VariableTriggers

Make your own plugin like features and more using VariableTriggers
This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.
















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Posted May 3, 2013Lexlaiden I just have to say I *ucking love this plugin. Thanks for all the good work and sucking up hours of my life with such a great plugin lol. I really have been going nutz creating things ever since I got a hold of this. keep up the good work! :) Oh and off note can you give me some hints on why @ENTITY does not spawn anything for me? http://dev.bukkit.org/server-mods/variabletriggers/tickets/58-entity-fails/
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Posted May 3, 2013@lexlaiden
Literally all you have to do is make your threads synced. According to MD_5 it is bad practice to call async threads. I would really appreciate if you did this (and I think many others too). My server lags terribly when using CB. I will donate soon if you could do this. Thanks
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Posted May 3, 2013hi lexlaiden,
Thanks for the update. When will you publish the source code on github?
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Posted May 2, 2013@lexlaiden
The codebase on both is pretty much the same, just some stability stuff? Why would it be such a hard problem for you to do a "spigot plugin". No other dev seems to have major issues with it, I never had any and this plugin seems to be the only one having issues with spigot. For me it is not broken at all, just quite buggy with the async.
As for the Area triggers stuff: Works again, sorry about that :/
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Posted May 2, 2013@Mariohgcz
Sorry to say this but this is a Craftbukkit plugin on a DevBukkit Site. I am making a Bukkit plugin not a Spigot plugin. Now if it works on Spigot and you want to use it great but I have never said this is a spigot plugin. Sorry.
That said, there are some issues I need to address for bukkit that once fixed may verywell also solve any spigot problems, but I don't promiss spigot compatability.
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Posted May 2, 2013@H8llfire
Not sure what your saying. I just Downloaded CB Dev build 1.5.2 and updated Minecraft to 1.5.2 and using VT 1.2.4 ran around setting off all my area triggers and created new ones as well with no problem. ????
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Posted May 2, 2013@H8llfire
Yes, it can easily be fixed, but I was remarking the fact that due to Spigot's async patch, it is currently broken.
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Posted May 2, 2013@Mariohgcz
Erm what? The vsync issue could easily be fixed, otherwise it still works perfectly, just the issue with the area triggers on 1.5.2 keeping me from updating...
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Posted May 2, 2013Yeah, variabletriggers is no longer compatible with Spigot, leaving many users without features provided by this plugin.
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Posted May 2, 2013I would love an update for ticket #51 ;) <3
im sure im not the only one though lol
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Posted May 2, 2013ermahgawd, theres a 1.2.4 now
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Posted May 2, 2013Area triggers are not working with 1.5.2
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Posted May 2, 2013@lexlaiden
Well Lex, I believe plugincatcher finds asynchronous calls which are tolerated (but not innocent) in CraftBukkit but in Spigot it will stop the plugin from working as they have added checks against this :( So it doesn't matter if VT isn't really causing exceptions since it won't work on Spigot anyway.
Also another thing about CB compatibility. Spigot is a testbranch for CB. They experiment with stuff and when they turn out well CB might get these commits too. In other words, in the future the async checks might also come to CB.
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Posted May 1, 2013@lexlaiden
The errors i posted are without plugincatcher.
Here they are again: https://pastebin.com/5ik8SZwb
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Posted May 1, 2013For those running PluginCather.jar and getting exceptions in variabletriggers, PluginCather is forcing Exceptions were non are realy happening. It does not like how VT is handleing the threads so it forces an exception where VT would not have caused one.
There are some areas in VT that I do need to address and fix but there are also some areas that do things a little different and work fine that do not need addresed.
So if you get REAL exceptions (Not running PluginCather) Please report them and provide the log. Do not report exceptions that you get running PluginCather.
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Posted May 1, 2013@Nikecow
Lol could could just add 1 to the version number and file number :D
http://dev.bukkit.org/server-mods/variabletriggers/files/25-variable-triggers-v1-2-4/
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Posted May 1, 2013Yes!! Awesome. :D
Great to see you back lex!
Hope you will be able to fix the async errors asap i'm getting 5<>10 crashes a day because of it.
And here are some of them again if you don't have them yet: https://pastebin.com/5ik8SZwb
Anyway great to see you back and great to know that the project isn't dropped :D
Also donated 10$ :)
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Posted May 1, 2013Great that you are back Lex!
Edit: got it ty
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Posted Apr 30, 2013@lexlaiden
Great news!
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Posted Apr 30, 2013@lexlaiden
Thank you, downloading ASAP! Also, Welcome back, lex!