WorldRegions
WorldRegions
WorldRegions is an extension to the WorldGuard plugin that adds more flags to regions to allow for greater customization options.WorldRegions is 1.7.8 compatible!
Features
WorldRegions comes with a variety of useful flags to add to regions.| Flag | Type | Description |
| allowed-break | block list | Allow players to only break specified blocks. |
| allowed-damage | damage list | Allow players to only be affected by specified damage types. |
| allowed-place | block list | Allow players to only place specified blocks. |
| apply-potion | potion effect list | Apply a potion effect to the player every second they are in the region. |
| blocked-break | block list | Block players from breaking specified blocks. |
| blocked-damage | damage list | Block players from being affected by specified damage types. |
| blocked-place | block list | Block players from placing specified blocks. |
| healing | allow/deny | Allow or deny healing the player by natural causes. |
| hunger | allow/deny | Allow or deny hunger and starvation damage. |
| instabreak | allow/deny | Allow players in survival mode to instantly break blocks. |
| item-pickup | allow/deny | Allow or deny players picking up items. |
| item-spawn | allow/deny | Allow or deny items spawning when dropped or mined. |
| mob-targeting | allow/deny | Allow or deny mobs targeting players to attack them. |
| pve | allow/deny | Allow or deny players attacking mobs, but not players. |
| regen | allow/deny | Allow or deny players being healed by a full hunger bar. |
| sheep-eat * | allow/deny | Allow or deny sheep from eating grass inside the region. |
| time | time | Keep the player's client time set to a specific time. |
| wither-block-damage * | allow/deny | Allow or deny withers or wither skulls from destroying blocks inside the region. |
| zombie-door-break | allow/deny | Allow or deny zombies breaking down wooden doors. |
Flags marked with a * were added in the Beta 1.0.1 R2 release, and are still being approved.
You may find more information about flag types here.
Setup & Dependencies
For more detailed setup instructions including permissions, see here.Dependencies
| WorldEdit by sk89q |
| WorldGuard by sk89q |
Bugs & Suggestions
If you have a bug or suggestion, leave a comment below.Please do not reload WorldGuard by any other means than /reload. Doing so will cause the WorldRegions flags to be removed from every loaded region.
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Posted Mar 16, 2014awsome plugin but i thunk you should update it to 1.7
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Posted Oct 12, 2013@lANTHONYl
I looked at the github and noticed that you can put a . in a list and it will revert all changes from the parent. I also discovered that if you set ANY block type in a child region it then overrides the parent.
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Posted Oct 11, 2013If a parent region has a blocked-place flag set, how does the child region override that? An example would be to deny placing saplings in a town, but allowing it in a tree farm.
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Posted Oct 4, 2013This is replacing 2 other plugins. Thank you :)
You might want to mention that the config file gets placed in the WorldGuard folder ;)
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Posted Jul 3, 2013@Dommbringer
Since it is not possible to have an effect last for an infinite time, the effect is being refreshed every second to make it appear as though it will not run out.
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Posted Jun 7, 2013@Wolflink289
Why does the first effect keep being removed and added every second?
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Posted Jun 3, 2013@john83845
Separate the effects with commas.
Example
SPEED:1:60,JUMP:1:60
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Posted Jun 2, 2013any way to have multiple potion effects in a region?
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Posted May 10, 2013@PhylumServers
/region flag fly deny to block flying. /region flag gamemode [gamemode] to set the player's gamemode in the region. This already exists in WorldGuard.
@bulletproofdude
I think it might be possible (but complicated) to do the inventory clear, but I may be able to use another plugin to store and swap the inventories. The item blocking/allowing is a good suggestion, I'll see what I can do.
@CinerDrake
I'll check that out.
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Posted May 10, 2013Hello :) That is a really nice plugin! Just a few suggestions on what you should add to flags, please try to add a block for /fly and gamemode. It would be really helpful I think.
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Posted May 10, 2013I have an Idea, it would be great if you could do it, to be able to add an inventory flag where once you enter a region your inventory gets taken away from you, but restored once you leave the region. the command could be: /region flag <ID> clearinv allow/deny But that even if they were to pick/buy items in that region they would still be added to their inventory.
Or to be able to block certain items from being used/placed/interacted within a region?
maybe the command for it could be smthg like /region flag <ID> <ItemID> interact/use/placeitem allow/deny or if you want to deny all just /region flag <ID> <Item ID> blockitem allow/deny I know it would be a pain trying to insert the <ItemID> in there, but in the worst case make a small config file for it?
I have to say the second one, albeit harder, would be way better That would be truly awesome!
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Posted May 10, 2013The Blocked-Damage flag doesn't work. Or at least it doesn't block fall damage. Neither does anything else work. Why not? Is there a way to fix that?
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Posted May 10, 2013I apologize for being rather slow on replies and updates. I am still working on WorldRegions, but have nearly run out of ideas. Any suggestions?
Replies
@peti446 Yep.
@TheAssassin421 Fixed in R5
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Posted Apr 16, 2013work on 1.5.1 ?
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Posted Apr 7, 2013@mckobus
give it adds into WorldGuard, use global with the above flags?
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Posted Apr 6, 2013Oh
Thank you for answering my question.
This plugin is great, but there is still one thing that bother me. Every time when i only left-click a block, witch is protectet with blocked-break, i get the message: You are not allowed to break that block! In my opinion I should only get this message if I destroy the block completely.
And about the bug with lava / water from TheAssassin421: That´s true I have the same problem.
Sorry for my bad english.
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Posted Apr 3, 2013+1 On please, please, please adding global region.
Want to allow only to build with uncrafted items (i.e dirt, stone, gravel etc) in the wilderness aka global and allow factories etc only in designated plots which will be for sale via Plot Manager plugin.
So want to be able to as and example:
/region flag global allowed-place 1,2,3
They will not be able to build factories in the wild,but they will be able to build to their hearts content in regions they have bought and own
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Posted Apr 3, 2013BUG - Lava/water is placeable in certain areas of the region.
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Posted Apr 1, 2013Adding them to a member of the region seems to fix it for me!
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Posted Mar 31, 2013Great plugin but "Allowed-break" isn't working for me. I get "You don't have permission for this area." when trying to break a block on the Allowed-break list.