Wireless Redstone


Instant redstone signal transmitter, get rid of those wires!
Help translate WirelessRedstone in your language!
This plugin is used worldwide. For that reason, I made it possible switch easily between languages directly in the configuration of the plugin (see "How to use"). If your language is not available, you can translate it on this website and I will add your own work to the next release of WR!
Demonstration Videos
Upcoming features. ( Or planned )
- Please note that we're doing our best to make WirelessRedstone bugfree, it still may contain a few bugs and such.
Links
- Metrics
Thanks
- Thanks a lot to Wmisiedjan, the creator of the plugin. He left the project more than a year ago, and since that moment, I'm the developer of the plugin. I made big changes, but some of his code still is in the plugin. He was also a great guy because the code was open, that's why I could take it and modify it. Thank you, mate ;)
- Thank you a lot to bb-generation who optimized the configuration part and update the plugin to maven.
- Thanks to my beta-testers (cannonb4ll, s32ialx, and Kervinou), your help is great!
- Thanks to all the persons who help me to improve this plugin, and report bugs.
Donate
Pssst... Do you like my plugin? Then please donate a bit to encourage me! 
Have an issue?
Please report it here
If you want to post it here, please post:
- a description of what's happening.
- The version number of WirelessRedstone, and Craftbukkit.
- An error log if you could get it.
Suggestions
If you want to submit an idea, please post it on this page with the label suggestion.
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Posted May 7, 2012<<reply 693392="">>
That's interesting... And I really want to thank you for your report :)
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Posted May 7, 2012something for your todo list:
a /wr reload command for reloading config :D
edit: I just tested putting loglevel on SEVERE, and it did some interesting things, for 1 console showed stopping when done loading, and for 2 WARNING messages van WR still showed up.. :(
edit 2, it seems WR stopped working alltogether on my server. running CB build 2178 DEV
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Posted May 4, 2012Okay, if somebody want to traduce the strings of the plugin, please send me a mp and I will send the strings of the plugin.
Thanks ;)
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Posted May 4, 2012@WhiteNightFury
To add in the FAQ, I do it now ;)
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Posted May 3, 2012@licks92
changelog?
what else can I enter for
LogLevel: INFO
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Posted May 1, 2012Just uploaded the new version 1.6b.
It will be downloadable in a few hours.
Please send me your bugs in order to fix them.
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Posted May 1, 2012@sysmic
No, it isn't, because there's a bug if a receiver is on a redstone lamp. You can test : a redstobe torch will break on this block, and won't work too. That's why I blocked that
@UbuntuFreak
That's true, i have to implement this.
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Posted Apr 29, 2012One thing I miss is that WirelessRedstone always throws
when signs got lost via WorldEdit.
A simple check on startup/shutdown or a command could help to remove all broken signs (block neither sign nor redstone torch) are automatically removed from the config.
also a check to regenerate a new config file (new name or backup before) without these mistakes could help because I didn't clean up the file since beta1.8.1 when I found this plugin.
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Posted Apr 29, 2012@sysmic
I don't think that a redstone torch placed on a redstone lamp will power (make it glowing) it. This image: click me :) contains four lamp constructions. The first both are how I understood you (redstone lamp with a sign/torch on it), the second both are how you can create these lamps (torch/sign with a lamp over it). See what happened ;)
Both signs have to be receivers (I didn't use WirelessRedstone for the picture).
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Posted Apr 28, 2012Is there any way to set it so wireless redstone won't blacklist redstone lamps? I'm wondering because I have a server running lightsensors and wireless redstone so it will detect the light level, send a current through the wireless, and into redstone lamps I have set up in a festival-type fashion with fences... And wireless redstone won't let me attach the signs to my lamps:(
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Posted Apr 28, 2012@eddieash
Sorry i'm late, three days in Beijing...
It's possible, I will add it to the list, but I have other features to implement that are more important.
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Posted Apr 25, 2012hey is it possible to add command to activae the wrt?
i have a train station but everytime i restart the server the train cart is gone because of the traincart plugin but i have wrt set-up to spawn 6 traincarts and i also have plugin to say commands at start of server so i want to auto-spawn those carts something like /wrt [name] run or start and then shut it off again (like button press)
Thanks,
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Posted Apr 22, 2012@jphillips702
Yeah, i think that dungeonbuilder causes the problem. And sorry for the waste of time ;)
@MasterItunes
You know : ALL IS POSSIBLE :D But I have some other ideas to implement first, and some bugs to fix (I have one that is very annoying at the moment), but i'll see, all the ideas are interessant.
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Posted Apr 22, 2012So uh yah just spent quite a few hours trying to make some mechanics with wireless redstone in my dungeon using "dungeonbuilder" bcoz i need a place that resets its goodies everytime someone goes in there, and well it doesnt work the signs wont stay on the walls! Maybe dungeon builder has something to do with it, but just letting yall know! epic waste of time... but i luv the plugin..
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Posted Apr 21, 2012Good Work on the plugin.
i had a question, is it possible to have an option in the config for a transmitter for the recievers to have a slight delay one after another because i've used this for a city i've built and with over 100 changing from a sign to redstone torch at the point when day becomes night or vice verser. I say this because i recieve a lag spike every time it changes.
Another idea if that is not possible would be to have an option to have a lag message posted from the [SERVER]
Anyway this is a great plugin, it's the main system I'm using for street lights so keep up the good work. World edit support will be very helpful
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Posted Apr 21, 2012@WhiteNightFury
Yeah, but somebody said that it's very annoying, so I made an update. Updates are only on the source code, I release an new version only when I tested and added all the features. But you can see on the repository, I work ;) I think i'll release a new version next monday, or during the week
EDIT : And I like the idea of separate the channels in new files, i'll may do it...
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Posted Apr 21, 2012Can you make Channels per player?
that for instance, when a player creates a sign and enters a name for that channel, his name automatically appears on the 3rd line of the sign. And so more players can make channels with the same name (without interfering with each other).
also, it would be very nice if the WR channels got a separate file ( maybe per player? ) /plugins/WirelessRedstone/WirelessChannels/ ...gotomtom95.yml ...licks92.yml
would be nice, but just idea's tho ^_^ do with them whatever you like
ps. any updates on http://dev.bukkit.org/server-mods/wireless-redstone/?comment=102 with the dots and stuff? :D note that the channels with dots in them do work, only thing wrong is it displaying an error in console
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Posted Apr 20, 2012If a youtuber is interested into making a video, he can do it and i will show it on this page and on the forum thread ;)
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Posted Apr 19, 2012@acuddlyheadcrab
That's a good idea, i add it to the list
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Posted Apr 19, 2012You should add a command that toggles the currently selected/targeted sign between transmitter/receiver :)