War

War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.

This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!

Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
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Posted Jun 24, 2013Hello, i recently made a server using your amazing plugin. I wanted to combine 2 plugins. Yours and an custom item plugin. I made a plugin witch gave you chest's with certen enchantments. When you click it the server will run a command witch then gave you a special item. The only problem is that somehow the war plugin removed the enchantments from my chest's. Can you maybe add support for custom enchant's?
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Posted Jun 22, 2013Bug! 1.5.2 Crashes Minecraft
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Posted Jun 18, 2013Could you make support for killstreak systems? Like when you have a killstreak plugin / setup with commandblocks, now it wont register any kills made in warzones as a kill. Edit: Nvm, found another way.
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Posted Jun 17, 2013Does this run 24/7 without admin input? Also would it support using multiple worlds?
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Posted Jun 16, 2013Hey, I'm having a weird problem with the 1.8-version preview of War. Certain enchantments work just fine for the duration of the server's running time, but are erased when the server is reloaded. For example, I made an archer class for one of my maps that uses a Sharpness II arrow as its melee weapon:
http://i1061.photobucket.com/albums/t477/PizzaHungry/2013-06-16_142709_zps5c257568.png
That works just fine, even though respawns, but when the server is reloaded, this happens:
http://i1061.photobucket.com/albums/t477/PizzaHungry/2013-06-16_142814_zpsbbaf4633.png
The name is kept but not the enchantments. The odd thing is that not all illegal enchantments are erased- here's a picture of me looking at the weapon of my 'pyro' class after I reloaded my server:
http://i1061.photobucket.com/albums/t477/PizzaHungry/2013-06-16_142929_zps76e33b59.png
This doesn't look intentional; is this a known problem, and, if so, is there a way to fix it?
Thanks.
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Posted Jun 16, 2013@Phat0m
You need to change the file encoding to UTF-8.
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Posted Jun 16, 2013hi i got an error when i start my server yesterday it works perfect but now ...
serverlog:
2013-06-16 11:33:24 [INFO] [War] Loading zone CTF... 2013-06-16 11:33:24 [SEVERE] Cannot load plugins/War/warzone-CTF.yml org.bukkit.configuration.InvalidConfigurationException: unacceptable character ' ?' (0xFFFD) special characters are not allowed in "<string>", position 0 at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:55) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:138) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguratio n.java:105) at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(Yam lConfiguration.java:175) at com.tommytony.war.mapper.WarzoneYmlMapper.load(WarzoneYmlMapper.java: 51) at com.tommytony.war.job.RestoreYmlWarzonesJob.run(RestoreYmlWarzonesJob .java:28) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftTask.run(CraftTask.java :53) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftScheduler.mainThreadHea rtbeat(CraftScheduler.java:345) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:5 13) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:2 26) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:4 77) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java :410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:5 73) Caused by: unacceptable character '?' (0xFFFD) special characters are not allowe d in "<string>", position 0 at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.ja va:70) at org.yaml.snakeyaml.reader.StreamReader.<init>(StreamReader.java:50) at org.yaml.snakeyaml.Yaml.load(Yaml.java:399) at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlCo nfiguration.java:53) ... 12 more 2013-06-16 11:33:24 [WARNING] [War] Task #8 for War v1.7.4 (Doolittle) generated an exception java.lang.NullPointerException at com.tommytony.war.mapper.WarzoneYmlMapper.load(WarzoneYmlMapper.java: 60) at com.tommytony.war.job.RestoreYmlWarzonesJob.run(RestoreYmlWarzonesJob .java:28) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftTask.run(CraftTask.java :53) at org.bukkit.craftbukkit.v1_5_R3.scheduler.CraftScheduler.mainThreadHea rtbeat(CraftScheduler.java:345) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:5 13) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:2 26) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:4 77) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java :410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:5 73)
code:
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Posted Jun 14, 2013@Deathn0t
You spelled scoreboard wrong
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Posted Jun 11, 2013Could you add socreboad without spout please ?
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Posted Jun 10, 2013Is this plugin 1.5.1?
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Posted Jun 8, 2013I have a arena in another world and whenever the arena resets it seems to be all sliced up
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Posted Jun 4, 2013I have a question about kits.. In which slot number should we put the armor? Will it auto-equip? How can we set kits with enchanted items?
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Posted Jun 3, 2013Hey there I'm using the War 1.8 Preivew version on my server which has an integrated Tags support so that the nametags can be coloured. I'm also using the plugin "Healthbar" to display the palyers HP under their nametags. Now my problem is that the Healthbar plugin conflicts with coloured Nametags, so is there a way to turn the coloured nametags in PvP arenas off?
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Posted Jun 2, 2013@Mre30
I think that has been already added on the dev build http://ci.tommytony.com/job/War/93/
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Posted Jun 2, 2013Please update! this is a REALLY good plugin and would hate to see it go to waste!
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Posted May 31, 2013update plis
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Posted May 30, 2013Yes, please... add custom lore and items.
I would LOVE for the loadouts to be from CrackShot guns or any other plugin
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Posted May 29, 2013@jefle
You can make multiple teams spawn points
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Posted May 29, 2013This plugins needs free for all
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Posted May 28, 2013Can you support meta custom items on loadout? Thanks