Wireless Redstone


Instant redstone signal transmitter, get rid of those wires!
Help translate WirelessRedstone in your language!
This plugin is used worldwide. For that reason, I made it possible switch easily between languages directly in the configuration of the plugin (see "How to use"). If your language is not available, you can translate it on this website and I will add your own work to the next release of WR!
Demonstration Videos
Upcoming features. ( Or planned )
- Please note that we're doing our best to make WirelessRedstone bugfree, it still may contain a few bugs and such.
Links
- Metrics
Thanks
- Thanks a lot to Wmisiedjan, the creator of the plugin. He left the project more than a year ago, and since that moment, I'm the developer of the plugin. I made big changes, but some of his code still is in the plugin. He was also a great guy because the code was open, that's why I could take it and modify it. Thank you, mate ;)
- Thank you a lot to bb-generation who optimized the configuration part and update the plugin to maven.
- Thanks to my beta-testers (cannonb4ll, s32ialx, and Kervinou), your help is great!
- Thanks to all the persons who help me to improve this plugin, and report bugs.
Donate
Pssst... Do you like my plugin? Then please donate a bit to encourage me! 
Have an issue?
Please report it here
If you want to post it here, please post:
- a description of what's happening.
- The version number of WirelessRedstone, and Craftbukkit.
- An error log if you could get it.
Suggestions
If you want to submit an idea, please post it on this page with the label suggestion.
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Posted Jun 25, 2013What I think would be really cool is if you could like take a chest, slap a sort of transmitter on it and be able to transmit anything to a receiver that's also connected to a chest. Any receiver can accept from any transmitter (as long as there's space in the chest) but a transmitter can only send to a single receiver to avoid causing things to get lost or glitched.
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Posted Jun 24, 2013Hi! First off, this plugin is absolutely amazing! I use it on everything I do now. But today the plugin stopped working, and we cannot get it to work again because it is giving us an error saying the version is too old. Could you please update it to 1.5.2? Thank you! I need this plugin for the release of my server at the beginning of July so the sooner the better!
Thanks so much! -Cam
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Posted Jun 24, 2013Hi Please fix the updater/metrics thingy because when those servers are down the plugin wil crash servers
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Posted Jun 21, 2013Please do this in the plugin: Call a book [WRt] Write in a book the channel right mouse click and the channel will be activated... right click again and channel will be unpowered Please people like this so he can read this...
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Posted Jun 20, 2013@ArukadoSama
Non ce n'est pas possible. Tu es obligé de passer par les permissions.
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Posted Jun 20, 2013Bonjour,
Je me demandais s'il était possible d'autoriser les personnes non-op à utiliser les pancartes de redstone wifi, je ne suis pas très doué en ce qui concerne les permissions.
Merci d'avance.
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Posted Jun 10, 2013@eric1254
Are you french? Because eric is a french name... and i'm french. Proof : Si tu veux parler en français n'hésite pas, ça peut être plus pratique pour m'expliquer ton problème ;)
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Posted Jun 10, 2013@eric1254
If you could post the messages, it would be great ;)
@Grunk89
You know, I'm doing my best to debug this plugin, I can't try to do it for other craftbukkit versions... Hope you understand. Of course if I quickly find the reason and fix this bug, I'll do it.
@ronaldy21
You can't with your version of WirelessRedstone. As I said lower, it's not that easy to add that coordinates, but it will probably be added in the future big release 1.9 (which is so big that I will maybe call it 2.0!)
@ronaldy21
Yeah... Errr actually I won't add it, because if someone tries to turn off the channel with redstone... I would maybe not work because of this command BUT look in the planned feature ;) You can see that I will add a similar command /wr toggle <channel> [time] which allows to turn on the channel with a command :) And the best is that you can see it's already done. It's simply not released.
Hope I correctly answered to your questions guys!
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Posted Jun 9, 2013There a bug or glitch where it keep saying this channel contain invalid characters
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Posted Jun 9, 2013Hey, I updated my Server from Spigot to Libigot and all Plugins are running except of Wireless Redstone.. My Server crashes with the Exception:
Description: Exception ticking world
java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextEntry(HashMap.java:839) at java.util.HashMap$KeyIterator.next(HashMap.java:874) at net.minecraft.server.ChunkProviderServer.unloadChunks(ChunkProviderServer.java:331) at net.minecraft.server.WorldServer.doTick(WorldServer.java:205) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:561) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:227) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:409) at net.minecraft.server.ThreadServerApplication.run(SourceFile:573)
If I disable WR everything works. Does anyone have the same problem or will there be an update to 1.5.1-R0.2 soon ??
thx
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Posted Jun 8, 2013Also i am getting messages saying "One of your signs on channel:1 is broken y nature" Is there any way i can get to that location, i am not sure which one it is
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Posted Jun 8, 2013###IDEA####I think a good thing that you could add is a command where you could turn off/on channels without having to go to the location. So you could maybe turn off all channels with a command or all on, or just one channel. - Example /wra <channel> - The <a> stands for activate. /wrd <channel> The <d> stands for deactivate. Maybe another command for all channels but i am not sure.
Thanks for replying to my last comment as well.
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Posted Jun 2, 201314:56:43 [SEVERE] Could not pass event BlockRedstoneEvent to WirelessRedstone v1.8.6b org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.v1_5_R3.BlockSign.doPhysics(BlockSign.java:123) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:453) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:453) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:451) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:453) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:449) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:449) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.k(BlockRedstoneWire.java:49) at net.minecraft.server.v1_5_R3.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:238) at net.minecraft.server.v1_5_R3.World.g(World.java:502) at net.minecraft.server.v1_5_R3.World.applyPhysics(World.java:453) at net.minecraft.server.v1_5_R3.World.update(World.java:421) at net.minecraft.server.v1_5_R3.World.setTypeIdAndData(World.java:313) at net.minecraft.server.v1_5_R3.TileEntityPiston.h(TileEntityPiston.java:100) at net.minecraft.server.v1_5_R3.World.tickEntities(World.java:1264) at net.minecraft.server.v1_5_R3.WorldServer.tickEntities(WorldServer.java:480) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:563) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NullPointerException at net.licks92.WirelessRedstone.Listeners.WirelessBlockListener.onBlockRedstoneChange(WirelessBlockListener.java:140) at sun.reflect.GeneratedMethodAccessor54.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 40 more It doesn't work
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Posted May 27, 2013Hello back everyone, I've been on a trip in Ireland last week, I will answer now
@rcth
So actually, I've seen your comment 2 weeks ago, and I started searching in a possibility to do it. The problem is that it would add a new code in the plugin that could slow it, because the WR cache only saves the locations of the receiver and not the channel of those receivers. It's complicated but it's harder to implement than you think.
@laurensvh
You are using WorldEdit. That's why it doesn't work because you probably used WorldEdit to set a region, and it removed a wireless receiver. But Wireless Redstone is not compatible yet with this plugin. Look in the planned features :p it's planned for WR 1.9
@Mark897
Of course it works!
@firewall122
I'm glad to read that :)
@ronaldy21
I understand, but it's not possible. WirelessRedstone works with the signs. Do it without the signs would require to start from scratch and also would remove all the features i'm adding like a delayer and other awesome features.
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Posted May 26, 2013##### IDEA####What you should add is that you can select a redstone lamp and then you can type a command to set a wireless receiver to it without using a sign. It would be useful if you had one that was in the open and if you placed a sign it would look stupid
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Posted May 25, 2013Its very cool for a craftbukkit gate!
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Posted May 24, 2013Does this work on 1.5.2?
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Posted May 21, 2013Hello,
I have a error with Wireless-Redstone in v1.8.6b and CraftBukkit Beta build 1.5.2. The plugin works but it shows sometimes a error in the console. Error: http://pastebin.com/Ux7q3asK
I hope you can fix this for me.
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Posted May 11, 2013I have an idea:
- If you try the delete a wireless-TORCH, you see the you can't break message. I would like an addition with the channelname. I have a lot of channels and transmitters/receivers and sometimes I wanna know what the name of the channel is. So if there is a bug, I can solve it ;) (Some security has been triggered for example).
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Posted May 9, 2013@rcth
I get the same error just started geting it too...