WorldGuard Eliminate [Mob Remover]
Description
This plugin will despawn any hostile mob that walks into a World Guard Region that is predefined in the config file. Also, Mobs will not target any player in that region. People said it couldn't be done, but here it is!
Of course, the plugin as the title states, is ONLY compatible with WorldGuard Regions.
The plugin checks all entities in a world, then checks if that entity is an entity from the list in the config.
After checking if the list contains the entity name it will then check that region for the mobs, if they are there, it removes them.
Use that page for configuring your config.
If you have a mob following you and you enter that region the mob will follow you into that region and be despawned.
This plugin does not stop mobs like skeletons from harming you with arrows, you must set the Mob-Damage flag to Deny.
Commands & Permissions
| Command | Permission | Description |
|---|---|---|
| /wge reload | wge.reload | You can reload WorldGuard Eliminate |
| /wge add | wge.add | You can add regions |
| /wge remove | wge.remove | You can remove regions |
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Posted Feb 17, 2019does this work in 1.13+ or can u add support?
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Posted Feb 9, 2017Do you think you could a whitelist / blacklist feature so that we can allow specific mobs instead of eliminate them?
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Posted Nov 16, 2015is there a way to use different mob lists for different regions?
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Posted Oct 6, 2015wonderful plugin!
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Posted Apr 8, 2015Thx man
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Posted Feb 27, 2015@SimbaZockt
How would this be manageable? The MMO regions are in the global region.
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Posted Feb 26, 2015@Orscrider
NoNo i use the plugin for: In the Global region no mobs spawning. But in some region they need too Spawn for my MMO server .
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Posted Feb 26, 2015@Orscrider
It seems to work! Thank you so much :)
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Posted Feb 26, 2015@SimbaZockt
I recommend using a plugin that disables mob spawning in a world (multiworld plugins should support it anyways I think). This plugin is designed to remove any mobs that are in a WorldGuard region.
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Posted Feb 26, 2015My error is because of the Global region. maybe you can add it
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Posted Feb 26, 2015@Sckaletz
You said "It's not working here either" so I assumed it doesn't work at all. I have just uploaded version 1.3, try out if the errors disappear.
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Posted Feb 26, 2015@Orscrider
Changed the one world to correct case but it still creates the error in the console. It works and has always worked but the error still shows up. My logfiles are like HUGE!
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Posted Feb 26, 2015@Sckaletz
The worlds and regions are case-sensitive
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Posted Feb 25, 2015It's not working here either.
Error: http://pastebin.com/jPUdBkJu Config: http://pastebin.com/fz1JPVSj
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Posted Feb 25, 2015@SimbaZockt
Please paste your config
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Posted Feb 24, 2015@Orscrider
No for me its not working.
http://pastebin.com/YygV8AWm
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Posted Feb 24, 2015@lee3kfc
@Sckaletz
@SimbaZockt
The latest version works for Spigot 1.8 and WorldGuard 6.0.0-beta-05.1569
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Posted Feb 23, 2015If you dont want too update?
Can you post youre source code?
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Posted Jan 26, 2015Yes please update!
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Posted Jan 2, 2015pls upd8 to spigot1.8