WorldBorder
Further releases for Spigot 1.13+ are now being posted on the Spigot site. I do not plan to release any further updates here on BukkitDev.
- Full list of Commands and Permissions
- Changelog
- Further Miscellaneous Information
- Source available on GitHub
- Old discussion on main Bukkit forum
If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to
.
Thanks to the following people who have been kind enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server, legitplay.net, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener, MiniCraft Server, Cosmic Craft, ScarcityFree.com, polaris_iv (Forge port), matagin, T. Ahokas.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.
Description
This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.
Features
- You can set up a separate border for each world, but only one border per world.
- You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
- Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
- Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
- You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
- You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
- You can use a bypass command to allow specific players to go beyond all borders.
- Borders can be automatically displayed in DynMap if you use that plugin.
- All plugin data is automatically saved whenever any borders or settings are changed.
- If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
- When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
- Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.
English Tutorial:
Spanish Tutorial:
Of special interest are the Fill command and the Trim command features:

Borders are also displayed automatically by default in DynMap if you have it:


-
View User Profile
-
Send Message
Posted Jul 28, 2013what would be a decent size radius for a towny server? I rendered the entire map and made a border of 30,000 and now my dynmap looks terrible. Is there a way to reset this also?
-
View User Profile
-
Send Message
Posted Jul 27, 2013@Brettflan
I see. Thanks anyway.
-
View User Profile
-
Send Message
Posted Jul 27, 2013@xDeeKay
No, the point is I would still have to run monitors for block placement and block destruction that would trigger every time somebody placed or destroyed a block.
-
View User Profile
-
Send Message
Posted Jul 27, 2013@Brettflan
Sorry for the late reply. It would be more for aesthetics than anything else. I was just thinking since it's the border of the world, people shouldn't be able to modify the area beyond it. Is there a better solution to it, to make it have less of a performance impact? Such as maybe only checking X blocks beyond the border, which could be configurable?
-
View User Profile
-
Send Message
Posted Jul 27, 2013@NINJAxRECON
So I'm guessing Skygrid is a custom world generator? If it's registered through Bukkit it will work where WorldBorder uses the custom world generator. Otherwise it won't.
-
View User Profile
-
Send Message
Posted Jul 27, 2013hello i am using it for skygrid and i need to know how make it where the skygrid keeps on generating because now it ends and turns into a normal world what do i do
-
View User Profile
-
Send Message
Posted Jul 27, 2013@IdenticalGame
Yes. /wb shape square for all worlds, or /wb wshape square for just the specific world you're in. You might read more in the Commands and Permissions link above.
-
View User Profile
-
Send Message
Posted Jul 26, 2013Is it possible to get a squarish world board set up?
-
View User Profile
-
Send Message
Posted Jul 24, 2013No problem.
-
View User Profile
-
Send Message
Posted Jul 24, 2013@ha11oga11o
OMG, its mine fault. Mine map is not jet rendered good enough so when i zoom out border is not visible. Just need to scroll map around and its there.
Sorry for problem i caused, just forget it. border is big and its out of current map.
Sorry, works perfectly!
-
View User Profile
-
Send Message
Posted Jul 24, 2013@Brettflan
CraftBukkit version git-Bukkit-1.5.2-R1.0-27-gdc25312-b2815jnks (MC: 1.6.2) [AutoSaveWorld] Enabling AutoSaveWorld v4.7 [dynmap] Enabling dynmap v1.9-800
thats pretty much it, if you need more info im here.
map to see is here:
http://smrtfasizmumc.strangled.net/stats/
2013-07-24 09:44:22 [INFO] Default border shape for all worlds is "elliptic/round".[m 2013-07-24 09:44:22 [INFO] World "Jugoslavia" has border radius 8000 at X: 0.8 Z: -0.2[m 2013-07-24 09:44:22 [INFO] World "Yugoslavia" has border radius 6000 at X: 533.0 Z: 677.7[m
-
View User Profile
-
Send Message
Posted Jul 24, 2013@ha11oga11o
What versions of CraftBukkit, WorldBorder, and Dynmap are you running? Tell me that with the specific version numbers indicated in your server startup log and I'll check it myself.
-
View User Profile
-
Send Message
Posted Jul 24, 2013On dynmap i dont see border lines. Is that broken now?
-
View User Profile
-
Send Message
Posted Jul 23, 2013@Brettflan
Thanks, but nope, I have never changed the remount value, and it is still the default "0". Like I say, I can't be sure the problem is WorldBorder, but I thought I would comment as I saw the other guy had suspicions too. Thanks for your help though Brettflan :D
-
View User Profile
-
Send Message
Posted Jul 22, 2013@Konsider
If you're using 1.7.4 or newer and haven't messed with the new /wb remount command, you should absolutely not have any problems. If however you have used the remount command to set something other than 0, it could indeed happen. The lower the number specified (other than 0 of course which disables it), the more likely to cause problems. If you're not wanting to risk anything on your server you should leave it disabled (set to 0) as it is now by default.
-
View User Profile
-
Send Message
Posted Jul 22, 2013@sir_brando
Yep, I have. I can't be absolutely sure, but I was suspicious and came here to check and I see you have posted a similar suspicion. For me, I can't remove WorldBorder from my server long enough to check, as it is a vital part of the server and sometimes it can take a bit of time before the crashes happen.
-
View User Profile
-
Send Message
Posted Jul 21, 2013has anyone experienced server crashes after adding/updating worldborder? I doubt it is worldborder i just want to rule it out.
-
View User Profile
-
Send Message
Posted Jul 21, 2013-
View User Profile
-
Send Message
Posted Jul 20, 2013@craftik7
"Hello, please can you add per world messages? I need to tell players that Spawn world is not playable so they must use portals to other worlds. In other worlds, I just want to tell them that they have reached the end. Thanks very much"Use Worldguard so when the players leave a set region, to tell them any message you set.
-
View User Profile
-
Send Message
Posted Jul 20, 2013@deaddude22
Yes.