War

War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.

This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!

Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
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Posted Dec 22, 2012Hello, I am trying to make a spleef game with this plugin. This issue is the game ends too early. I want to make it so out of the 16 teams that once 15 of the teams lose the game would reset. Not when one loses. Is there a way to make this possible?
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Posted Dec 22, 2012@Dacrazykilla
Try out the latest dev build: http://ci.tommytony.com/job/War/90/
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Posted Dec 22, 2012war hub portals are facing the wrong direction and the zone lobbys have floating portals with the glass offset somewhere else
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Posted Dec 22, 2012@captsina
Same issue...
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Posted Dec 21, 2012Portals on /setzonelobby <name> are facing the wrong way. 1.4.6
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Posted Dec 21, 2012please handle the kocking a bit better.
if anplayer gets kicked, it doesnt classify then as leaving the game so they are stuck with their ctf items in their inventory and wool on their head...
EDIT: this is not just kicking, this is any type of disconnection, it causes them to keep the wool on their head and their CTF inventory whilst not in a capture the flag arena. Please fix,
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Posted Dec 20, 2012@tommytony
Hey tommy, everything is working great except after a server restart the warhub is oriented incorrectly
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Posted Dec 20, 2012WONT WORK When i set the lobby, it spawns people at the top corner D:<
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Posted Dec 20, 2012Is there anyway to customize the location of the Spout UI features?
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Posted Dec 19, 2012How do i block the /warhub command?
Thanks!
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Posted Dec 19, 2012Hi everyone.
I put together a quick patch for the breaking BlockFace API changes.
If you're up for testing it, please let me know how this latest dev build (#90) works out for you:
For experimental RB 1.4.5-1.0 support, go to ci.tommytony.com & download War v1.7.4-PREVIEW.jar
Thanks for your help! :)
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Posted Dec 19, 2012@stevewall85
It was updated a week or so ago, how can it be dead? If you're using R0.2 (before the API changes), then it should all work fine.
@dotapurex1
Yes.
@dotapurex1
Switch to older CB/Spigot builds for now if you want to continue using this plugin.
@gotheredsox
No, because I think that the color is managed through NBT, which isn't supported by this plugin yet.
@harn123451
Make sure that the area isn't protected by a plugin like Factions or WorldGuard and that standard players have the correct permissions.
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Posted Dec 19, 2012Does this plugin support multiverse?
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Posted Dec 17, 2012hey i was wondering if theres any way to use colored leather armor in classes? i tried and it just turned into normal leather armor lol. thanks
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Posted Dec 17, 2012To me this pluhin is officially broke and dead they say theres gonna be an update later but to busy to get back to this one which is broken to hell and back and i cant even use this now. Im going to another pvp plug till things change
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Posted Dec 15, 2012Please fix the block face changes!!!!
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Posted Dec 15, 2012Badass man!
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Posted Dec 13, 2012Ive put this on my sever and it seems that in CTF only ops can break blocks like the flag. Is there any way I can fix this
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Posted Dec 13, 2012@EncryptedCurse
Yah its getting REAL annoying -.- Please fix this tommy
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Posted Dec 13, 2012Does this server support Multi-Verse?