want) a menu open item!
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