VillageMarker
VillageMarker - Supports VillageMarkerMod:
Actual version: v0.48 supporting MC/LL 1.12.2
LiteLoader Mod files can get downloaded here...
Note
From version 0.41.1 I am using the source code from LiteLoader Mod author GuntherGW
With version 0.43 I released the first own migrated client mod vor LiteLoader
Description
This plugin supports clients modded with the VillageMarkerMod/LiteLoader mod. It sends information about the villages to all connected clients.
Note: Just modded clients will process that information to visually indicate village bounds.
Supports:
Until version 0.3: Every client gets the village information from server.
How to use
- Just copy the plugin jar into your Bukkit plugin folder. (As with other plugins)
- Restart your server or reload plugins via "/reload" command
- Follow the instructions on VillageMarkerMod page to mod your client.
- >0.41 use the client mod for LiteLoader
Features:
- Support for clients modded with the VillageMarkerMod.
- Supports the Multiverse Plugin (tested Version: 2.5-b678 (beta))
Permission:
- villagemarker - the server will send information about villages to every player with this permission (by default true)
Changelogs
VillageMarkerMod LiteLoader
Version 1.11: https://dev.bukkit.org/bukkit-plugins/villagemarker/files/24-lite-loader-mod-for-village-marker-0-44/
Update needed?
If you are searching for a new version, just trigger me via an PM. Most of the time I just didn't noticed that a new minecraft version was released.
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Posted Mar 28, 2015hi there is there any chance of a update for spigot 1.8.3?
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Posted Jan 26, 2015Hi eruvanos. I decided to just "release" that aforementioned 1.8 on the minecraft forum page. Kabo has been offline for such a long time now so I don't think he'll mind.
However, in the SMP/ folder I did include the (modified) version of your bukkit plugin to go alongside that 1.8 version. The soure is available as a -src.zip file so you can just check out the changes I made to your plugin (coming from that old 0.31b version). I did for example include a "Compression" option that seems to significantly reduce the packetsize. But I'm not entirely sure if the entire network stream for the minecraft client <-> server is compressed nowadays. Haven't kept up to date *that* much since the move to netty.
- GuntherDW
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Posted Jan 26, 2015Unofficial 1_7_10 Mod and new Plugin
Hey, I was able to develop a new 1.7.10 version of the mod and updated the plugin for Bukkit to 1.7.10.
Have fun....
Send me a PN if you have Bugs :)
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Posted Jan 25, 2015@eruvanos
Heh, thanks for the reply. I indeed updated the mod "myself". As well as the clientmod. That was already done before I posted that message. But seeing as it's not Open Source (the clientmod) I didn't release it into the wild.
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Posted Jan 23, 2015@GuntherDW
Yes you are right.
I have updated the repository link, so you are able to checkout the new versions. Furthermore there will be a new plugin version in a few days.
And I working on the mod itself.
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Posted Jan 13, 2015Hmm, I downloaded the code from the "repository" page to try and make a 1.8 version, seeing as your license was "GPL". However, now, after that I've actually done all that it seems that only an old version with non-multiworld environment was on the svn server.
Of course i only notice that AFTER I ported it all and added multi-world support to that old version that you basically have done the same thing (but update the SVN). The version in the trunk/ folder is 0.31b.
EDIT: Yes kabo's version is still 1.7.2, correct (with an unofficial 1.7.10), but that doesn't mean that this shouldn't be updated yet.
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Posted Oct 28, 2014Hello, I didn't forget this project. I was not able to contact the Mod Developer, I will try to find a way to develop it by myself. It's new to me....can't promise anything.
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Posted Jun 8, 2014@eruvanos
Alright, thanks eruvanos. Appreciate the effort :)
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Posted Jun 5, 2014@asacavanagh
Yes, it is build for 1.7.2.
I would like to update the plugin, but the Village Marker Mod is not up to date.
I will contact the developer to update the mod itself.
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Posted Jun 5, 2014@greenguava
You have to use the comand like: /vm t /vm on /vm off
just /vm is not enought. If you have still the problem, please contact me again.
PS. Of cause, you have to mod your client, to see the graphics.
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Posted Jun 4, 2014I have looked through all the instructions, and am I missing something.
I have the bukkit version installed on my server, I do not need to mod my client as well do I?
I am still having the problem of it only showing me the [on:off:t] when I type /vm
Thanks and look forward to getting this going.
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Posted Jun 4, 2014Thought I'd be that person that points out it's not working on 1.7.9 (v0.39).
Probably because it's built for 1.7.2..
http://pastebin.com/8WVtuMb0
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Posted May 23, 2014@greenguava
I am having same issue as well on my server is there any fix or attempt to fix it?
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Posted May 22, 2014@eruvanos
I am having the same problem. is it something i am doing? or not doing?
Thanks
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Posted May 18, 2014@Frick1
We will fix it, i wrote you a pn.
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Posted May 11, 2014I installed this plugin on my server and I'm having some problems. When I do /vm on all it says is: vm <on:off:t>. I am op on the server, and I did test it out in singleplayer and it works. Pls help
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Posted Apr 7, 2014@BZFlag
Sorry, the Mod Developer KarboPC have to implement this feature. But I do not think, that he will support multiverse worlds. Sorry.
Edit: Ok, I have an idea :) I will try it, just wait a short time, please ^^
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Posted Mar 25, 2014@eruvanos: 0.38 downloaded and installed just fine. you might want to remove the "Will be available soon" message. Thanx for the plugin!
I'm having the same issue as @Vellusian in that VM works fine in my Multiverse primary world, but not in the other worlds.
Any chance you could look into that?
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Posted Nov 16, 2013Is there any support for Multiverse worlds? This appears to be working in my default world, but not my superflat one.
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Posted Nov 8, 2013@CodeWolf
Thanks, the permission ist "permission". I will fix this.