War

War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.

This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!

Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
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Posted Feb 17, 2014Please add drop inventory !
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Posted Feb 16, 2014Is there anyway to disable lifepools? Setting to a high number and or setting to 0? (Have not tried) because I have the CTF and I would like players to win by scoring to (10). Also is there are way to add time limit? So like 30 minutes to play before everyone is kicked out the game (In case like players are afking or messing around in it and the matches are full and another player wants to join in).
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Posted Feb 12, 2014@Enrux
That would be a bug that I thought I had fixed. I will look into it soon. Sorry for your troubles and thanks for your interest in the War plugin!
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Posted Feb 12, 2014@XxX_mutant_XxX
Yes, look into the new syntax for loadout creation: /zonecfg loadout:NAME:PERMISSION. Say VIP group had permission server.rank.vip or the like, you could specify that for the PERMISSION parameter.
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Posted Feb 12, 2014@sowerdb
Yes, check out the config parameter MINPLAYERS and MINTEAMS.
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Posted Feb 8, 2014I am not sure if its an intended feature or its a bug that players get their inventory slowly filled with wool of their teams color? Is there any option to enable/disable this? Thanks.
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Posted Feb 7, 2014Thanks for reviving this great plugin. It's my favorite PVP arena maker cause its very user friendly and it easier to use than other plugins out there. Been using this for about a year and I've been waiting for this update. Thank you!
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Posted Feb 7, 2014Is it possible to allow a certain group to have certain classes? For example, someone donates 5$ for VIP, and he'll get the Pyro class with it too. Someone please reply, it's something that has been bugging me for a while. Thanks.
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Posted Feb 7, 2014Hello! It set for his to see if it is possible that a game begins at least in 1 vs 1? Because the minimum minimum player in a game is of work that if there is 1 player or 2 in teams! Is this possible to make 1 vs 1 to start automatic the party?
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Posted Feb 4, 2014@GregoriusMC
We'll add it there when we add the translations in the next release of the plugin. Thanks for your hard work! We'll be sure to give you credit also.
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Posted Feb 4, 2014@tommytony
I don't see the Indonesian language listed in https://github.com/taoneill/war/wiki/Languages D:
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Posted Feb 3, 2014Is it possible to do not reset items of player on respawn? I'd like to create something like League of Legends style, where you gain emeralds for kills and upgrade your gear for them. But right now, whenever player dies, his items are reset to default loadout. I want players to keep items, that they had when they died.
For example: Player kills player with wooden sword, gets emeralds, upgrades his wooden sword to stone sword using emeralds and trader near spawn. When he dies with his stone sword, he keeps it and start with stone sword, instead of wooden sword. Or even dies with his emeralds, and keeps them through respawn and buys some items, before going to fight again. Or when he runs out of arrows, he does not get more on respawn, he needs to buy more from trader.
Is this possible right now? Or if not, would it be possible to add it to this wonderful plugin?
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Posted Feb 3, 2014Hi, this plugin is great, but I miss one feature, that is really important for me.
I have created big Team Deathmatch arena. I want my players to buy upgraded items for some items (like emeralds) from Villagers (Shopkeepers plugin). Like Sword+10 Emeralds=Sword with enchant. Problem is, that I can't make players drop emeralds on death in War arena.
Would it be possible to add option to give killer some items, when he kills enemy? Best configurable for every single arena.
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Posted Feb 2, 2014@TwistedTail
Yes, War 1.8 (when the file is approved) has support for CrackShot.
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Posted Feb 2, 2014Does this plugin supports CrackShot???
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Posted Feb 2, 2014God grant me the courage not to give up what I think is right even though I think it is hopeless.
Hello warriors,
Today marks the first big release for War in more than a year: War v1.8 (Nimitz). When you get a chance, please take the time to thank the hard work and dedication of @cmastudios and our community for bringing us this long-awaited release.
Here’s a rundown of all changes. Please remember to backup all your worlds and your War plugin files before applying this update.
Localization support
War has gone international! Server admins can now tailor the fun of War to their community’s culture. Please see https://github.com/taoneill/war/wiki/Languages for details.
Huge thanks to the international community of translators who helped us through the webtranslateit platform!
New warzone file format for mod & future support
War now supports custom blocks for greater compatibility with other mods.
When you first load War v1.8, your warzone files will be converted to a new SQLite-based format. This one time conversion process can take up to a few minutes when you first launch your War 1.8 server.
Please note that the new file format, while providing enhanced functionality, does take up a lot more disk space than the old format (from two to three times more space to an order of magnitude more, in the worst cases). If disk space usage is an issue for you, please let us know. Also consider taking the time to clean up your plugins/War/temp folder which stores deleted warzones and old versions.
Tip: if you are upgrading from War v1.7.4 or older and you want to be on the safe side, try /deletewarhub before the update. The warhub has been known to glitch randomly (destroying some blocks surrounding it, in rare occurrences) during migration to the new version. Use /setwarhub to bring back the structure after the migration.
Batched warzone resets: smoother battle endings for your server
Instead of resetting all the blocks in a warzone immediately after the end of a battle, War now disables the warzone and loads the blocks in batches based on a speed property. This prevents server hangs/freezes when resetting large warzones that can sometimes cause players to get kicked due to timeouts. The new anti-crash mechanism prevents this and keeps players on, waiting anxiously for the next game to start instead of leaving.
The default speed of the resets is pretty slow, especially on new high-powered game servers. This can be changed by using /warcfg resetspeed:5000, where 5000 is the amount of blocks to reset per-tick. We personally recommend pushing this value up as high as possible as long as it doesn’t cause player disconnections.
Also, a new option allows you to completely prevent warzone resets at the end of a game: just use /zonecfg resetblocks:false. Beware of changes to the warzone caused by nature, however. See /warcfg print and /zonecfg print for more reset options.
Scoreboard
The Minecraft scoreboard can be used to display the scores of each team in a warzone or their lifepool. Use /zonecfg scoreboard:points to show scores, use /zonecfg scoreboard:lifepool to display how many lives each team has remaining and use the default “none” option to hide the scoreboard. Make sure to use /resetzone after you make this change.
Want to view a warzone scoreboard while away from a game? Use /zone ziggy scoreboard to show you the scoreboard for the game in zone ziggy.
Please note more functionality will be added to the scoreboard in the next few releases. Stay tuned for updates!
Kill streaks: experimental and explosive!
Killstreak rewards can be configured in the set.war.killstreak section of war.yml. Rewards will only be applied to players if the team/warzone has killstreak set to true in its configuration.
The configuration section will get populated on generation of war.yml. To get this to populate after updating from war 1.7, change any /warcfg setting.
Currently the system supports messaging the entire warzone and just the attacker. The system supports rewards of items, health, airstrikes, points, and xp currently. We plan to add more in the future with your suggestions.
For an in-depth example of killstreaks in war, visit https://gist.github.com/cmastudios/5687654. Be warned the items section may be a bit hard to configure by hand; we plan to add easier ways to add to it in the future.
Signs to teleport to zones
Sign posts can be used as quick teleports to any warzone. Players can just walk over the signs to warp to the warzone of their choice. This is useful to create groupings or categories of warzones. See https://github.com/taoneill/war/wiki/Signs-Teleport for details.
MCStats Metrics
War now contains server stat-tracking to give the developers some insight on how servers use the plugin. This allows us to track plugin usage and gather information about which features server owners enjoy the most. Keeping this option turned on will enable us to focus our time and energy working on what the admin community desires the most.
For more information and how to disable metrics, visit https://github.com/taoneill/war/wiki/Metrics. View War plugin metrics at http://mcstats.org/plugin/War. Stats may be inaccurate until enough people update the plugin to v1.8.
Other Improvements
Various Fixes
Thanks again for sticking with the War plugin through the years. We hope this release brings you many hours of PVP pleasure and that you forward us your feedback (suggestions and bug reports) on our Github issues board here: https://github.com/taoneill/war/issues.
Download War v1.8 (Nimitz)!
Compatible with Craftbukkit 1.6.4-R2.0 and 1.7.2-R0.2.
War on!
- tommytony
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Posted Feb 2, 2014@GregoriusMC
Thanks for your contributions. We will be sure to add them for the next version of war.
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Posted Feb 1, 2014Done translating ! :D
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Posted Feb 1, 2014Currently translating this plugin to Indonesian :D
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Posted Jan 31, 2014Please can you update this plugin for 1.7.2/1.7.4 please :)