VirtualPack
VirtualPack
[ Configuration ] [ Commands & Permissions ] [ Download ] [ Source ]
With this plugin, players can buy and use a workbench, an enchantment table, chests, furnaces, brewing stands and a bunch of other tools. Completely virtually. Accessible by chat commands.
Required dependencies: Vault, WorldEdit.
Optional dependencies: ProtocolLib (see Configuration/Materializer)
Notice
According to the Bukkit rules, I have to make you aware of:
Quote:This plugin uses the Curse API to check for updates automatically.
To disable update checking, set 'check-update' to 'false' in 'plugins/VirtualPack/config.yml'.
Features
User-side features:
- Chat-based access to the features of those blocks:
- Workbench
- Anvil
- Enchantment Table
- Chest
- Furnace
- Brewing Stand
- Enderchest
- Workbench
- An Uncrafter (Opposite of Workbench)
- A Materializer (Convert item stacks into others)
- A Trash
- Sending items between players
- Statistics and info pages for everything
- Access via Signs
Admin-side (configurable) features:
- Multiverse support
- Completely configurable commands
- Cooldowns on commands
- Admin access to all users' packs (in full and read-only modes)
- Optional economy integration
- StackableItems support
- Update notification
- MySQL support (data is automatically converted when switching from file)
- Importing (converting) data from:
- AlphaChest
- Backpack
- ChestKeeper
- PlayerVaults
- VirtualChest
- AlphaChest
To Do
- Fix the lags
- Fix all the bugs
- Rewrite the whole plugin
- Cross-server functionality
- Custom smelt/brewing recipes/fuel
- Bind tools to blocks/items
Installation
- Download the VirtualPack.jar and place in in you plugins folder.
- Install Vault the same way.
- Install WorldEdit. If you don't want to install it as a plugin, simply place the jar in plugins/VirtualPack. (I need WorldEdit because of the utilities that are bundled with it, and I need those to register the commands.)
- Install a Vault-compatible permissions plugin (see the Vault project page).
- Now either install a Vault-compatible economy plugin or set the "economy" value in the VirtualPack config to "false".
- Install ProtocolLib if you need it.
- Start your server.
- Maybe read the configuration page.
- Have fun.
Importing other plugins' saves
Supported plugins:
- AlphaChest
- Backpack
- ChestKeeper
- PlayerVaults
- VirtualChest
[ Instructions ]
Dev Builds
Quote:Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk!
[ Dev Builds ]
Donation
Is of course always appreciated. :)
I also keep a list of all donations.
STOP STOP STOP STOP STOP STOP STOP
Alright people, it's too much. Do NOT ask me to:
- Change /v because it is used by vanish already. Change it yourself in the config.
- Update the plugin to a new Minecraft version. I'll do it as soon as possible anyway.
If you do one of the above, you don't deserve to talk to me and I won't do anything else than sending you this video.

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Posted Mar 17, 2015With the latest version and the latest Spigot: http://gyazo.com/8dfda3e345c86ef9e5958320339bb39c
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Posted Mar 17, 2015@Th3PotatoArmyHD
Yep, everything should be fixed. I didn't test the Uncrafter in combination with mcMMO, but the new system should take bukkit-inserted recipes into account correctly.
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Posted Mar 15, 2015@danielfr789
It's possible for sure... I'll have a look at it, but only after I finish updating WaterProof to 1.8.
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Posted Mar 15, 2015Not sure if this is possible, but can you add compatibility with SalvageSmelter?
Pretty much that plugin makes it so you can smelt your unwanted armor and receive the base material based on durability in return.
The current problem is it gives you an error when you put items in a virtual furnace.
Can you fix compatibility with that plugin or add the feature in VirtualPack?
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Posted Mar 15, 2015I believe everything is working now, v2.7.9 should finally pop up here after the mods had a look at it.
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Posted Mar 15, 2015Alright, anvil is fixed too now.
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Posted Mar 15, 2015@TerrorKing99
You can, by setting
in the config ;)
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Posted Mar 15, 2015@Siguza
Hey, I have an question ... Can i use this whitout buying the tools?
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Posted Mar 15, 2015@rtcabooservb
I didn't say anything about it being fixed, did I? Because I'm still working on it.
And before you mention it, yes I know that the enchanting table is still broken too.
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Posted Mar 15, 2015@Siguza
Anvils still seem to be broken with the latest dev build. https://github.com/Siguza/VirtualPack/issues/28
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Posted Mar 15, 2015@danielfr789
Fixed.
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Posted Mar 14, 2015/brewingstand is messed up. You can use the command, but when you put in the correct ingredients, nothing happens.
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Posted Mar 10, 2015@Siguza
Basic 1.8.3 support is here with dev build #130, but the uncrafter currently swallows all items placed in it. It's well past midnight here so I'm gonna debug that tomorrow and send out v2.7.9 when it's fixed. [b]That dev build has almost not been tested, if you intend to use that dev build on a production server, please back up your VirtualPack data! You have been warned.[/b]
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Posted Mar 8, 2015@rtcabooservb
I'm sorry, but this week I've been the most unproductive being on this planet. I'm almost done with rewriting the uncrafter, 1.8.3 support shouldn't be much more than replacing a 1 with a 2, and the furnace bug should be easy to fix too. Should take me two days max. The enchanting table and the anvil need a complete rewrite too though, so they're not gonna be fixed just in the next update.
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Posted Mar 7, 2015@Siguza
Hey. Any chance you had time to look into some of the bugs yet? Support for 1.8.3 would also be appreciated. :)
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Posted Mar 6, 2015@Th3PotatoArmyHD
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Posted Mar 2, 2015No. I've been trying to get this file to play nice with 1.8 and wasted the whole weekend on doing so, now I decided to just rewrite it. In 30 hours from now I promise I'll be working on the Uncrafter, whether I'm done with WaterProof or not.
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Posted Feb 27, 2015@Siguza
Great, thanks! I'll keep an eye on the source and be readily available to test development builds for issues. :)
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Posted Feb 27, 2015@rtcabooservb
Consider the three tickets accepted, for the PlayerVaults importing I don't know yet. Maybe I'll leave it out in favour of working on VP 3 for Sponge. I'll decide once I'm done with updating WaterProof, fixing the three bugs + reworking the uncrafter.
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Posted Feb 26, 2015@Siguza
When you find the time, please take a look at the following issues with the latest dev build.
https://github.com/Siguza/VirtualPack/issues/24
https://github.com/Siguza/VirtualPack/issues/25
https://github.com/Siguza/VirtualPack/issues/26