Checkpoint
With Checkpoints, you can assign "checkpoints" for a WorldGuard regions.
If a player enters this region, the checkpoint of this region will be assigned to the player, so the player can use the command /checkpoint to teleport to the checkpoints of the region or respawn there if the player dies.
Dependencies
- WorldGuard
Commands
/checkpoint - Teleport to the last checkpoint
/checkpoint set - Set the checkpoint of the region, you are currently in
/checkpoint set <region id> - Set the checkpoint of a region
/checkpoint unset <region id> - Remove the checkpoint of a region
/checkpoint reload - Reload the configuration
Permissions
You need (!) a permissions system, supporting Bukkit's native permission system.
The main permissions:
- checkpoint.admin (Allow admin commands)
- checkpoint.tp (/checkpoint command)
- checkpoint.respawn (Players can respawn at checkpoints)
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Posted Aug 25, 2014@islandmat
The respawn seems to be working tho.
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Posted Aug 25, 2014Plugin no good guys. Permission isn't working in 1.7.9 bukkit so no one can use it.
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Posted Apr 18, 2014Can you add the "translation" in config.yml please?
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Posted Nov 14, 2013Is there any way an option could be added to give them lives?...Like for example, player reaches the checkpoint and dies and uses 3 lives and then has to start over (check point expires after x amount of lives)
[edit] just noticed how outdated this plugin is....so yea ...
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Posted Nov 11, 2013Highly recommended works great
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Posted Sep 14, 2012When i restart my server, people are getting back to the first checkpoint, Could you make so they spawn where the lastest checkpoint was for them.?
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Posted Jul 3, 2012please update this plugin to latest bukkit :)
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Posted May 6, 2012Is it just useable in the specific region? I built a dungeon for my users where they have to fight against mobs and solve riddles to get to chests. I placed beds as checkpoints, but the problem is that they respawn in beds even after they went through the dungeon. Is this the plugin for that kind of problem? :)