WorldGuard FlyStop
Features
- teleports every player who hasn't the bypass permission to the ground when the player flies in a no-fly region
- configurable messages
- no-fly regions can be defined in the config (no worldguard flag)
- command to reload the config
Commands & Permissions
| Command | Permission | Description |
|---|---|---|
| /wfs reload | wfs.reload | You can reload WorldGuard FlyStop |
| wfs.bypass | You bypass WorldGuard FlyStop |
Installation
Just drag & drop the downloaded jar into the plugins directory and enjoy no-fly zones
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Posted Jun 28, 2019Does not work on 1.13.2;
Caused a lot of console errors.
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Posted Jul 25, 2017Works perfectly in 1.12 and so easy to set up. Thanks Orscrider, great job!
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Posted Oct 31, 2015Works perfectly on version 1.8.8-R0.1-SNAPSHOT! No bugs no crashes, very straightforward to use! Thank you for creating the plugin!
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Posted May 18, 2015Work with 1.8.1. Its green when I type /plugins and made the config but it isn't stopping flying
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Posted Mar 28, 2015Works brilliantly, does exactly what I wanted it to do, thanks!
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Posted Jan 30, 2015@MineflowNetwork
I have the same problem :/
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Posted Nov 21, 2014Works perfectly, thanks :)
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Posted Nov 18, 2014Hi! Small problem here... FlyStop is not disabling fly upon region entry, only when fly is used within the region. If a player does not actually lift off the ground fly will not disable. This causes a glitch to occur with our protection system and the player is sometimes teleported below the area. Is this fixable or do I have to find another way to fix it?
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Posted Oct 31, 2014This is a great plugin! I've tried many others yet they don't seem to work. Could you possibly create an in game command to add no fly regions? Such as /wfs add world:noflyregion. Thanks in advance.
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Posted Oct 28, 2014@Dillzzzzz
http://dev.bukkit.org/bukkit-plugins/worldguardghosts
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Posted Oct 23, 2014@Orscrider
Many thanks man :)
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Posted Oct 23, 2014@Orscrider
A ton. Reason being is enchanted items cause a lot of lag and this is rendered less as the glint is dimmer.
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Posted Oct 23, 2014@Dillzzzzz
It prevents lag when the players are half invisible?
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Posted Oct 23, 2014@Orscrider
Only to ones in a region. So people can prevent lag at spawn. This is in very high demand and no one can find one. If so, it's not linked with world guard so the whole server is like that. This is how GTAMC prevent lag at spawn. Many big servers want it.
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Posted Oct 22, 2014@Dillzzzzz
Should they be half invisible to everyone on the server or only to the ones in the region?
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Posted Oct 22, 2014As you know how to do world guard related stuff, think you could do one on making people in a certain region Half invisible?
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Posted Oct 22, 2014@HashBr0wn
@HunterGPlays
@Konsider
@FIRESTORMER1
There you go. Version 1.2 is out.
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Posted Oct 21, 2014I also need the bug fix
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Posted Oct 21, 2014@Konsider
And I need it too, its gonna be some time until other servers (Sponge) release.
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Posted Oct 7, 2014@Orscrider
Servers will still be using Bukkit for a while yet, so if you could please update it to stop that bug Firestormer1 mentioned it would be appreciated :)