VTExtension
VTExtension - Add some features to VariableTriggers!
This plugin requires VariableTriggers
http://dev.bukkit.org/bukkit-plugins/variabletriggers/
Please Note:
I am not the creator of Variable Triggers nor am I claiming to be. This plugin was created to offer some extra features that can be used with VariableTriggers that were not originally included.
Update: I have taken over active work on Variable Triggers, please view there for any updates related to the plugin. This plugin won't be updated anymore due to my ability to add things directly to the plugin.
Features
- Date and time stamps (not UNIX time like VT already offers)
- Obtain player nicknames (display names)
- Build strings without having to do @IF testing and choose where the string starts
- Obtain the item name (even if you've named it with an anvil) that you are currently holding
- Open to suggestions to add more stuff, leave a comment!
Permissions
So far only one permission as everything else runs as @CMDCON besides itemname, which is @CMDOP.
- vte.itemname
Update Log
- (v1.0) Timestamps are in readable, normal time based on server location instead of UNIX
- (v1.1) Removed duplicate method; updated to 1.6.1
- (v1.2) Added @CMDOP itemname, which stores the name of the item you're holding in $itemname.current (even with custom names!)
- (v1.2) Config option edited to enable or disable plugin
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Posted Jul 5, 2014itemname doesn't work for me. All I get from the preset variable is Nope.jpg and then "0" instead of the item name. No error messages are showing up in the console.
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Posted Mar 18, 2014Congratz on handling VT! Hope you add much to it, since... well... lexlaiden didn't answer many tickets in a while...
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Posted Feb 17, 2014@bazcs
I'll see what I can do! :)
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Posted Feb 11, 2014@Lyoko_Firelyte
Can you make a way to interact with air? T_T
Like, when you right click air, vt recognize it :s, it should be awesome to do menus and stuff :c
I mean, that the interact event can be used to interact with blocks and air too :s
Please!! :D
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Posted Sep 25, 2013@Lyoko_Firelyte
what do you mean by that? There already is a hook?
Nevermind, I'm just stupid. Found it and will be using it. Thanks
Edit: Tried working with it, however its not really working as I hoped it would. After VT set the scoreboard stats for 16 players the scoreboard disappears. I found no way of limiting it to 10/15. This seems to be a known issue...
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Posted Sep 25, 2013@H8llfire
Have you tried /scoreboard in VT?
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Posted Sep 25, 2013You know what would be great? Scoreboard support! My server is utilizing a Skilllevel system. It would be awesome if I could display some VT Variable Strings on it.
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Posted Aug 19, 2013@Nfell2009
I can't add more placeholders with an extension plugin, but I could add a chat listener if you want with a quick config.
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Posted Aug 17, 2013..........
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Posted Aug 14, 2013-
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Posted Jul 28, 2013@WinneonSword
Yours is an older comment but I believe you could already accomplish that with <random1to:5>. So <cmdarg:2-5> would instead be <cmdarg:<random1to:5>>.
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Posted Jul 17, 2013@Nikecow Yep! :D
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Posted Jul 16, 2013Are you a brony :O ?
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Posted Jul 8, 2013@Lyoko_Firelyte
So is it possible for you to do something like I stated below?
Also, I was thinking and is it also possible (which I doubt it is) for us to use the extension to reach into the bukkit jar functions?
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Posted Jul 6, 2013@Thegh0st2
Ehh I don't believe so.
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Posted Jul 6, 2013@Lyoko_Firelyte
Yeah but is it possible to adjust it in-game so players can do commands such as /claim and it claims a plot of land?
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Posted Jul 5, 2013@Thegh0st2
After you make an area and save the triggers in VT you can just adjust the boundaries of the area in the AreaTriggers file, so that won't be necessary to add to this plugin.
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Posted Jul 5, 2013Not quite sure if you can do this, but fix / add new command for "/vt definearea [AreaName]" So you can do /vt definearea [x,y,z] [x,y,z] (or something else)
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Posted Jul 3, 2013@Lyoko_Firelyte
Good lad, thankyou very much!
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Posted Jul 3, 2013@C0nd3mn3d
Updated to include your request, once the file gets approved! (v1.2)