Wireless Redstone Timer
Easy to use and runs quietly in the background!
Wireless Redstone Timer
Idea of this plugin
Have you ever experienced lag / stuttering when you wanted to use a timer built by repeaters like for a pvp game? I built such a timer and for everyone playing my pvp game the stuttering was too heavy to just enjoy the game. (The timer must be inside the players range to be updated) So I decided to write a simple plugin which makes use of the bukkit scheduler and saves performance for both the server and client!
Usage
1. Set up a command block!
2. Type this: [] -> needed field | () -> optional field
delayedredstone [1] [2] [3] [4] [5] (6)
- X coordinate
- Y coordinate
- Z coordinate
- Delay
- Delay after the block changes back into the old one ("returndelay")
- Optional block id (If you leave this field out my plugin will use a redstone block)
So what’s going on?
- After the delay the block which you selected (X, Y, Z) will change into the material you specify at field 6 or into a redstone block.
- Now the returndelay starts to work. After this delay the block will change back into the the old one. If you just specify 0 at this field nothing further will happen and the block will stay forever. (Until you break it)
The affected block will be in the world in which the command block is. (Command block in "world" -> affected block in "world" / Command block in world "freebuild" -> affected block in "freebuild")
Set the delays
As of version 1.2 you can set the delays by just typing a number like before (example: 56) which represents seconds or now using something like that:
1h15m10s or 1m6s or 1h or 2m or 4m1h9s or 1s1m ...
Hours, minutes and seconds will work.
Note: You can use for example 10s6s which will represent 16 seconds ( of course also 5m4m or 1h2h would work )
Relative coordinates
As of version 1.4 you can use relative coordinates which is great for copying a curcuit.
Example: *-10 *10 *0
Meaning: The affected block would be at the location of the command block with X-Axis minus 10 and Y-Axis plus 10.
In generel: You can also use all other letters instead of *.
Super great features
- Multiverse / Multiworld compatible
- You can simultaneously use as much command blocks as you want
- Can be used as wireless redstone if you set the first delay to 0
- If a command isn’t correctly used you will get a note in the console and a paint splash (see the color codes) at the command block (Since version 1.1)
- Two or even more commands affecting one single block at the same time won’t conflict (Since version 1.2)
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Always keep in mind: This plugin is only an addition to the redstone system (or any other "system" since the 1.1 update) and can not replace redstone knowledge!
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Posted Aug 8, 2014@Nikoxx99
Well, the answer is already in the description: This plugin is an addition to the existing redstone system. You build or extend your redstone system with it. So, repeating circuits is one thing redstone can already do and I do not want my plugin to have unneeded redundancy.
This was the theoretical explanation of it. I am sure you will find a lot about basic redstone circuits on the internet to solve your problem. You may also send a PM with more specific information to myself if you like but I am not sure when I have time to answer it.
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Posted Aug 7, 2014but... the delay no repeat, le redstone block only appears one time :(
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Posted Mar 24, 2014@Vreids
This would fit greatly to the new reworked minecraft commands and it does not seem to be difficult at all to implement this. So it may be out with the next version. :)
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Posted Mar 11, 2014It would be cool if we could use relative coordinations.
Example: delayedredstone ~ -5 ~ 2s 1s
Would this be possible?
BTW: Thanks for this great mod :)
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Posted Jan 21, 2014@Tomkiller66
plugins which only use the API still work even if there was an update. But I have just uploaded a new version which fixes some stuff and is compiled by the new version. ( oh and thank you for assisting Gubbl1999 :) )
@Gubble1999
Wenn du noch Probleme hast, kannst du auch auf Deutsch mit mir reden.
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Posted Jan 16, 2014@Gubbl1999
Place a CB who you want and type (by example) : /delayedredstone -525 66 -1547 5m 1 76
76 it's the ID of the Redstone torch and the 1 before it how long the redstonetorch have effect.
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Posted Jan 16, 2014Hi! Sorry, but I'm to silly to understand the command... So how is the command when I want to make it at this coordinates: X:-525 ; Y: 66 ; Z: -1547 and it should work 5 min? Thanks and sorry for my bad English but I'm from Germany.
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Posted Jan 12, 2014Can we have a 1.7.2 update ?
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Posted Jan 9, 2014@pnndzwdz
For that to work you need to get a chunk loading plugin and tell it to keep the chunk your stuff is in loaded, I would recommend the chunkloading plugin by minecraftshamrock.
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Posted Jan 8, 2014Can you do that to this plugin, when there is no players on the server its work?
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Posted Dec 2, 2013I just downloaded the new bukkit 1.7 API to look over the code in order to see whether it still works. Well, it should for now. But since the 1.6.4 update all methods which have something to do with block ids got deprecated and should be replaced soon by a new and mod friendly system. Well, I acctually expected it for this minecraft update so I'm a little bit confused. I'm not keen on replacing the block ids with something different as you would have to change some of your already set up command blocks as well.
So, let's just wait.
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Posted Nov 25, 2013@Gregosteros
Indeed, worked as a charm. Thanks for this great plugin!
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Posted Nov 13, 2013@TeamCraftMC
Version 1.2 fixes your problem.
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Posted Nov 3, 2013@pnndzwdz
Could you please give me a link to the project and the specific issue with it?
@TeamCraftMC
I just tested it again and it has something to do with your delays. My plugin just takes the "old" block directly before the new one is set. I think your second task is just set one second after the first one and it then takes the block which was set before. But this is the best solution I figured out to avoid a lot of other logical problems with it. Logical problems are unsolvable for me and would probably need something like an AI.
PS: Version 1.2a will come out soon.
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Posted Oct 30, 2013I'm having only one problem with this plugin. It's not critical but it might be fixed eventually. For example: when you set 2 (or more) command blocks to convert a single block to redstone at the same time (not intentionally, just triggering the 2 command blocks by 2 players accidentally at the same time) the block use to get stuck as redstone, not reverting to it's original material.
I know this could be avoided by setting only 1 target block per 1 command block but sometimes that involves building a larger structure making this plugin a little less useful. Don't misunderstand me, it is really useful, but it could be even more usable :)
Kind regards.
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Posted Oct 24, 2013hello, can you make this plugin compatible with Redstone Wireless plugin?
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Posted Oct 3, 2013This is pretty cool! I am going to use this until I can find the plugin that would be better for my current project, although I will use this for something else later on :)
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Posted Sep 24, 2013I got a pvp maze in my server with piston doors, what I basically want is let the piston move each 5 minutes using a commandblock under the piston so it will be harder to finish the maze, please pm me on dev.bukkit or send me a pm on bukkit if you like this idea :)
DreamCastNetwork
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Posted Sep 22, 2013@jakedawg555777575775
OK, I will return to this plugin aaaand there will be some changes :) (as I have some time for it)
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Posted Sep 21, 2013Maybe make it turn into redstone dust? the blocks are a bit more finicky :) But thanks this is what i need :)