WorldGuard MobDamageFlags
Description
WorldGuard MobDamage Flags adds two flags to WorldGuard: mob-damage-allow and mob-damage-deny .
mob-damage-deny can be set to one or multiple mobs that don't receive any damage (except from ops).
mob-damage-allow can be used to reenable the damage for these mobs in child regions or for whitelisting.
For a list of the mob types my plugin supports click here.
Prerequisites
This mod requires WorldGuard Custom Flags and (of course) WorldGuard.
Examples
/region flag city mob-damage-deny villager
blocks any incoming damage to villagers.
/region flag city mob-damage-deny any
blocks any incoming damage to any mob
/region flag city mob-damage-allow zombie, skeleton, creeper, spider, enderman
reenables the damage to zombies, skeletons, creepers and enderman in the region.
Some other useful WorldGuard Custom Flags plugins
Problems ?
If you have problems with this plugin read the F.A.Q.. If this did not help you, you can receive help here.
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Posted May 12, 2015not working on latest spigot. unable to allow mob damage in build/animal protected worldguard regions
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Posted Apr 30, 2015Hey so i tried doing "/region flag (region) mob-damage-allow sheep,cow,pig,chicken,etc" and it says it is not a flag. is there a glitch with that flag? And that flag will allow players to attack those mobs correct?
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Posted Dec 23, 2014"blocks any incoming damage to any mob" works on Spigot 1.8
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Posted Oct 24, 2014the plugin don't work with spigot 1.7.9 please update this plugin
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Posted Aug 26, 2014This doesn't allow region owners to damage mobs, either. =(
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Posted Jun 9, 2014LOL Villagers are being invisible when setting a region to /region flag city mob-damage-deny villager
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Posted Nov 30, 2013@XxDawnsusxX
Please read the F.A.Q. and post your problem in the forum if any of my plugins does not work well for you.
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Posted Nov 29, 2013The plugin doesn't work at all, it just gives me the normal flags of WorldGuard when I put in /region flag spawn mob-damage-deny snowman
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Posted Oct 22, 2013Just as a heads up, it looks like you can't use this with global flags. Works fine with defined regions, however.
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Posted Oct 20, 2013Your list of supported mob_types isnt correct, unless you're sitting on an unreleased version..
(http://dev.bukkit.org/server-mods/worldguard-mobdamageflags/pages/mob-types/)
Below are the only types in your plugin (1.2)
ANY, OTHER, BLAZE, CAVE_SPIDERCHICKEN, COW, CREEPER, ENDER_DRAGON, ENDER_MAN, IRON_GOLEM, GIANT, GHAST, MAGMA_CUBE, OCELOT, PIG, PIG_ZOMBIE, SHEEP, SKELETON, SLIME, SPIDER, SQUID, VILLAGER, WOLF, ZOMBIE, HORSE
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Posted Aug 19, 2013If I use the above example:
/region flag city mob-damage-deny villager
It says the flag 'mob-damage-deny' does not exist and lists all the available flags. The one it says DOES exist is mob-damage-allow. Deny is not listed.
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Posted Aug 17, 2013Snowman doestn work ? i always get : Unknown value 'snowman' in com.mewin.WGMobDamageFlags.MobType
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Posted Aug 9, 2013How do I protect mooshrooms?
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Posted Aug 5, 2013@RevisionPanda
Yep mushroom_cow doesn't work.
Unknown value 'mushroom_cow' in com.mewin.WGMobDamageFlags.MobType
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Posted Jul 30, 2013Mushroom cows dont seem to work.
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Posted Jul 15, 2013Can you make so players cant steal the horses?
I realy need that, and I don't know how I could avoid that.
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Posted Jul 12, 2013@Banks_Nussman
Yes, it does.
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Posted Jul 12, 2013Does It Work With Java 6?
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Posted Jul 7, 2013@lilblue22
Read the changelog:
•updated for Minecraft 1.6.1 •added horse mob type
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Posted Jul 7, 2013Will owners of regions be able to damage mobs with the mob-damage flag denied?