Wireless Redstone


Instant redstone signal transmitter, get rid of those wires!
Help translate WirelessRedstone in your language!
This plugin is used worldwide. For that reason, I made it possible switch easily between languages directly in the configuration of the plugin (see "How to use"). If your language is not available, you can translate it on this website and I will add your own work to the next release of WR!
Demonstration Videos
Upcoming features. ( Or planned )
- Please note that we're doing our best to make WirelessRedstone bugfree, it still may contain a few bugs and such.
Links
- Metrics
Thanks
- Thanks a lot to Wmisiedjan, the creator of the plugin. He left the project more than a year ago, and since that moment, I'm the developer of the plugin. I made big changes, but some of his code still is in the plugin. He was also a great guy because the code was open, that's why I could take it and modify it. Thank you, mate ;)
- Thank you a lot to bb-generation who optimized the configuration part and update the plugin to maven.
- Thanks to my beta-testers (cannonb4ll, s32ialx, and Kervinou), your help is great!
- Thanks to all the persons who help me to improve this plugin, and report bugs.
Donate
Pssst... Do you like my plugin? Then please donate a bit to encourage me! 
Have an issue?
Please report it here
If you want to post it here, please post:
- a description of what's happening.
- The version number of WirelessRedstone, and Craftbukkit.
- An error log if you could get it.
Suggestions
If you want to submit an idea, please post it on this page with the label suggestion.
-
View User Profile
-
Send Message
Posted Apr 4, 2013@LordVerlion
Yeah, i mean, the plugin is not cuurently coded for 1.5.1. Even if it works, i cannot say that it's compatible.
@bigdil132
Ah merci! Je mets a jour des ce soir et il faudra peut etre attendre demain pour pouvoir telecherger la prochaine version.
-
View User Profile
-
Send Message
Posted Apr 4, 2013CraftBukkit est en BETA :) Pense à moi si besoin de test en beta no soucis.
-
View User Profile
-
Send Message
Posted Apr 3, 2013Not meaning to give opposite information that the author, but this actually does work quite nicely with 1.5.1. I've been using this constantly on my server (I love you, so fricking much), and it works without a hitch. It's can be laggy if you use a bunch of the same sign (but that's to be expected, with or without 1.5.1 update).
Great plugin, still works great for me, love it!
-
View User Profile
-
Send Message
Posted Apr 3, 2013@DEATHSKULL37
Sorry. It's not. I will release the 1.5.1 release when bukkit will release their first beta build
@turikhay
Yes you can. Just turn off UpdateCheck in the config.yml file into the folder WirelessRedstone/ (set it to false)
-
View User Profile
-
Send Message
Posted Apr 3, 2013Can I disable update checking?
-
View User Profile
-
Send Message
Posted Apr 1, 2013Is this 1.5.1 compatable?
-
View User Profile
-
Send Message
Posted Mar 28, 2013@AwesomeMarioFan
I don't think it's because of the update checking. Actually it checks 20 minutes after the previous check, so it's not that. How much channel do you have?
@Greg6614
Mince alors... Bon va falloir que je teste même si je bosse pas particulèrement sur Wireless Redstone en ce moment.
@Mike1215
Actually there isn't a possibility to find the coordinates ingame, but if you go to WirelessRedstone/channels/ folder, you can find the coordinates in the file channels.db if you open it with a simple software like this one.
@bigdil132
Merci pour ton aide, mais pour l'instant je n'ai aucune version pour la 1.5, je bosse encore en 1.4.7 en attendant que bukkit sorte un beta build, merci quand même pour ton aide :)
@LariLiner
Don't really understand... What do you mean?
-
View User Profile
-
Send Message
Posted Mar 27, 2013Hello, can you please make it multi-threaded? Like this :
First line : [receiver] Sec. line : thread1 Third line : thread2
It will be very cool for lumiere!
-
View User Profile
-
Send Message
Posted Mar 26, 2013@Licks92: Bonjour, Je tenais à vous remercier pour cette Excellent plugin !
Savez-vous quand votre plugin sera supporté pour la version 1.5 ? Je peut testé les nouvelles versions en BETA si besoin.
Mickael
-
View User Profile
-
Send Message
Posted Mar 25, 2013Question: I've used worldedit to move some contraptions around.. well I had a few wireless redstone signs, but I've noticed when I attempt to move them, they stay where they are at (and just make a fake copy at the new location).
Mainly, my question is, is there any way to find out the coordinates of each sign in your world? So I can clean up broken signs (and not have random floating signs throughout my world)
-
View User Profile
-
Send Message
Posted Mar 24, 2013@Licks92: Desole du retard. Je n'ai pas encore fais la maj 1.5, j'utolise encore bukkit 1.4.7 recommanded et donc par consequent la meme version de minecraft.
-
View User Profile
-
Send Message
Posted Mar 24, 2013Hello, my server currently runs on Craftbukkit 1.4.7 R1.0 (Recommanded Build), and whenever installing/using this plugin my server lags like crazy when players join sometimes. After uninstalling this plugin, we no longer had any lag when players joined. I think this might have something to do with the update checking, but I already tried disabling it. Is it possible to fix this? Would this be my config of where all the wirelessredstone signs are located?
-
View User Profile
-
Send Message
Posted Mar 22, 2013@Thijssieboy95
I have the same problem as thijs when i updated minecraft he bugs a lot or do nothing can u help me plz
(Update fast plz)
-
View User Profile
-
Send Message
Posted Mar 21, 2013@Thijssieboy95
I could do it, but I won't do it for the moment, because there are only development builds. If they release a beta build, I'll update to it.
(Bukkit warns everybody that dev builds can break compatibility with plugins, and they usually say to wait for a recommended or beta build to update to a new version)
-
View User Profile
-
Send Message
Posted Mar 21, 2013Hello,
I enjoyed the Wireles Redstone plugin for many days but I updated to 1.5 and since it is verry bugged the plugin.
When you are updating it?
-
View User Profile
-
Send Message
Posted Mar 21, 2013@Greg6614
Je viens de comprendre. Je pense que c'est dû à la mise à jour 1.5, et plus particulièrement à bukkit. Est-ce que tu utilises un bukkit en 1.5?
-
View User Profile
-
Send Message
Posted Mar 21, 2013@Greg6614
Assez étrange... Parce que ce message ne devrait en aucun cas apparaître puisqu'il n'est pas dans le code. Est-ce que tu utilises un plugin nommé NmsBlock?
@bad339
Nope it doesn't use Bukkit default database. It uses a very simple SQLite database, and if you don't have to set a specific input, port, IP it's because the db is stored in the channels folder, it's the file channels.db
-
View User Profile
-
Send Message
Posted Mar 20, 2013How does the SQL work? There is no input for database, port, IP, or anything except if we are using it or not. Does is use the default Bukkit database?
-
View User Profile
-
Send Message
Posted Mar 20, 2013Salut, je reviens avec du nouveau. Quand j'active un ancien transmetteur maintenant j'ai ceci:
[Server] INFO Using inbuilt NmsBlock for this version.
Une idée ?
-
View User Profile
-
Send Message
Posted Mar 19, 2013@licks92 Thanks for looking into it! Your plugin has become a core part of my server, but I can't have it for now because of this major bug. Thanks for the help! :)