World Domination
Overview
World Domination adds NPC villages of Zombies that will mine and build up their villages, and eventually spread and make more villages. Most villages will be hostile and may contain traps. Villages can optionally unite and form factions.
Features
- NPCs build and protect villages.
- NPCs eventually start other villages.
- NPCs and villages have randomly generated names.
- Optional pop-ups on village status (Chicago has been founded! Orlando has built TNT cannons!).
- Optional "server takeover" mode in which the NPCs can eventually invade other worlds (the Nether, the End, other Multiworld worlds...).
- The internal API used to make this work is also made for public use.
Commands
- /worlddomination Lists World Domination commands.
- /worlddomination start [world] Spawns one NPC in the world this was run from, or the world name you supplied.
- /worlddomination stop [world] Deletes all NPCs in the world this was run from, or the world name you supplied.
You can use /wd to run these commands too.
Config Features
- How many diamonds it costs for an NPC to create another NPC.
- If village status pop-ups appear.
- Maximum village size.
- If NPCs can invade other worlds.
- If NPCs will create factions.
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Posted Jul 14, 2014This is a really good idea, too bad it's dead now :( Someone should make that plugin ! But it's a REALLY long project... If someone is doing, he should be doing this in team... This would take ages alone... But it's definitely possible and MUST be created !
@timtower ? Are you ready ?
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Posted Apr 17, 2014dead
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Posted Mar 8, 2014you guys still making this?
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Posted Oct 13, 2013Please post a release date :D Also, could you add a way to edit the list for randomly generated names? By factions, do you mean it works with the plugin? Please add a config option that lets there show the village location in coords. I think it would really awesome if you could make regular friendly NPC's do the same thing and be at war with the zombie NPC's. the zombies could come from infected NPC's. This looks really kool! :D
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Posted Sep 18, 2013cant wait for this to come out :)
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Posted Jul 29, 2013How close is this plugin to being completed? It is one of the few plugins that strikes me as unique and absolutely fun. I can't wait to try it out.
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Posted Jun 30, 2013This could be used for some awesome PVE action. Looking forward for an alpha.
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Posted Jun 12, 2013ok nice to Hear ill keep an eye in the chat box so plz be nice to tell it in the Forum/chat here when it comes out
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Posted Jun 11, 2013@Skeletonmagelol
This is still a WIP, there is no download yet. We're trying to get a nice alpha ready though.
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Posted Jun 11, 2013where can i download this i really want 2 try it
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Posted Jun 2, 2013@Mercury92
Um... Currently, we have a nice API for controlling NPCs, but very little code that actually makes them do visible things. Alpha might come in about a month or so, but don't count on NPCs being able to take over the world. They will only have basic behavior at that point.
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Posted Jun 2, 2013Can you give approximate release date?
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Posted May 30, 2013@TheSigler49
Thanks for the compliment! I'll look into archer NPCs.
@GamerKid82299
I would prefer not to have Citizens as a dependency.
@RandomSomething98
Right now, Zombies are the NPCs. I'll see if I can add a config option for what mob the villagers will be.
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Posted May 30, 2013This looks awesome! Just as a suggestion, I think it'd be cool if there we could have mobs be the villagers too. Imagine a hostile chicken empire! :D
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Posted May 30, 2013This plugin would change raiding servers for ever and couldnt you use the Citizens plugin instead of coding NPC,s?
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Posted May 29, 2013This looks interesting I'm keeping an eye on this page for a release
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Posted May 29, 2013This seems like an amazing plugin! This would be something very unusual and unique! You can have players team up to rid the world of this evil, and everytime they succedd another NPC vilalge pops up! A cool feature would have the ability to have different types of NPC, like an archer, swordsman, etc! Also have it generate a NPC castle in which the goal is to invade, and you can change the fiddiculty of the NPC's! You can also have WorldGuard Intergreation in which the NPC's can not enter regions with a certain flag on it!